diff --git a/src/map/battle.c b/src/map/battle.c index 13740edb75..ada30c9499 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2335,6 +2335,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list //mdef2-= mdef2* i/100; } } + if (skill_num == NPC_EARTHQUAKE) + mdef>>=1; //Halves MDEF (stupid overpowered skill) if(battle_config.magic_defense_type) ad.damage = ad.damage - mdef*battle_config.magic_defense_type - mdef2; else