* Minor change in payon.txt to prevent crash : rand(0) -> 0
* Removed Berserk's skills requirements git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1403 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -9,6 +9,7 @@
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Skill databases == celest working on them i believe.
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Skill databases == celest working on them i believe.
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04/04
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04/04
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* Removed required skills for Berserk (only job level 50 is needed) [DracoRPG]
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* Re-added MDEF +15 to Resting Cat [DracoRPG]
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* Re-added MDEF +15 to Resting Cat [DracoRPG]
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* Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
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* Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
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04/03
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04/03
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@ -445,7 +445,7 @@
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18,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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18,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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18,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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18,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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18,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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18,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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// 韓国でも未実装なので以下のツリーコメントアウト
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// Homonculus skill tree (disabled as for now)
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//18,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//18,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//18,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//18,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//18,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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//18,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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@ -719,7 +719,7 @@
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4008,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING
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4008,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING
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4008,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE
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4008,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE
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4008,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX
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4008,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX
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4008,359,1,50,55,7,56,5,57,5,58,2,63,1//LK_BERSERK
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4008,359,1,50,0,0,0,0,0,0,0,0,0,0//LK_BERSERK
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4008,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH
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4008,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH
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4008,399,10,55,9,64,3,398,3,0,0,0,0//LK_JOINTBEAT#ジョイントビート#
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4008,399,10,55,9,64,3,398,3,0,0,0,0//LK_JOINTBEAT#ジョイントビート#
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//High Priest
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//High Priest
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@ -923,7 +923,7 @@
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4014,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING
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4014,356,10,3,10,6,5,60,3,0,0,0,0//LK_PARRYING
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4014,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE
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4014,357,5,4,1,55,5,63,1,0,0,0,0//LK_CONCENTRATE
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4014,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX
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4014,358,1,4,10,6,5,8,3,0,0,0,0//LK_TENSIONRELAX
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4014,359,1,55,7,56,5,57,5,58,2,63,1//LK_BERSERK
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4008,359,1,50,0,0,0,0,0,0,0,0,0,0//LK_BERSERK
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//4014,360,1,3,10,4,6,62,6,0,0,0,0//LK_FURY
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//4014,360,1,3,10,4,6,62,6,0,0,0,0//LK_FURY
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4014,397,5,55,10,56,10,58,5,63,1,0,0//LK_SPIRALPIERCE
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4014,397,5,55,10,56,10,58,5,63,1,0,0//LK_SPIRALPIERCE
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4014,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH
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4014,398,5,55,9,63,1,0,0,0,0,0,0//LK_HEADCRUSH
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@ -1107,7 +1107,7 @@
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4019,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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4019,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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4019,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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4019,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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4019,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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4019,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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// 韓国でも未実装なので以下のツリーコメントアウト
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// Homonculus skill tree (disabled as for now)
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//4019,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//4019,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//4019,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//4019,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//4019,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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//4019,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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@ -1667,7 +1667,7 @@
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4041,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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4041,235,5,237,3,0,0,0,0,0,0,0,0//AM_CP_SHIELD #ケミカルシールドチャージ#
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4041,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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4041,236,5,235,3,0,0,0,0,0,0,0,0//AM_CP_ARMOR #ケミカルアーマーチャージ#
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4041,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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4041,237,5,228,2,0,0,0,0,0,0,0,0//AM_CP_HELM #ケミカルヘルムチャージ#
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// 韓国でも未実装なので以下のツリーコメントアウト
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// Homonculus skill tree (disabled as for now)
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//4041,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//4041,238,1,0,0,0,0,0,0,0,0,0,0//AM_BIOETHICS #生命倫理#
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//4041,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//4041,239,10,238,1,0,0,0,0,0,0,0,0//AM_BIOTECHNOLOGY #生命工学研究#
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//4041,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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//4041,240,5,239,7,0,0,0,0,0,0,0,0//AM_CREATECREATURE #被造物創造#
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@ -34,6 +34,8 @@ Date Added
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======
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======
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04/04
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04/04
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* Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
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We'll have to get all the fortunes, but they are more than 200...
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* Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
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* Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
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* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
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* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
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04/03
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04/03
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@ -951,7 +951,7 @@ payon_in03.gat,117,128,4 script Fortune Teller 704,{
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mes "[Lhimetorra]";
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mes "[Lhimetorra]";
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mes "Future... the card that sees the future is beginning to speak...... Prepare yourself...";
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mes "Future... the card that sees the future is beginning to speak...... Prepare yourself...";
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next;
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next;
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set @TEMP,rand(0);
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set @TEMP,0;
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mes "[Lhimetorra]";
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mes "[Lhimetorra]";
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if(@TEMP == 0) mes "Jack says you may be frustrated in the future.";
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if(@TEMP == 0) mes "Jack says you may be frustrated in the future.";
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if(@TEMP == 0) mes "He says to overcome the frustration, it is necessary to think of happy thoughts.";
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if(@TEMP == 0) mes "He says to overcome the frustration, it is necessary to think of happy thoughts.";
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@ -973,7 +973,7 @@ payon_in03.gat,117,128,4 script Fortune Teller 704,{
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mes "form of cards... so listen";
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mes "form of cards... so listen";
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mes "carefully-!";
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mes "carefully-!";
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next;
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next;
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set @TEMP,rand(0);
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set @TEMP,0;
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mes "[Lhimetorra]";
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mes "[Lhimetorra]";
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if(@TEMP == 0) mes "The pirate is warning you of your beauty. Don't show off your beauty too much. Pirates are very jealous of aparence, as well.";
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if(@TEMP == 0) mes "The pirate is warning you of your beauty. Don't show off your beauty too much. Pirates are very jealous of aparence, as well.";
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next;
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next;
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