* Corrected clif_sitting stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@101 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
spira 2004-11-10 21:08:08 +00:00
parent 1bf8a3fdf4
commit aa2c330841
4 changed files with 11 additions and 10 deletions

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@ -1,5 +1,6 @@
Date Added
11/09
* clif.c: Fixed sitting. [spira]
* - Fixed item 657 Job ID , 11/09 patch updates to item_db, Correct stats for item 5097
- Added Unbreakable funcions to item_db armors/shields/garments/footgear [shadow]
* Defined SO_REUSEPORT to allow the servers to re-use ports if server crashes [Wizputer]

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@ -7137,16 +7137,16 @@ void clif_callpartner(struct map_session_data *sd)
*
*------------------------------------------
*/
void clif_sitting(int fd, struct map_session_data *sd)
void clif_sitting(struct map_session_data *sd)
{
unsigned char buf[64];
nullpo_retv(sd);
fd=sd->fd;
WBUFW(fd, 0) = 0x8a;
WBUFL(fd, 2) = sd->bl.id;
WBUFB(fd,26) = 2;
clif_send(WFIFOP(fd,0),packet_db[0x8a].len,&sd->bl,AREA);
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = sd->bl.id;
WBUFB(buf,26) = 2;
clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
}
/*==========================================
@ -7896,7 +7896,7 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd, int cmd)
pc_stop_walking(sd,1);
skill_gangsterparadise(sd,1);/* ギャングスターパラダイス設定 */
pc_setsit(sd);
clif_sitting(fd,sd);
clif_sitting(sd);
} else
clif_skill_fail(sd, 1, 0, 2);
break;

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@ -98,7 +98,7 @@ int clif_changechatstatus(struct chat_data*); // chat
void clif_emotion(struct block_list *bl,int type);
void clif_talkiebox(struct block_list *bl,char* talkie);
void clif_wedding_effect(struct block_list *bl);
void clif_sitting(int fd, struct map_session_data *sd);
void clif_sitting(struct map_session_data *sd);
//void clif_callpartner(struct map_session_data *sd);
//void clif_sitting(struct map_session_data *sd);
void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);

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@ -2999,7 +2999,7 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
case LK_TENSIONRELAX: /* テンションリラックス */
clif_skill_nodamage(src,bl,skillid,skilllv,1);
pc_setsit(sd);
clif_sitting(sd->fd,sd);
clif_sitting(sd);
skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
break;
case MC_CHANGECART: