Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5696 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
LuzZza 2006-03-21 22:18:03 +00:00
parent 12408e51c3
commit aac4ec9ab4
2 changed files with 7 additions and 3 deletions

View File

@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/21
* Fixed duel in pk-mode (same party/same guild/alliance non-targeting issue).
Thanks to Hobbit for pointing that out. [LuzZza]
* Fix on not showing guildmembers logins/logouts messages. [LuzZza]
* Fixed SC_SWOO's opt3 value. Small monsters should stay small for skill's
duration now. [Skotlex]

View File

@ -3436,6 +3436,7 @@ int battle_check_undead(int race,int element)
int battle_check_target( struct block_list *src, struct block_list *target,int flag)
{
int m,state = 0; //Initial state none
int is_duel = 0; //Duel flag (see pk-mode checks)
int strip_enemy = 1; //Flag which marks whether to remove the BCT_ENEMY status if it's also friend/ally.
struct block_list *s_bl= src, *t_bl= target;
@ -3557,6 +3558,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
{
state |= BCT_ENEMY;
strip_enemy = 0;
is_duel = 1;
} else if (t_bl != s_bl) {
// You can't target anything out of your duel
return 0;
@ -3646,7 +3648,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
state |= BCT_ENEMY;
}
if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) &&
s_bl->type == BL_PC && t_bl->type == BL_PC)
s_bl->type == BL_PC && t_bl->type == BL_PC && !is_duel) //+check for duel [LuzZza]
{ //Prevent novice engagement on pk_mode (feature by Valaris)
struct map_session_data* sd = (struct map_session_data*)s_bl,
*sd2 = (struct map_session_data*)t_bl;
@ -3666,13 +3668,13 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
} else { //Non pvp/gvg, check party/guild settings.
if (flag&BCT_PARTY || state&BCT_ENEMY) {
int s_party = status_get_party_id(s_bl);
if (s_party && s_party ==status_get_party_id(t_bl))
if(!is_duel s_party && s_party ==status_get_party_id(t_bl)) // +check for duel [LuzZza]
state |= BCT_PARTY;
}
if (flag&BCT_GUILD || state&BCT_ENEMY) {
int s_guild = status_get_guild_id(s_bl);
int t_guild = status_get_guild_id(t_bl);
if (s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild)))
if(!is_duel && s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild))) //+check for duel [LuzZza]
state |= BCT_GUILD;
}
}