- Added a missing "return 0" that fixes a crash on failed lookups on status_change_timer
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5818 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/03/30
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* Added a missing return that fixes crashes on status_change_timer when
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source is not found. [Skotlex]
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* Added year day return in gettime function. gettime(8) returns 1~366
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[Foruken]
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* the auth function in login.c won't jstrescapecpy passwords that were
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@ -165,7 +165,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i
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struct map_session_data *sd = NULL;
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struct status_change *sc;
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nullpo_retr(0, target); //stcはNULLで呼ばれることがあるので他でチェック
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nullpo_retr(0, target); //srcはNULLで呼ばれることがあるので他でチェック
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sc = status_get_sc(target);
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@ -2175,8 +2175,8 @@ static struct Damage battle_calc_weapon_attack(
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{
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if(wd.damage2<1) {
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wd.damage=battle_calc_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag);
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if (map_flag_gvg(target->m))
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wd.damage=battle_calc_gvg_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag);
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if (map_flag_gvg(target->m))
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wd.damage=battle_calc_gvg_damage(src,target,wd.damage,wd.div_,skill_num,skill_lv,wd.flag);
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} else if(wd.damage<1) {
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wd.damage2=battle_calc_damage(src,target,wd.damage2,wd.div_,skill_num,skill_lv,wd.flag);
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if (map_flag_gvg(target->m))
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@ -5204,6 +5204,7 @@ int status_change_timer(int tid, unsigned int tick, int id, int data)
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if (!sc)
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{ //Temporal debug until case is resolved. [Skotlex]
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ShowDebug("status_change_timer: Null pointer id: %d data: %d bl-type: %d\n", id, data, bl?bl->type:-1);
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return 0;
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}
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if(bl->type==BL_PC)
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