Expanded the poor "npc_touch_areanpc : some bug" with info about which cell exactly caused the problem.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12024 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,4 +1,4 @@
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// Blacksmith and Alchemist Produce Database
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// Item Produce Database
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//
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// Structure of Database:
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// ProduceItemID,ItemLV,RequireSkill,RequireSkillLv,MaterialID1,MaterialAmount1,......
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@ -17,7 +17,6 @@
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// 512 = Cannot be used in zone 5 maps
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// 1024 = Cannot be used in zone 6 maps
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// 2048 = Cannot be used in zone 7 maps
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//
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// Example:
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// 8,6 = Endure cannot be used in PvP and GvG maps (2+4)
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@ -710,8 +710,9 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill)
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*------------------------------------------*/
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int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
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{
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int i,f=1;
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int xs,ys;
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int f = 1;
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int i;
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nullpo_retr(1, sd);
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@ -720,8 +721,8 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
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for(i=0;i<map[m].npc_num;i++)
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{
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if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) { // 無効化されている
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f=0;
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if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) {
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f=0; // a npc was found, but it is disabled; don't print warning
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continue;
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}
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@ -741,9 +742,10 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y)
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&& y >= map[m].npc[i]->bl.y-ys && y <= map[m].npc[i]->bl.y+ys )
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break;
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}
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if (i==map[m].npc_num) {
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if (f)
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ShowError("npc_touch_areanpc : some bug \n");
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if( i == map[m].npc_num )
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{
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if( f == 1 ) // no npc found
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ShowError("npc_touch_areanpc : stray NPC cell on coordinates '%s',%d,%d\n", map[m].name, x, y);
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return 1;
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}
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switch(map[m].npc[i]->subtype) {
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