* Dur, I'm bored. Added place-holders for Mercenary skills.

- These skills are NOT usable. They're semi-filled in. Don't even try.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12515 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-04-07 02:22:08 +00:00
parent 4c6416ffb5
commit a816ffdb81
2 changed files with 42 additions and 0 deletions

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2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
2008/04/05
* Rev. 12515 Dur, I'm bored. Added place-holders for Mercenary skills. [L0ne_W0lf]
- These skills are NOT usable. They're semi-filled in. Don't even try.
2008/04/05
* TK_HIGHJUMP/TK_JUMPKICK requirements changed from move_enable to none. [Kevin]
2008/04/03

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8015,0,0,0,0,0x1,0,5,0,no,0,0,0,none,0, HVAN_INSTRUCT,Instruct
8016,4,6,4,-1,0xD2,4,3,1,no,0,0,0,misc,0, HVAN_EXPLOSION,Bio Explosion
// Mercenary Skill Place holders
//8201,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0, MS_BASH,Bash
//8202,0,0,0,0,0x2,0,10,0,no,0,0,0,weapon,0, MS_MAGNUM,Magnum_Break
//8203,0,0,0,0,0x2,0,10,0,no,0,0,0,weapon,0, MS_BOWLINGBASH,Bowling_Bash
//8204,0,0,0,0,0x1,0,10,0,no,0,0,0,weapon,0, MS_PARRYING,Parry
//8205,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0, MS_REFLECTSHIELD,Shield_Reflect
//8206,0,0,0,0,0x1,0,1,0,no,0,0,0,weapon,0, MS_BERSERK,Frenzy
//8207,-9,0,0,0,0,0,10,0,no,0,0,0,weapon,0, MA_DOUBLE,Double_Strafe
//8208,-9,0,0,0,0x2,0,10,0,no,0,0,0,weapon,0, MA_SHOWER,Arrow_Shower
//8209,0,0,0,0,0x1,0,5,0,no,0,0,0,misc,0, MA_SKIDTRAP,Skid_Trap
//8210,0,0,0,0,0x40,0,5,0,no,0,0,0,misc,0, MA_LANDMINE,Land_Mine
//8211,0,0,0,0,0x3,0,5,0,no,0,0,0,misc,0, MA_SANDMAN,Sandman
//8212,0,0,0,0,0x42,0,5,0,no,0,0,0,weapon,0, MA_FREEZINGTRAP,Freezing_Trap
//8213,0,0,0,0,0x1,0,1,0,no,0,0,0,misc,0, MA_REMOVETRAP,Remove_Trap
//8214,0,0,0,0,0x2,0,1,0,no,0,0,0,weapon,0, MA_CHARGEARROW,Arrow_Repel
//8215,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0, MA_SHARPSHOOTING,Focused_Arrow_Strike
//8216,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0, ML_PIERCE,Pierce
//8217,0,0,0,0,0x1,0,10,0,no,0,0,0,weapon,0, ML_BRANDISH,Brandish_Spear
//8218,5,0,0,0,0x20,0,5,0,no,0,0,0,weapon,0, ML_SPIRALPIERCE,Spiral_Pierce
//8219,0,0,0,0,0x1,0,1,0,no,0,0,0,weapon,0, ML_DEFENDER,Defending_Aura
//8220,0,0,0,0,0x1,0,10,0,no,0,0,0,weapon,0, ML_AUTOGUARD,Guard
//8221,0,0,0,0,0x1,0,10,0,no,0,0,0,none,0, ML_DEVOTION,Sacrifice
//8222,0,0,0,0,0x3,0,5,0,no,0,0,0,magic,0, MER_MAGNIFICAT,Magnificat
//8223,0,0,0,0,0x1,0,10,0,no,0,0,0,weapon,0, MER_QUICKEN,Two-Hand_Quicken
//8224,0,0,0,0,0x3,0,1,0,no,0,0,0,magic,0, MER_SIGHT,Sight
//8225,0,0,0,0,0x1,0,5,0,no,0,0,0,weapon,0, MER_CRASH,Crash
//8226,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_REGAIN,Regain
//8227,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_TENDER,Tender
//8228,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_BENEDICTION,Benediction
//8229,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_RECUPERATE,Recuperate
//8230,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_MENTALCURE,Mental_Cure
//8231,0,0,0,0,0,0,1,0,no,0,0,0,magic,0, MER_COMPRESS,Compress
//8232,0,0,0,0,0,0,10,0,no,0,0,0,none,0, MER_PROVOKE,Provoke
//8233,0,0,0,0,0x1,0,1,0,no,0,0,0,weapon,0, MER_AUTOBERSERK,Berserk
//8234,0,0,0,0,0x1,0,10,0,no,0,0,0,magic,0, MER_DECAGI,Decrease_AGI
//8235,0,0,0,0,0,0,1,0,no,0,0,0,none,0, MER_SCAPEGOAT,Scapegoat
//8236,0,0,0,0,0x1,0,10,0,no,0,0,0,magic,0, MER_LEXDIVINA,Lex_Divina
//8237,0,0,0,0,0x1,0,1,0,no,0,0,0,magic,0, MER_ESTIMATION,Sense
10000,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0, GD_APPROVAL,Official Guild Approval
10001,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0, GD_KAFRACONTRACT,Kafra Contract
10002,0,0,0,0,0,0,1,0,no,0,0x10,0,none,0, GD_GUARDRESEARCH,Guardian Research