From a40b69f378ea40b787339c1f62ee5a30246ad7a9 Mon Sep 17 00:00:00 2001 From: Daegaladh Date: Fri, 23 Feb 2018 20:34:59 +0100 Subject: [PATCH] Fixed Skin Tempering (BS_SKINTEMPER) fire resistance percentage. iRO wiki is wrong, it's 5% per level. --- src/map/status.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/status.cpp b/src/map/status.cpp index fdd877d88b..2b5d928870 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -4063,7 +4063,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) sd->subele[ELE_HOLY] += skill*5; if((skill=pc_checkskill(sd,BS_SKINTEMPER))>0) { sd->subele[ELE_NEUTRAL] += skill; - sd->subele[ELE_FIRE] += skill*4; + sd->subele[ELE_FIRE] += skill*5; } if((skill=pc_checkskill(sd,SA_DRAGONOLOGY))>0) { #ifdef RENEWAL