- Corrected default guild positions not being saved during guild creation.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12690 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2008-05-07 20:20:40 +00:00
parent 61093d095a
commit ade0947216
2 changed files with 5 additions and 1 deletions

View File

@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/05/07
* Corrected default guild positions not being saved during guild creation.
* Did some cleanup of the splash code, the NPC_WIDE* skills now send the
'preamble' packet, which for the most part correct their skill animation
display.

View File

@ -1276,8 +1276,11 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
g->position[0].mode=0x11;
strcpy(g->position[0].name,"GuildMaster");
strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
for(i=1;i<MAX_GUILDPOSITION-1;i++)
g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED;
for(i=1;i<MAX_GUILDPOSITION-1;i++) {
sprintf(g->position[i].name,"Position %d",i+1);
g->position[i].modified = GS_POSITION_MODIFIED;
}
// Initialize guild property
g->max_member=16;