Update Itemdb (JRO item) (#4161)

* The items implementation is based on JRO description instead of IRO description
* Yinyang combo items will be implemented later when more infos will be available
This commit is contained in:
Joam
2019-06-26 01:03:33 +07:00
committed by Atemo
parent 1e0e3c32fc
commit aae31a19a5
10 changed files with 397 additions and 6 deletions

View File

@@ -2392,6 +2392,10 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list *
sp += sd->sp_gain_race[status_get_race(bl)] + sd->sp_gain_race[RC_ALL];
hp += sd->bonus.hp_gain_value;
}
if( (attack_type&(BF_WEAPON|BF_LONG)) == (BF_WEAPON|BF_LONG) ) {
sp += sd->bonus.long_sp_gain_value;
hp += sd->bonus.long_hp_gain_value;
}
if( attack_type&BF_MAGIC ) {
sp += sd->bonus.magic_sp_gain_value;
hp += sd->bonus.magic_hp_gain_value;