* Implemented the fix for Slim Pitcher working on WoESE objects (bugreport:3618).

* Added SC_SPIRIT to the list of buffs that are dispelled when the player logs out.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14115 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2009-11-01 19:23:34 +00:00
parent ea5b2fc3f2
commit a39d3e704f
4 changed files with 12 additions and 1 deletions

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@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/11/01
* Rev. 14115 Implemented the fix for Slim Pitcher working on WoESE objects (bugreport:3618). [L0ne_W0lf]
* Added SC_SPIRIT to the list of buffs that are dispelled when the player logs out.
09/10/27
* Fixed quest will never get erased when it's the only quest you have. [Inkfish]
* Cast time of Emergency Call is doubled if you master of High Jump. [Inkfish]

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@ -1638,6 +1638,8 @@ int map_quit(struct map_session_data *sd)
status_change_end(&sd->bl,SC_PRESERVE,-1);
if(sd->sc.data[SC_KAAHI])
status_change_end(&sd->bl,SC_KAAHI,-1);
if(sd->sc.data[SC_SPIRIT])
status_change_end(&sd->bl,SC_SPIRIT,-1);
}
}

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@ -45,6 +45,11 @@ struct item_data;
#define MAX_IGNORE_LIST 20 // official is 14
#define MAX_VENDING 12
#define MOBID_EMPERIUM 1288
// Added definitions for WoESE objects. [L0ne_W0lf]
#define MOBID_BARRICADE1 1905
#define MOBID_BARRICADE2 1906
#define MOBID_GUARIDAN_STONE1 1907
#define MOBID_GUARIDAN_STONE2 1908
//The following system marks a different job ID system used by the map server,
//which makes a lot more sense than the normal one. [Skotlex]

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@ -5255,7 +5255,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
// Slim Pitcher
case CR_SLIMPITCHER:
if( dstmd && dstmd->class_ == MOBID_EMPERIUM )
// Updated to block Slim Pitcher from working on barricades and guardian stones.
if( ( dstmd && dstmd->class_ == MOBID_EMPERIUM ) || ( dstmd && dstmd->class_ >= MOBID_BARRICADE1 && dstmd && dstmd->class_ <= MOBID_GUARIDAN_STONE2 ) )
break;
if (potion_hp || potion_sp) {
int hp = potion_hp, sp = potion_sp;