Added npc/sample/npc_live_dialogues.txt how to use Global_Functions.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10035 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2007-03-20 06:48:26 +00:00
parent e63626deea
commit a431acd416
3 changed files with 56 additions and 22 deletions

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@ -27,6 +27,7 @@ KarLaeda
Date Added
======
2007/03/20
* Added npc/sample/npc_live_dialogues.txt how to use Global_Functions.txt [Lupus]
* Removed duplicate Noyee npc (skipped in r9943 ?)
2007/03/17
* Fixed a missing curly brace and removed some more .gat-s [ultramage]

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, kobra_k88
//===== Current Version: =====================================
//= 2.08
//= 2.09
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@ -29,8 +29,8 @@
//= 2.05 Book of Devil -> MISC_QUEST|256, clear other Niflheim garbage vars [Lupus]
//= +more garbage clean
//= 2.06 Pass to Bio-Lab -> MISC_QUEST|512 [Lupus]
//= 2.07 Added TK_Q variable clear [Lupus]
//- 2.08 Added NINJ_Q variable clear [Lupus]
//= 2.07 Added TK_Q variable clear. 2.08 Added NINJ_Q variable clear [Lupus]
//= 2.09 Cleared F_ClearGarbage [Lupus]
//============================================================
@ -80,24 +80,6 @@ function script F_ClearJobVar {
function script F_ClearGarbage {
// Clear outdated global VARS
//DTS Vote System
if($dtsglobalelig) set $dtsglobalelig,0;
if($dts&(1<<6)) set $dts,$dts&~(1<<6);
//Cube Room
if(hzdun) {
set MISC_QUEST,MISC_QUEST|512;
set num1,0; set num2,0; set num3,0; set num4,0; set num5,0;
set num6,0; set num7,0; set num8,0; set num9,0;
set hzdun,0; set cubekey,0; set piciburn,0;
}
//Airship
if($lengths){
cleararray $textstringsa$[0],"",getarraysize($textstringsa$);
cleararray $textstringsb$[0],"",getarraysize($textstringsb$);
cleararray $textstringsc$[0],"",getarraysize($textstringsc$);
cleararray $compstring$[0],"",getarraysize($compstring$);
cleararray $lengths[0],0,getarraysize($lengths);
}
//Shinkskas Quest garbage
if(Shinokas_Quest > 7){
set ein_scientist,0;
@ -221,7 +203,7 @@ function script F_RandMes {
// *** Function "F_Sex"
//////////////////////////////////////////////////////////////////////////////////
//returns 1st string if female, 2nd string otherwise
// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsom man!");
// Example: mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
function script F_SexMes {
return getarg(Sex);

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@ -0,0 +1,51 @@
//by Lupus.
// *** Usage of Global_Functions.txt (you can translate Global_Functions.txt function messages)
// Here's a polite wolf NPC ^_- Luppy
// learn how to make your NPC more alive.
// PS don't use it as a normal NPC in your server. It's exploitable 8)
prontera,167,177,5 script Luppy 1107,{
mes "[Luppy]";
//say random greeting from Global_Functions.txt
mes callfunc("F_Hi");
//say a compliment according to player's gender
//1st string is for FEMALE, 2nd for MALE
mes callfunc("F_Sex","What a beautiful lady!","What a handsome man!");
//add some random greeting and goodbye into the menu
menu callfunc("F_Hi"),-, callfunc("F_Bye"),M_BYE;
mes "[Luppy]";
//give a random prize from set list of items
if(@gotstuff){
//again, say stuff according to player's gender
mes "I like "+callfunc("F_Sex","smiling ladies!","bloody pirates!");
//show one of 3 emotion from the list (we added ,1 to show emotion over PLAYER's head)
emotion callfunc("F_RandMes",3,e_scissors,e_kis,e_pat),1;
close;
}
//we set a temp var to give present just once. Player can get more by RE-entering the server
set @gotstuff,1;
//get item Id from the list of presents: Apple, Mastela Fruit, Yggdrasil Seed or Orange Juice
set @itemIDfromList, callfunc("F_RandMes",4,512,522,608,620);
//again, say stuff according to player's gender
mes "Hey, "+callfunc("F_Sex","sister!","brother!")+" I have "+getitemname(@itemIDfromList)+" for you!";
//get the item from the list
getitem @itemIDfromList,1;
close;
M_BYE:
mes "[Luppy]";
//add some random goodbye from Global_Functions.txt
mes callfunc("F_Bye");
close;
}
//Please, be more creative. Or else this li'l wolfy would eat you up!