Small cleanups
* Corrected the spacing to tabs in a few locations. * Corrected a variable typo.
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@ -1095,7 +1095,7 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
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if (charserv_config.save_log)
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ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
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ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
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SqlStmt_Free(stmt);
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cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
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@ -678,13 +678,14 @@ static void mapif_storage_data_loaded(int fd, uint32 account_id, char type, stru
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* @param fd
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* @param account_id
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* @param char_id
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* @param success
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* @param type
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*/
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void mapif_storage_saved(int fd, uint32 account_id, uint32 char_id, bool sucess, char type) {
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void mapif_storage_saved(int fd, uint32 account_id, uint32 char_id, bool success, char type) {
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WFIFOHEAD(fd,8);
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WFIFOW(fd, 0) = 0x388b;
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WFIFOL(fd, 2) = account_id;
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WFIFOB(fd, 6) = sucess;
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WFIFOB(fd, 6) = success;
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WFIFOB(fd, 7) = type;
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WFIFOSET(fd,8);
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}
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@ -299,9 +299,9 @@ int chrif_save(struct map_session_data *sd, int flag) {
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chrif_bsdata_save(sd, (flag && (flag != 3)));
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if (sd->state.storage_flag == 1)
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intif_storage_save(sd,TABLE_STORAGE);
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intif_storage_save(sd,TABLE_INVENTORY);
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intif_storage_save(sd,TABLE_CART);
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intif_storage_save(sd,TABLE_STORAGE);
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intif_storage_save(sd,TABLE_INVENTORY);
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intif_storage_save(sd,TABLE_CART);
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//For data sync
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if (sd->state.storage_flag == 2)
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@ -4486,7 +4486,7 @@ char pc_additem(struct map_session_data *sd,struct item *item,int amount,e_log_p
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sd->inventory.u.items_inventory[i].bound == item->bound &&
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sd->inventory.u.items_inventory[i].expire_time == 0 &&
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sd->inventory.u.items_inventory[i].unique_id == item->unique_id &&
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memcmp(&sd->inventory.u.items_inventory[i].card, &item->card, sizeof(item->card)) == 0 ) {
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memcmp(&sd->inventory.u.items_inventory[i].card, &item->card, sizeof(item->card)) == 0 ) {
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if( amount > MAX_AMOUNT - sd->inventory.u.items_inventory[i].amount || ( id->stack.inventory && amount > id->stack.amount - sd->inventory.u.items_inventory[i].amount ) )
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return ADDITEM_OVERAMOUNT;
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sd->inventory.u.items_inventory[i].amount += amount;
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@ -5070,7 +5070,7 @@ void pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log
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nullpo_retv(sd);
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if(sd->cart.u.items_cart[n].nameid == 0 ||
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sd->cart.u.items_cart[n].amount < amount)
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sd->cart.u.items_cart[n].amount < amount)
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return;
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log_pick_pc(sd, log_type, -amount, &sd->cart.u.items_cart[n]);
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