Update Itemdb (JRO item) (#4161)
* The items implementation is based on JRO description instead of IRO description * Yinyang combo items will be implemented later when more infos will be available
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@@ -2392,6 +2392,10 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list *
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sp += sd->sp_gain_race[status_get_race(bl)] + sd->sp_gain_race[RC_ALL];
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hp += sd->bonus.hp_gain_value;
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}
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if( (attack_type&(BF_WEAPON|BF_LONG)) == (BF_WEAPON|BF_LONG) ) {
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sp += sd->bonus.long_sp_gain_value;
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hp += sd->bonus.long_hp_gain_value;
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}
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if( attack_type&BF_MAGIC ) {
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sp += sd->bonus.magic_sp_gain_value;
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hp += sd->bonus.magic_hp_gain_value;
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