- Added a clif_fixpos packet when a mob cancels walking due to using a idle/walk/chase skill.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7615 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-11 17:51:30 +00:00
parent b782ed4f8e
commit a56e8e9f64

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@ -198,11 +198,14 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data)
return 0;
if (md->min_chase > md->db->range2) md->min_chase--;
//Walk skills are triggered regardless of target due to the idle-walk mob state.
//However, avoid triggering them when there's a forced stop-walk call
//(tid == -1) or client desync problems can appear.
if(tid != -1 && !(ud->walk_count%WALK_SKILL_INTERVAL) &&
//But avoid triggering on stop-walk calls.
if(tid != -1 &&
!(ud->walk_count%WALK_SKILL_INTERVAL) &&
mobskill_use(md, tick, -1))
{
clif_fixpos(bl); //Fix position as walk has been cancelled.
return 0;
}
}
if(tid == -1) //A directly invoked timer is from battle_stop_walking, therefore the rest is irrelevant.