- Restored Lord Of Death spawn that was accidentally removed in r15060. (bugreport:5323)
- Made players face in the same direction they were facing right before warping. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15787 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
2a8d609fd5
commit
ade7ad3127
@ -43,3 +43,144 @@ nif_fild02,0,0,0,0 monster Bloody Murderer 1507,11,5000,0,0
|
||||
nif_fild02,0,0,0,0 monster Dullahan 1504,10,5000,0,0
|
||||
nif_fild02,0,0,0,0 monster Lude 1509,10,5000,0,0
|
||||
nif_fild02,0,0,0,0 monster Heirozoist 1510,10,5000,0,0
|
||||
|
||||
niflheim,1,1,0 script NifInvasion -1,{
|
||||
OnInit:
|
||||
|
||||
while(1)
|
||||
{
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTimer7980000:
|
||||
stopnpctimer;
|
||||
switch(rand(6))
|
||||
{
|
||||
|
||||
case 0:
|
||||
monster "niflheim",327,193,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",330,193,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",324,193,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",327,196,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",327,190,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",324,190,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",330,190,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",324,196,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",330,196,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 1:
|
||||
monster "niflheim",337,252,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",337,255,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",337,249,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",334,252,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",340,252,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",334,249,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",340,255,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",340,249,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",334,255,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 2:
|
||||
monster "niflheim",190,185,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",190,188,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",190,182,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",193,185,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",187,185,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",187,182,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",193,182,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",193,188,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",187,188,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 3:
|
||||
monster "niflheim",131,138,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",131,141,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",131,135,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",128,138,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",134,138,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",134,141,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",128,141,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",134,135,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",128,135,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 4:
|
||||
monster "niflheim",311,64,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",311,67,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",311,61,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",308,64,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",314,64,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",314,61,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",314,67,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",308,67,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",308,61,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 5:
|
||||
monster "niflheim",238,131,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",238,134,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",238,128,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",235,131,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",241,131,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",235,128,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",235,134,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",241,128,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",241,134,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
case 6:
|
||||
monster "niflheim",86,219,"Lord Of Death",1373,1,"NifInvasion::OnLoDDead";
|
||||
monster "niflheim",86,222,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",86,216,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",89,219,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",83,219,"Bloody Murderer",1507,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",89,222,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",89,216,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",83,222,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",83,216,"Loli Ruri",1505,1,"NifInvasion::OnInvasionMonsters";
|
||||
break;
|
||||
|
||||
}
|
||||
monster "niflheim",154,95,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",115,65,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",330,195,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",151,83,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",285,245,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",235,135,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",265,48,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",186,139,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",166,267,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",82,202,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",219,44,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",287,44,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",275,165,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",138,204,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",299,39,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",31,154,"Disguise",1506,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",154,96,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",116,65,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",151,84,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",286,245,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",330,196,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",236,135,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",165,49,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",167,267,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",82,203,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",220,44,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",287,45,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",287,44,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",276,166,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",139,205,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",300,39,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
monster "niflheim",31,155,"Dullahan",1504,1,"NifInvasion::OnInvasionMonsters";
|
||||
end;
|
||||
|
||||
OnInvasionMonsters:
|
||||
end;
|
||||
|
||||
OnLoDDead:
|
||||
killmonster "niflheim","NifInvasion::OnInvasionMonsters";
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -8120,7 +8120,7 @@ void clif_refresh(struct map_session_data *sd)
|
||||
clif_openvending(sd, sd->bl.id, sd->vending);
|
||||
if( pc_issit(sd) )
|
||||
clif_sitting(&sd->bl); // FIXME: just send to self, not area
|
||||
if( pc_isdead(sd) ) //When you refresh, resend the death packet.
|
||||
if( pc_isdead(sd) ) // When you refresh, resend the death packet.
|
||||
clif_clearunit_single(sd->bl.id,CLR_DEAD,sd->fd);
|
||||
else
|
||||
clif_changed_dir(&sd->bl, SELF);
|
||||
@ -9228,11 +9228,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
|
||||
clif_clearunit_area(&sd->bl, CLR_DEAD);
|
||||
else {
|
||||
skill_usave_trigger(sd);
|
||||
// Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex]
|
||||
// clif_changed_dir(&sd->bl, SELF);
|
||||
clif_changed_dir(&sd->bl, SELF);
|
||||
}
|
||||
|
||||
// Trigger skill effects if you appear standing on them
|
||||
// Trigger skill effects if you appear standing on them
|
||||
if(!battle_config.pc_invincible_time)
|
||||
skill_unit_move(&sd->bl,gettick(),1);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user