Fixes some typos in cities/izlude.txt thanks to Zarnox
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7681 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -38,6 +38,8 @@ Playtester
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Date Added
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======
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07/15
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* Fixes some typos in cities/izlude.txt thanks to Zarnox [Playtester]
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07/14
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* Fixed a quest NPC giving you a Huge Leaf rather than Smokie Leaf [Playtester]
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* Improved the Fox Mask quest [Playtester]
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@ -115,8 +115,8 @@ izlude.gat,119,121,1 script Cuskoal 124,{
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next;
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mes "[Cuskoal]";
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mes "So if you listen carefully, you";
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mes "just might get lucky abd learn some";
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mes "very usefull information for";
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mes "just might get lucky and learn some";
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mes "very useful information for";
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mes "yourself.";
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close;
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}
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@ -146,7 +146,7 @@ izlude.gat,135,78,2 script Charfri 91,{
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L_R0:
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mes "Though it is very beautiful, Byalan";
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mes "Island has a mysterious dungeon";
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mes "that exstends deep under the sea.";
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mes "that extends deep under the sea.";
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next;
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mes "[Charfri]";
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mes "People who've actually been there";
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@ -218,7 +218,7 @@ izlude.gat,150,118,3 script Dega 84,{
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mes "for Golem.";
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close;
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L_R1:
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mes "Theres a very delightful place";
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mes "There's a very delightful place";
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mes "where you can find every";
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mes "type of Poring.";
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next;
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@ -253,7 +253,7 @@ izlude.gat,150,118,3 script Dega 84,{
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mes "even bump into Angeling, the";
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mes "Poring with Angel wings.";
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next;
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menu "Ghostring?",-,"Angelring?",M1,"End Conversation.",MEnd;
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menu "Ghostring?",-,"Angeling?",M1,"End Conversation.",MEnd;
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mes "[Dega]";
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mes "Ghostring is a grayish Poring that";
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@ -348,7 +348,7 @@ izlude.gat,150,143,4 script Kylick 97,{
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// Soldier ------------------------------------------------------------------------------
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izlude.gat,124,178,4 script Soldier 105,{
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mes "[Soldier]";
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mes "HeHeHeHe... HaHaHaHa";
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mes "Hehehehe... Hahahaha";
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mes "Huh? Why am I so happy?";
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mes "You wanna know?";
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next;
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@ -364,8 +364,8 @@ izlude.gat,124,178,4 script Soldier 105,{
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sM_0:
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mes "[Soldier]";
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mes "HaHa, in fact, that used to be part";
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mes "of our job. But tere were more and";
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mes "Haha, in fact, that used to be part";
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mes "of our job. But there were more and";
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mes "more hunters who come in order to";
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mes "get paid, so it became too much to";
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mes "handle.";
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@ -414,7 +414,7 @@ izlude.gat,124,178,4 script Soldier 105,{
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next;
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mes "[Soldier]";
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mes "HaHa, in fact, that used to be part";
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mes "of our job. But tere were more and";
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mes "of our job. But there were more and";
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mes "more hunters who come in order to";
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mes "get paid, so it became too much to";
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mes "handle.";
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@ -457,7 +457,7 @@ izlude.gat,124,178,4 script Soldier 105,{
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izlude.gat,58,126,1 script Red 98,{
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mes "[Red]";
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mes "The only slill that's needed for a";
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mes "The only skill that's needed for a";
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mes "Swordman is ^FF0000Bash^000000! Bash, Bash and";
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mes "ONLY ^FF0000BASH^000000! No need to waste time";
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mes "and effort for smaller skills!";
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@ -537,15 +537,15 @@ izlude.gat,58,126,1 script Red 98,{
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L00:
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mes "Hahahaha!!! I knew you'd see things";
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mes "my way! you ARE a great guy!!";
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mes "my way! You ARE a great guy!!";
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mes "Undoubtedly, only ^FF0000Bash^000000 suits a";
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mes "Swordman. Please tell that to this";
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mes "BONEHAD over here~ Hahaha!";
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mes "BONEHEAD over here~ Hahaha!";
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next;
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mes "[Red]";
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mes "Hmm, let me give you a bit of";
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mes "advice. After you achieve level 5";
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mes "'Bash', the amount of SP consumed";
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mes "Bash', the amount of SP consumed";
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mes "by the skill increased greatly, so";
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mes "watch out for your SP.";
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close;
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@ -554,14 +554,14 @@ izlude.gat,58,126,1 script Red 98,{
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if( baseClass == Job_Swordman ) goto L01;
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mes "Right?! ^FF0000Magnum Break^000000 is THE BEST!!!";
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mes "You know what you're talking about,";
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mes "eh? I don't know why this jerkface";
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mes "eh? I don't know why this jerk face";
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mes "is being sooooo stubborn.";
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close;
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L01:
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mes "Alright!! ^FF0000Magnum Break^000000 is the";
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mes "BEST!! Now you're talking~!! You";
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mes "know the stuff~HaHaHa!";
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mes "know the stuff~Hahaha!";
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next;
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mes "[Cebalis]";
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mes "You wanna know some useful";
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@ -667,15 +667,15 @@ izlude.gat,56,126,7 script Cebalis 85,{
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L00:
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mes "Hahahaha!!! I knew you'd see things";
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mes "my way! you ARE a great guy!!";
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mes "my way! You ARE a great guy!!";
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mes "Undoubtedly, only ^FF0000Bash^000000 suits a";
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mes "Swordman. Please tell that to this";
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mes "BONEHAD over here~ Hahaha!";
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mes "BONEHEAD over here~ Hahaha!";
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next;
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mes "[Red]";
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mes "Hmm, let me give you a bit of";
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mes "advice. After you achieve level 5";
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mes "'Bash', the amount of SP consumed";
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mes "Bash', the amount of SP consumed";
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mes "by the skill increased greatly, so";
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mes "watch out for your SP.";
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close;
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@ -684,7 +684,7 @@ izlude.gat,56,126,7 script Cebalis 85,{
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if( baseClass == Job_Swordman ) goto L01;
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mes "Right?! ^FF0000Magnum Break^000000 is THE BEST!!!";
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mes "You know what you're talking about,";
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mes "eh? I don't know why this jerkface";
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mes "eh? I don't know why this jerk face";
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mes "is being sooooo stubborn.";
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close;
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@ -718,7 +718,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{
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mes "[Aaron]";
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mes "Don't you think Strong VIT and";
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mes "training in a unique breathing";
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mes "method wich enables quick HP";
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mes "method which enables quick HP";
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mes "recovery are the greatest";
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mes "advantages for a Swordman?";
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next;
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@ -774,7 +774,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{
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mes "critical hits, it's a good idea to";
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mes "invest in LUK. INT also increases";
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mes "Max SP, which is needed to use";
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mes "various skils... But it's really";
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mes "various skills... but it's really";
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mes "up to you.";
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close;
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LEnd:
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@ -807,10 +807,10 @@ izlude.gat,182,186,6 script Edgar 709,{
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mes "support if you meet his price.";
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next;
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mes "[Edgar]";
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mes "Lately, people in alberta say that";
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mes "Lately, people in Alberta say that";
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mes "he is really trying to help folks";
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mes "and that his demand for Jellopies";
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mes "is just a coverup. Well, you";
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mes "is just a cover-up. Well, you";
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mes "should take a look at what he has";
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mes "to offer.";
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M_Menu:
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@ -1000,6 +1000,6 @@ s_Cancel:
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mes "There's nothing that is as exciting as";
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mes "travelling together, especially when";
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mes "you're travelling with your loved ones.";
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mes "You must be very happy, isn't it?";
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mes "You must be very happy, aren't you?";
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close;
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}
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}
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