- Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9545 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
15258dfdb0
commit
a2021e550b
@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/12/21
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* Added a 1-node cache to db. Removed party_cache and guild_cache since
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now the database has a cache.
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* Fixed "warning: comparison is always false due to limited range of data type"
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by restricting script words to ASCII characters only.
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* Moved md5calc to common. [FlavioJS]
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164
src/common/db.c
164
src/common/db.c
@ -1,68 +1,68 @@
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/*****************************************************************************\
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* Copyright (c) Athena Dev Teams - Licensed under GNU GPL *
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* For more information, see LICENCE in the main folder *
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* *
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* This file is separated in five sections: *
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* (1) Private typedefs, enums, structures, defines and gblobal variables *
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* (2) Private functions *
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* (3) Protected functions used internally *
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* (4) Protected functions used in the interface of the database *
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* (5) Public functions *
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* *
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* The databases are structured as a hashtable of RED-BLACK trees. *
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* *
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* <B>Properties of the RED-BLACK trees being used:</B> *
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* 1. The value of any node is greater than the value of its left child and *
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* less than the value of its right child. *
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* 2. Every node is colored either RED or BLACK. *
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* 3. Every red node that is not a leaf has only black children. *
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* 4. Every path from the root to a leaf contains the same number of black *
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* nodes. *
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* 5. The root node is black. *
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* An <code>n</code> node in a RED-BLACK tree has the property that its *
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* height is <code>O(lg(n))</code>. *
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* Another important property is that after adding a node to a RED-BLACK *
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* tree, the tree can be readjusted in <code>O(lg(n))</code> time. *
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* Similarly, after deleting a node from a RED-BLACK tree, the tree can be *
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* readjusted in <code>O(lg(n))</code> time. *
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* {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/} *
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* *
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* <B>How to add new database types:</B> *
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* 1. Add the identifier of the new database type to the enum DBType *
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* 2. If not already there, add the data type of the key to the union DBKey *
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* 3. If the key can be considered NULL, update the function db_is_key_null *
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* 4. If the key can be duplicated, update the functions db_dup_key and *
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* db_dup_key_free *
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* 5. Create a comparator and update the function db_default_cmp *
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* 6. Create a hasher and update the function db_default_hash *
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* 7. If the new database type requires or does not support some options, *
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* update the function db_fix_options *
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* *
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* TODO: *
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* - create test cases to test the database system thoroughly *
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* - make data an enumeration *
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* - finish this header describing the database system *
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* - create custom database allocator *
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* - make the system thread friendly *
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* - change the structure of the database to T-Trees *
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* - create a db that organizes itself by splaying *
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* *
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* HISTORY: *
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* 2.1 (Athena build #???#) - Portability fix *
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* - Fixed the portability of casting to union and added the functions *
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* {@link DB#ensure(DB,DBKey,DBCreateData,...)} and *
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* {@link DB#clear(DB,DBApply,...)}. *
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* 2.0 (Athena build 4859) - Transition version *
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* - Almost everything recoded with a strategy similar to objects, *
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* database structure is maintained. *
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* 1.0 (up to Athena build 4706) *
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* - Previous database system. *
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* *
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* @version 2.1 (Athena build #???#) - Portability fix *
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* @author (Athena build 4859) Flavio @ Amazon Project *
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* @author (up to Athena build 4706) Athena Dev Teams *
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* @encoding US-ASCII *
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* @see common#db.h *
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* Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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* For more information, see LICENCE in the main folder
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*
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* This file is separated in five sections:
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* (1) Private typedefs, enums, structures, defines and gblobal variables
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* (2) Private functions
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* (3) Protected functions used internally
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* (4) Protected functions used in the interface of the database
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* (5) Public functions
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*
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* The databases are structured as a hashtable of RED-BLACK trees.
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*
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* <B>Properties of the RED-BLACK trees being used:</B>
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* 1. The value of any node is greater than the value of its left child and
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* less than the value of its right child.
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* 2. Every node is colored either RED or BLACK.
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* 3. Every red node that is not a leaf has only black children.
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* 4. Every path from the root to a leaf contains the same number of black
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* nodes.
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* 5. The root node is black.
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* An <code>n</code> node in a RED-BLACK tree has the property that its
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* height is <code>O(lg(n))</code>.
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* Another important property is that after adding a node to a RED-BLACK
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* tree, the tree can be readjusted in <code>O(lg(n))</code> time.
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* Similarly, after deleting a node from a RED-BLACK tree, the tree can be
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* readjusted in <code>O(lg(n))</code> time.
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* {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/}
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*
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* <B>How to add new database types:</B>
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* 1. Add the identifier of the new database type to the enum DBType
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* 2. If not already there, add the data type of the key to the union DBKey
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* 3. If the key can be considered NULL, update the function db_is_key_null
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* 4. If the key can be duplicated, update the functions db_dup_key and
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* db_dup_key_free
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* 5. Create a comparator and update the function db_default_cmp
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* 6. Create a hasher and update the function db_default_hash
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* 7. If the new database type requires or does not support some options,
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* update the function db_fix_options
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*
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* TODO:
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* - create test cases to test the database system thoroughly
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* - make data an enumeration
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* - finish this header describing the database system
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* - create custom database allocator
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* - make the system thread friendly
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* - change the structure of the database to T-Trees
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* - create a db that organizes itself by splaying
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*
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* HISTORY:
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* 2006/12/21 - Added 1-node cache to the database.
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* 2.1 (Athena build #???#) - Portability fix
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* - Fixed the portability of casting to union and added the functions
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* {@link DB#ensure(DB,DBKey,DBCreateData,...)} and
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* {@link DB#clear(DB,DBApply,...)}.
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* 2.0 (Athena build 4859) - Transition version
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* - Almost everything recoded with a strategy similar to objects,
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* database structure is maintained.
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* 1.0 (up to Athena build 4706)
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* - Previous database system.
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*
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* @version 2006/12/21
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* @author Athena Dev team
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* @encoding US-ASCII
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* @see #db.h
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\*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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@ -182,9 +182,10 @@ typedef struct db {
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DBHasher hash;
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DBReleaser release;
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DBNode ht[HASH_SIZE];
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DBNode cache;
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DBType type;
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DBOptions options;
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unsigned int item_count;
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uint32 item_count;
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unsigned short maxlen;
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unsigned global_lock : 1;
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} *DB_impl;
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@ -1129,6 +1130,9 @@ static void *db_obj_get(DB self, DBKey key)
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return NULL; // nullpo candidate
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}
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if (db->cache && db->cmp(key, db->cache->key, db->maxlen) == 0)
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return db->cache->data; // cache hit
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db_free_lock(db);
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node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE];
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while (node) {
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@ -1142,6 +1146,7 @@ static void *db_obj_get(DB self, DBKey key)
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else
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node = node->right;
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}
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db->cache = node;
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db_free_unlock(db);
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return data;
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}
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@ -1277,6 +1282,9 @@ static void *db_obj_vensure(DB self, DBKey key, DBCreateData create, va_list arg
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return NULL; // nullpo candidate
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}
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if (db->cache && db->cmp(key, db->cache->key, db->maxlen) == 0)
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return db->cache->data; // cache hit
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db_free_lock(db);
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hash = db->hash(key, db->maxlen)%HASH_SIZE;
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node = db->ht[hash];
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@ -1293,7 +1301,7 @@ static void *db_obj_vensure(DB self, DBKey key, DBCreateData create, va_list arg
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}
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// Create node if necessary
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if (node == NULL) {
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if (db->item_count == (unsigned int)~0) {
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if (db->item_count == UINT32_MAX) {
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ShowError("db_vensure: item_count overflow, aborting item insertion.\n"
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"Database allocated at %s:%d",
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db->alloc_file, db->alloc_line);
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@ -1334,6 +1342,7 @@ static void *db_obj_vensure(DB self, DBKey key, DBCreateData create, va_list arg
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node->data = create(key, args);
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}
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data = node->data;
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db->cache = node;
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db_free_unlock(db);
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return data;
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}
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@ -1408,7 +1417,7 @@ static void *db_obj_put(DB self, DBKey key, void *data)
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return NULL; // nullpo candidate
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}
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if (db->item_count == (unsigned int)~0) {
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if (db->item_count == UINT32_MAX) {
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ShowError("db_put: item_count overflow, aborting item insertion.\n"
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"Database allocated at %s:%d",
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db->alloc_file, db->alloc_line);
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@ -1471,6 +1480,7 @@ static void *db_obj_put(DB self, DBKey key, void *data)
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node->key = key;
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}
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node->data = data;
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db->cache = node;
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db_free_unlock(db);
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return old_data;
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}
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@ -1515,6 +1525,8 @@ static void *db_obj_remove(DB self, DBKey key)
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c = db->cmp(key, node->key, db->maxlen);
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if (c == 0) {
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if (!(node->deleted)) {
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if (db->cache == node)
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db->cache = NULL;
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data = node->data;
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db->release(node->key, node->data, DB_RELEASE_DATA);
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db_free_add(db, node, &db->ht[hash]);
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@ -1641,6 +1653,7 @@ static int db_obj_vclear(DB self, DBApply func, va_list args)
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if (db == NULL) return 0; // nullpo candidate
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db_free_lock(db);
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db->cache = NULL;
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for (i = 0; i < HASH_SIZE; i++) {
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// Apply the func and delete in the order: left tree, right tree, current node
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node = db->ht[i];
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@ -1750,18 +1763,10 @@ static int db_obj_vdestroy(DB self, DBApply func, va_list args)
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#ifdef DB_ENABLE_STATS
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switch (db->type) {
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case DB_INT:
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COUNT(db_int_destroy);
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break;
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case DB_UINT:
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COUNT(db_uint_destroy);
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break;
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case DB_STRING:
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COUNT(db_string_destroy);
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break;
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case DB_ISTRING:
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COUNT(db_istring_destroy);
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break;
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case DB_INT: COUNT(db_int_destroy); break;
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case DB_UINT: COUNT(db_uint_destroy); break;
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case DB_STRING: COUNT(db_string_destroy); break;
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case DB_ISTRING: COUNT(db_istring_destroy); break;
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}
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#endif /* DB_ENABLE_STATS */
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db_free_lock(db);
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@ -2110,6 +2115,7 @@ DB db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned
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db->release = db_default_release(type, options);
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for (i = 0; i < HASH_SIZE; i++)
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db->ht[i] = NULL;
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db->cache = NULL;
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db->type = type;
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db->options = options;
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db->item_count = 0;
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@ -25,12 +25,11 @@
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#include "skill.h"
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#include "log.h"
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static struct guild* guild_cache; //For fast retrieval of the same guild over and over. [Skotlex]
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static struct dbt *guild_db;
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static struct dbt *castle_db;
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static struct dbt *guild_expcache_db;
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static struct dbt *guild_infoevent_db;
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static struct dbt *guild_castleinfoevent_db;
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static DB guild_db;
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static DB castle_db;
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static DB guild_expcache_db;
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static DB guild_infoevent_db;
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static DB guild_castleinfoevent_db;
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struct eventlist {
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char name[50];
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@ -225,10 +224,7 @@ void do_init_guild(void)
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// ŒŸ<C592>õ
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struct guild *guild_search(int guild_id)
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{
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if(guild_cache && guild_cache->guild_id == guild_id)
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return guild_cache;
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guild_cache = idb_get(guild_db,guild_id);
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return guild_cache;
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return idb_get(guild_db,guild_id);
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}
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int guild_searchname_sub(DBKey key,void *data,va_list ap)
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{
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@ -1576,8 +1572,6 @@ int guild_broken(int guild_id,int flag)
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guild_db->foreach(guild_db,guild_broken_sub,guild_id);
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castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id);
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if (guild_cache && guild_cache->guild_id == guild_id)
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guild_cache = NULL;
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guild_storage_delete(guild_id);
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idb_remove(guild_db,guild_id);
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return 0;
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@ -22,8 +22,7 @@
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#include "skill.h"
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#include "status.h"
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static struct dbt* party_db;
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static struct party_data* party_cache = NULL; //party in cache for skipping consecutive lookups. [Skotlex]
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static DB party_db;
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int party_share_level = 10;
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int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
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@ -34,13 +33,13 @@ int party_send_xy_timer(int tid,unsigned int tick,int id,int data);
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*/
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static void party_fill_member(struct party_member *member, struct map_session_data *sd) {
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member->account_id = sd->status.account_id;
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member->char_id = sd->status.char_id;
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memcpy(member->name,sd->status.name,NAME_LENGTH);
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member->class_ = sd->status.class_;
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member->map = sd->mapindex;
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member->lv = sd->status.base_level;
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member->online = 1;
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member->leader = 0;
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member->char_id = sd->status.char_id;
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memcpy(member->name, sd->status.name, NAME_LENGTH);
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member->class_ = sd->status.class_;
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member->map = sd->mapindex;
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member->lv = sd->status.base_level;
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member->online = 1;
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member->leader = 0;
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}
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/*==========================================
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@ -55,19 +54,16 @@ void do_final_party(void)
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void do_init_party(void)
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{
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party_db=db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
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add_timer_func_list(party_send_xy_timer,"party_send_xy_timer");
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add_timer_interval(gettick()+battle_config.party_update_interval,party_send_xy_timer,0,0,battle_config.party_update_interval);
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add_timer_func_list(party_send_xy_timer, "party_send_xy_timer");
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add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
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}
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// ŒŸ<C592>õ
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struct party_data *party_search(int party_id)
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{
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if(!party_id) return NULL;
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if (party_cache && party_cache->party.party_id == party_id)
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return party_cache;
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party_cache = idb_get(party_db,party_id);
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return party_cache;
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if(!party_id)
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return NULL;
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return idb_get(party_db,party_id);
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}
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int party_searchname_sub(DBKey key,void *data,va_list ap)
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{
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@ -449,8 +445,6 @@ int party_broken(int party_id)
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p->data[i].sd->state.party_sent=0;
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}
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}
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if (party_cache && party_cache->party.party_id == party_id)
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party_cache = NULL;
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idb_remove(party_db,party_id);
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return 0;
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}
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