Follow up to 3be6f5a. Fixed compile warning for pre-renewal mode.

This commit is contained in:
aleos89 2014-11-27 22:46:14 -05:00
parent 3be6f5a4f3
commit a88db39dd9

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@ -4499,11 +4499,12 @@ struct Damage battle_calc_attack_post_defense(struct Damage wd, struct block_lis
wd = battle_calc_attack_masteries(wd, src, target, skill_id, skill_lv); wd = battle_calc_attack_masteries(wd, src, target, skill_id, skill_lv);
//Refine bonus //Refine bonus
if( sd && battle_skill_stacks_masteries_vvs(skill_id) && skill_id != MO_INVESTIGATE && skill_id != MO_EXTREMITYFIST ) { // Counts refine bonus multiple times if (sd && battle_skill_stacks_masteries_vvs(skill_id) && skill_id != MO_INVESTIGATE && skill_id != MO_EXTREMITYFIST) { // Counts refine bonus multiple times
if( skill_id == MO_FINGEROFFENSIVE ) if (skill_id == MO_FINGEROFFENSIVE) {
ATK_ADD2(wd.damage, wd.damage2, wd.div_*sstatus->rhw.atk2, wd.div_*sstatus->lhw.atk2); ATK_ADD2(wd.damage, wd.damage2, wd.div_*sstatus->rhw.atk2, wd.div_*sstatus->lhw.atk2);
else } else {
ATK_ADD2(wd.damage, wd.damage2, sstatus->rhw.atk2, sstatus->lhw.atk2); ATK_ADD2(wd.damage, wd.damage2, sstatus->rhw.atk2, sstatus->lhw.atk2);
}
} }
#endif #endif
//Set to min of 1 //Set to min of 1