Added getequiprefinerycnt check in an ep17.1 enchant npc (#6952)
* Added/corrected check in an ep17.1 enchant npc Thanks to @mazvi, @taiga-x
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@ -503,6 +503,10 @@ sp_cor,106,136,3 script RS26#illusion_enchant 4_SYS_MSG,{
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function module_check;
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function module_check;
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.@s -= 2;
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.@s -= 2;
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.@equip_id = getequipid(.@part);
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.@equip_id = getequipid(.@part);
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.@refine = getequiprefinerycnt(.@part);
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for (.@i = 0; .@i < 4; .@i++)
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.@card[.@i] = getequipcardid(.@part,.@i);
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copyarray .@check[0],.@card[0],4;
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if (!.@equip_id || .@id[0] != .@equip_id && .@id[1] != .@equip_id) {
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if (!.@equip_id || .@id[0] != .@equip_id && .@id[1] != .@equip_id) {
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mes "[RS26]";
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mes "[RS26]";
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mes "The equipment needs to be checked. That thing is not something this device can work with.";
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mes "The equipment needs to be checked. That thing is not something this device can work with.";
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@ -542,9 +546,6 @@ sp_cor,106,136,3 script RS26#illusion_enchant 4_SYS_MSG,{
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mes "Then, please visit me again when you need my help~";
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mes "Then, please visit me again when you need my help~";
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close;
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close;
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}
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}
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for (.@i = 0; .@i < 4; .@i++)
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.@card[.@i] = getequipcardid(.@part,.@i);
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copyarray .@check[0],.@card[0],4;
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for (.@i = 1; .@i < 4; .@i++) {
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for (.@i = 1; .@i < 4; .@i++) {
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if (.@card[.@i] == 0) {
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if (.@card[.@i] == 0) {
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.@augment_slot = .@i;
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.@augment_slot = .@i;
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