Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5696 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
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GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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2006/03/21
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* Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).
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Thanks to Hobbit for pointing that out. [LuzZza]
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* Fix on not showing guildmembers logins/logouts messages. [LuzZza]
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* Fixed SC_SWOO's opt3 value. Small monsters should stay small for skill's
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duration now. [Skotlex]
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@ -3436,6 +3436,7 @@ int battle_check_undead(int race,int element)
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int battle_check_target( struct block_list *src, struct block_list *target,int flag)
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{
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int m,state = 0; //Initial state none
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int is_duel = 0; //Duel flag (see pk-mode checks)
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int strip_enemy = 1; //Flag which marks whether to remove the BCT_ENEMY status if it's also friend/ally.
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struct block_list *s_bl= src, *t_bl= target;
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@ -3557,6 +3558,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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{
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state |= BCT_ENEMY;
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strip_enemy = 0;
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is_duel = 1;
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} else if (t_bl != s_bl) {
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// You can't target anything out of your duel
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return 0;
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@ -3646,7 +3648,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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state |= BCT_ENEMY;
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}
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if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) &&
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s_bl->type == BL_PC && t_bl->type == BL_PC)
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s_bl->type == BL_PC && t_bl->type == BL_PC && !is_duel) //+check for duel [LuzZza]
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{ //Prevent novice engagement on pk_mode (feature by Valaris)
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struct map_session_data* sd = (struct map_session_data*)s_bl,
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*sd2 = (struct map_session_data*)t_bl;
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@ -3666,13 +3668,13 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
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} else { //Non pvp/gvg, check party/guild settings.
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if (flag&BCT_PARTY || state&BCT_ENEMY) {
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int s_party = status_get_party_id(s_bl);
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if (s_party && s_party ==status_get_party_id(t_bl))
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if(!is_duel s_party && s_party ==status_get_party_id(t_bl)) // +check for duel [LuzZza]
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state |= BCT_PARTY;
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}
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if (flag&BCT_GUILD || state&BCT_ENEMY) {
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int s_guild = status_get_guild_id(s_bl);
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int t_guild = status_get_guild_id(t_bl);
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if (s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild)))
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if(!is_duel && s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild))) //+check for duel [LuzZza]
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state |= BCT_GUILD;
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}
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}
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