- Fixed the md->class_ variable not being updated when a mob's class is changed.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8470 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-08-24 14:59:23 +00:00
parent dbedc092e8
commit ac3aeb0574
2 changed files with 4 additions and 2 deletions

View File

@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/24
* Fixed the md->class_ variable not being updated when a mob's class is
changed. [Skotlex]
* Added setting clear_skills_on_warp to specify when a character's
land-based skills are deleted when the caster changes maps. Defaults to all
types. [Skotlex]

View File

@ -2275,7 +2275,7 @@ int mob_class_change (struct mob_data *md, int class_)
hp_rate = md->status.hp*100/md->status.max_hp;
md->db = mob_db(class_);
md->class_ = class_;
if (battle_config.override_mob_names==1)
memcpy(md->name,md->db->name,NAME_LENGTH-1);
else
@ -2287,7 +2287,7 @@ int mob_class_change (struct mob_data *md, int class_)
status_set_viewdata(&md->bl, class_);
clif_mob_class_change(md,class_);
status_calc_mob(md, 3);
if (battle_config.monster_class_change_full_recover) {
memset(md->dmglog, 0, sizeof(md->dmglog));
md->tdmg = 0;