* Changed how waiting rooms work in the job quests.
- Implemented a checkweight in the alchemist job quest. - Various other small updates to the 2-1 and 2-2 quests. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12262 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
dda1b9f807
commit
adf85cc8cc
@ -1,6 +1,9 @@
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Date Added
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======
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2008/02/28
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* Rev 12262 Changed how waiting rooms work in the job quests. [L0ne_W0lf]
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- Implemented a checkweight in the alchemist job quest.
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- Various other small updates to the 2-1 and 2-2 quests.
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* Rev 12261 Added dialog from euRO for "Frozen Boy" in Rachel. [L0ne_W0lf]
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* Rev 12259 Updated Alchemist Guild Dealer. [L0ne_W0lf]
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* Rev 12258 Implemented several "checkweights" in other NPCs. [L0ne_W0lf]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 2.9b
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//= 3.0
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -40,6 +40,7 @@
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//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf]
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//= 2.9a Corrected a Typo error ";;". [Samuray22]
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//= 2.9b Moved a wrong 'break'. [Zephyrus_cr]
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//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
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//============================================================
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in_moc_16,19,33,1 script Guildsman#asn 55,{
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@ -1083,19 +1084,20 @@ in_moc_16,21,165,2 script Standby Room#ASNTEST 725,{
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OnInit:
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disablenpc "Standby Room#ASNTEST";
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waitingroom "Standby Room",10,"Standby Room#ASNTEST::OnStartArena",1;
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enablewaitingroomevent;
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end;
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OnStartArena:
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set $@SinUsers, getareausers("in_moc_16", 60, 136, 93, 177);
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set $@SinUsers, $@SinUsers + getareausers("in_moc_16", 64, 46, 111, 105);
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if ($@SinUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test
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if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
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killmonsterall "in_moc_16";
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warpwaitingpc "in_moc_16", 66, 151;
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donpcevent "Beholder#ASNTEST::OnEnable";
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donpcevent "Keeper of the Door#ASN::OnDisable";
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set getvariableofnpc(.DisableTraps,"Beholder#ASNTEST"),0;
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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@ -1246,14 +1248,16 @@ OnMyMobDead:
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set .DisableTraps,1;
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stopnpctimer;
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}
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else
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else {
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mapannounce "in_moc_16","Okay, you're doing good! Hang in there, you're almost there!",bc_map;
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}
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end;
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OnMyMobDead2:
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mapannounce "in_moc_16",strcharinfo(0) + "! You made a mistake! I'm bringing you back!",bc_map;
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set ASSIN_Q,2;
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warp "in_moc_16",19,161;
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donpcevent "Standby Room#ASNTEST::OnStart";
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donpcevent "Beholder#ASNTEST::OnDisable";
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end;
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@ -1314,6 +1318,7 @@ OnTimer185000:
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OnTimer187000:
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areawarp "in_moc_16",60,136,93,177,"in_moc_16",19,161;
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donpcevent "Beholder#ASNTEST::OnDisable";
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donpcevent "Standby Room#ASNTEST::OnStart";
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end;
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}
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@ -1324,6 +1329,7 @@ OnTouch:
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set ASSIN_Q,2;
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warp "in_moc_16",19,161;
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donpcevent "Beholder#ASNTEST::OnDisable";
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donpcevent "Standby Room#ASNTEST::OnStart";
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}
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end;
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}
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@ -5,7 +5,7 @@
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//= Converted by kobra_k88
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//= Further bugfixed and tested by Lupus
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//===== Current Version: =====================================
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//= 3.0a
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//= 3.1
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -44,6 +44,7 @@
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//= 2.9a Deleted unused variables. [Samuray22]
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//= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf]
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//= 3.0a Corrected a Typo error ";;". [Samuray22]
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//= 3.1 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
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//============================================================
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// Notices in the old Hunter Guild.
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@ -959,7 +960,7 @@ OnTouch:
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mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
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mes "[Guide]";
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mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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close2;
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set HNTR_Q,13;
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savepoint "payon",104,99;
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@ -981,17 +982,19 @@ job_hunte,178,38,1 script Waiting Room#hnt 66,{
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OnInit:
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waitingroom "Waiting Room", 10,"Waiting Room#hnt::OnStartArena",1;
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enablewaitingroomevent;
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end;
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OnStartArena:
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set $@HntUsers, getareausers("job_hunte", 50, 64, 129, 143);
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if ($@HntUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test
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if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
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killmonsterall "job_hunte";
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warpwaitingpc "job_hunte", 90, 67;
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donpcevent "Manager#hnt::OnEnable";
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donpcevent "Switch#hnt::OnDisable";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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@ -1045,27 +1048,30 @@ OnEnable:
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end;
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OnMyMobDead:
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set .MyMobs,.MyMobs-1;
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if (.MyMobs < 3) {
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mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map;
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set HNTR_Q,14;
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donpcevent "switch#hnt::OnEnable";
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donpcevent "Manager#hnt::OnDisable";
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}
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else
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else {
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mapannounce "job_hunte","Okay~ You're almost there!!",bc_map;
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set .MyMobs,.MyMobs-1;
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}
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end;
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OnMyMobDead2:
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mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
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set HNTR_Q,13;
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warp "job_hunte",176,22;
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Manager#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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donpcevent "Manager#hnt::OnReset";
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end;
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OnDisable:
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OnReset:
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stopnpctimer;
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OnDisable:
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killmonsterall "job_hunte";
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disablenpc "Manager#hnt";
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end;
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@ -1147,8 +1153,8 @@ OnTimer195000:
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end;
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OnTimer197000:
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donpcevent "Manager#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Manager#hnt::OnReset";
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donpcevent "Waiting Room#hnt::OnStart";
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stopnpctimer;
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end;
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}
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@ -1165,7 +1171,7 @@ OnTouch:
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mes "has now been activated.^000000";
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close2;
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mapannounce "job_hunte"," !! Escape Warp Portal activation complete. !! ",bc_map;
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donpcevent "exit#hnttest::OnEnable";
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enablenpc "exit#hnttest";
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end;
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case 2:
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mes "^3355FFCanceling";
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@ -1181,12 +1187,12 @@ OnTouch:
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close2;
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set HNTR_Q,13;
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warp "job_hunte",176,22;
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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end;
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}
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OnDisable:
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donpcevent "exit#hnttest::OnDisable";
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disablenpc "exit#hnttest";
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disablenpc "Switch#hnt";
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end;
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@ -1200,16 +1206,8 @@ OnInit:
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disablenpc "exit#hnttest";
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end;
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OnEnable:
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enablenpc "exit#hnttest";
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end;
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OnDisable:
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disablenpc "exit#hnttest";
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end;
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OnTouch:
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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set HNTR_Q,16;
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savepoint "payon",104,99;
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if (rand(1))
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@ -1357,8 +1355,8 @@ OnTouch:
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}
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set HNTR_Q,13;
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warp "job_hunte",176,22;
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Manager#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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donpcevent "Manager#hnt::OnReset";
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end;
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}
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@ -1593,8 +1591,8 @@ OnTouch:
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mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
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set HNTR_Q,13;
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warp "job_hunte",176,22;
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donpcevent "Waiting Room#hnt::OnDisable";
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donpcevent "Manager#hnt::OnDisable";
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donpcevent "Waiting Room#hnt::OnStart";
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donpcevent "Manager#hnt::OnReset";
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end;
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}
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@ -5,7 +5,7 @@
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//= Converted by kobra_k88
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//= Further bugfixed and tested by Lupus
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//===== Current Version: =====================================
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//= 2.7a
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//= 2.8
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -34,6 +34,7 @@
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//= 2.6 Corrected an improper areawarp destination. [L0ne_W0lf]
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//= 2.7 Deleted unused variables. [Samuray22]
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//= 2.7a Corrected a Typo error ";;". [Samuray22]
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//= 2.8 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
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//============================================================
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prt_in,88,101,4 script Chivalry Captain#knt 56,{
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@ -1335,20 +1336,20 @@ job_knt,89,106,4 script Windsor Benedict#knt 733,{
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OnInit:
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disablenpc "Windsor Benedict#knt";
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waitingroom "Waiting Room",20,"Windsor Benedict#knt::OnStartArena",1;
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enablewaitingroomevent;
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end;
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OnStartArena:
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set $@KntUsers, getareausers("job_knt", 24, 126, 63, 165); // get user count for first lvl
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set $@KntUsers, $@KntUsers + getareausers("job_knt", 24, 32, 63, 71); // get user count for second lvl + first lvl
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set $@KntUsers, $@KntUsers + getareausers("job_knt", 124, 132, 163, 171); // get user count for third lvl + second lvl + first lvl
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if($@KntUsers > 0) end;
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if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room;
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killmonster "job_knt", "Knight1::OnMyMobDead";
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killmonster "job_knt", "Knight2::OnMyMobDead";
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killmonster "job_knt", "Knight3::OnMyMobDead";
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warpwaitingpc "job_knt",43,146;
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donpcevent "Knight1::OnEnable";
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disablewaitingroomevent;
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end;
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OnStart:
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enablewaitingroomevent;
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end;
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}
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@ -1406,7 +1407,9 @@ OnTimer181000:
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end;
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OnTimer182000:
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donpcevent "Windsor Benedict#knt::OnEnable";
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stopnpctimer;
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donpcevent "Knight1::OnDisable";
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donpcevent "Windsor Benedict#knt::OnStart";
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end;
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}
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@ -1465,8 +1468,9 @@ OnTimer181000:
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end;
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OnTimer182000:
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stopnpctimer;
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donpcevent "Knight2::OnDisable";
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donpcevent "Windsor Benedict#knt::OnEnable";
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donpcevent "Windsor Benedict#knt::OnStart";
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end;
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}
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@ -1511,7 +1515,7 @@ OnMyMobDead:
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set KNIGHT_Q,8;
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warp "prt_in",80,100;
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donpcevent "Knight3::OnDisable";
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donpcevent "Windsor Benedict::OnEnable";
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donpcevent "Windsor Benedict#knt::OnStart";
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stopnpctimer;
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}
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end;
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@ -1525,7 +1529,9 @@ OnTimer181000:
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end;
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OnTimer182000:
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donpcevent "Windsor Benedict#knt::OnEnable";
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stopnpctimer;
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donpcevent "Knight3::OnDisable";
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donpcevent "Windsor Benedict#knt::OnStart";
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end;
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||||
}
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||||
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||||
|
@ -4,7 +4,7 @@
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//= (Aegis) Translated by yoshiki, converted by kobra_k88
|
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//= Further bugfixed and tested by Lupus
|
||||
//===== Current Version: =====================================
|
||||
//= 2.6
|
||||
//= 2.7
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
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@ -17,6 +17,8 @@
|
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//= 2.5b Fixed tests calling on a non-existant label in "Room of x#Failed" npcs. [L0ne_W0lf]
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//= 2.5c Bug fixes. Cleaned up some NPCs slightly. [L0ne_W0lf]
|
||||
//= 2.6 Fixed Water Room not warping on time-up. [L0ne_W0lf]
|
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//= 2.7 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
|
||||
//= Other monir fixes to various NPCs.
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||||
//============================================================
|
||||
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gef_tower,111,37,4 script Wizard Guildsman 70,{
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@ -1049,19 +1051,19 @@ job_wiz,50,165,4 script Arena Assistant 700,{
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job_wiz,50,165,4 script Waiting Room#wiz 700,{
|
||||
OnInit:
|
||||
waitingroom "Waiting Room",20,"Waiting Room#wiz::OnStartArena",1;
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStartArena:
|
||||
set $@WzUsers, getareausers("job_wiz", 98, 154, 129, 185); // get user count for first lvl
|
||||
set $@WzUsers, $@WzUsers + getareausers("job_wiz", 100, 82, 131, 113); // get user count for second lvl + first lvl
|
||||
set $@WzUsers, $@WzUsers + getareausers("job_wiz", 30, 82, 61, 113); // get user count for third lvl + second lvl + first lvl
|
||||
if ($@WzUsers > 0) end;
|
||||
|
||||
if ((getwaitingroomstate(33)) == 0) end; // finds out if there is anyone in the waiting room
|
||||
killmonsterall "job_wiz";
|
||||
warpwaitingpc "job_wiz",114,169;
|
||||
donpcevent "Room of Water::OnEnable";
|
||||
disablenpc "Waiting Room#wiz";
|
||||
disablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
}
|
||||
|
||||
@ -1153,7 +1155,8 @@ OnTimer185000:
|
||||
OnTimer186000:
|
||||
disablenpc "Room of Water#Failed";
|
||||
donpcevent "Room of Water::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
job_wiz,1,2,1 script Room of Water#Door 66,{
|
||||
@ -1218,7 +1221,8 @@ OnTimer62000:
|
||||
OnTimer63000:
|
||||
disablenpc "Room of Water#Failed";
|
||||
donpcevent "Room of Water#Door::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
job_wiz,114,169,0 script Room of Water#Failed -1,16,16,{
|
||||
@ -1321,7 +1325,8 @@ OnTimer185000:
|
||||
OnTimer186000:
|
||||
disablenpc "Room of Earth#Failed";
|
||||
donpcevent "Room of Earth::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
job_wiz,1,4,1 script Room of Earth#Door 66,{
|
||||
@ -1388,7 +1393,8 @@ OnTimer62000:
|
||||
OnTimer63000:
|
||||
disablenpc "Room of Earth#Failed";
|
||||
donpcevent "Room of Earth#Door::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
job_wiz,116,97,0 script Room of Earth#Failed -1,16,16,{
|
||||
@ -1489,7 +1495,8 @@ OnTimer185000:
|
||||
OnTimer186000:
|
||||
disablenpc "Room of Fire#Failed";
|
||||
donpcevent "Room of Fire::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
job_wiz,1,6,1 script Room of Fire#Door 66,{
|
||||
@ -1518,7 +1525,6 @@ OnMyMobDead:
|
||||
mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
|
||||
set WIZ_Q,7;
|
||||
donpcevent "Room of Fire#Door::OnDisable";
|
||||
donpcevent "Room of Fire#Door::OnDisable";
|
||||
donpcevent "Test Helper#wiz::OnEnable";
|
||||
stopnpctimer;
|
||||
}
|
||||
@ -1560,7 +1566,7 @@ OnTimer122000:
|
||||
OnTimer123000:
|
||||
disablenpc "Room of Fire#Failed";
|
||||
donpcevent "Room of Fire#Door::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
}
|
||||
|
||||
job_wiz,46,99,0 script Room of Fire#Failed -1,16,16,{
|
||||
@ -1606,7 +1612,7 @@ OnTimer7000:
|
||||
|
||||
OnTimer9000:
|
||||
donpcevent "Test Helper#wiz::OnDisable";
|
||||
donpcevent "Waiting Room#wiz::OnEnable";
|
||||
donpcevent "Waiting Room#wiz::OnStart";
|
||||
stopnpctimer;
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= nestor_zulueta (Fusion), converted by Darkchild
|
||||
//===== Current Version: =====================================
|
||||
//= 2.5
|
||||
//= 2.7
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -13,6 +13,7 @@
|
||||
//= 2.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
|
||||
//= No longer uses function "F_BlockHigh"
|
||||
//= 2.6 Corrected a bug in advanced class checking. [L0ne_W0lf]
|
||||
//= 2.7 Added missing checkweights. [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
alde_alche,27,185,5 script Alchemist Guildsman#am 744,{
|
||||
@ -764,16 +765,14 @@ L_AskQuestions:
|
||||
}
|
||||
|
||||
alde_alche,13,15,7 script Studying Man#am 750,{
|
||||
//set max_max_c,1201;
|
||||
//if (max_max_c == 1) {
|
||||
// mes "- Wait a minute! -";
|
||||
// mes "- Currently you are carrying -";
|
||||
// mes "- too many items with you. -";
|
||||
// mes "- Please come back again -";
|
||||
// mes "- after you store some items into kafra storage. -";
|
||||
// close;
|
||||
// return
|
||||
//}
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "- Wait a minute! -";
|
||||
mes "- Currently you are carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please come back again -";
|
||||
mes "- after you store some items into kafra storage. -";
|
||||
close;
|
||||
}
|
||||
mes "[Darwin]";
|
||||
if (BaseJob != Job_Merchant) {
|
||||
if (BaseJob == Job_Alchemist) {
|
||||
@ -1736,15 +1735,14 @@ alde_alche,101,184,4 script Master Alchemist#am 122,{
|
||||
}
|
||||
|
||||
alde_alche,145,19,1 script Chief Researcher#am 57,{
|
||||
//set max_max_c,1201;
|
||||
//if (max_max_c == 1) {
|
||||
// mes "- Wait a minute! -";
|
||||
// mes "- Currently you are carrying -";
|
||||
// mes "- too many items with you. -";
|
||||
// mes "- Please come back again -";
|
||||
// mes "- after you store some items into kafra storage. -";
|
||||
// close;
|
||||
//}
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "- Wait a minute! -";
|
||||
mes "- Currently you are carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please come back again -";
|
||||
mes "- after you store some items into kafra storage. -";
|
||||
close;
|
||||
}
|
||||
if (ALCH_Q > 19 && ALCH_Q < 22) {
|
||||
if (ALCH_Q == 20) {
|
||||
mes "[Nicholas Flamel]";
|
||||
|
@ -4,7 +4,7 @@
|
||||
//= Made by: Black Dragon
|
||||
//= Converted by: Shin
|
||||
//===== Current Version: =====================================
|
||||
//= 2.9a
|
||||
//= 3.0
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -28,6 +28,7 @@
|
||||
//= 2.8 Fixed a little minor bug. [Samuray22]
|
||||
//= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf]
|
||||
//= 2.9a Deleted unused variables. [Samuray22]
|
||||
//= 3.0 Updated waiting room. (Removes global var) [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
|
||||
@ -1199,16 +1200,19 @@ job_cru,24,187,2 script Waiting Room#cr1 700,{
|
||||
|
||||
OnInit:
|
||||
disablenpc "Waiting Room#cr1";
|
||||
waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStart",1;
|
||||
waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStartArena",1;
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStartArena:
|
||||
warpwaitingpc "job_cru",168,21;
|
||||
donpcevent "Monster Summon#cr0::OnStart";
|
||||
disablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStart:
|
||||
if (getareausers("job_cru", 160, 16, 190, 190)) end;
|
||||
if (!getwaitingroomstate(33)) end;
|
||||
warpwaitingpc "job_cru",168,21;
|
||||
donpcevent "Monster Summon#cr0::OnStart";
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
job_cru,168,17,0 script Zombie Guide -1,2,2,{
|
||||
|
@ -4,7 +4,7 @@
|
||||
//= Kalen - Original jAthena
|
||||
//= Fredzilla - Converted, Lupus
|
||||
//===== Current Version: =====================================
|
||||
//= 3.2a
|
||||
//= 3.3
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -14,6 +14,7 @@
|
||||
//= 3.2 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
|
||||
//= No longer uses function "F_BlockHigh"
|
||||
//= 3.2a Deleted unused variables. [Samuray22]
|
||||
//= 3.3 Updated waiting room. (Removes global var) [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
comodo,180,153,4 script Sonotora#1 90,{
|
||||
@ -871,10 +872,10 @@ job_duncer,95,93,4 script Bijou#da 101,{
|
||||
job_duncer,32,154,1 script Waiting Room#dance 66,{
|
||||
OnInit:
|
||||
waitingroom "Waiting Room",20,"Waiting Room#dance::OnStartArena",1;
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStartArena:
|
||||
disablewaitingroomevent;
|
||||
disablenpc "dance#up";
|
||||
disablenpc "dance#down";
|
||||
disablenpc "dance#left";
|
||||
@ -883,10 +884,7 @@ OnStartArena:
|
||||
donpcevent "dance#return::OnDisable";
|
||||
warpwaitingpc "job_duncer",69,110,1;
|
||||
donpcevent "Bijou#dance_timer::OnEnable";
|
||||
set .Dance_PID,$@warpwaitingpc[0];
|
||||
if (attachrid(.Dance_PID) == 0) {
|
||||
enablewaitingroomevent;
|
||||
}
|
||||
disablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
@ -1207,6 +1205,7 @@ OnTimer89000:
|
||||
donpcevent "dance#return::OnEnable";
|
||||
donpcevent "dance#poring::OnDisable";
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
job_duncer,69,110,0 script dance#return -1,1,4,{
|
||||
@ -1225,6 +1224,7 @@ OnDisable:
|
||||
OnEnable:
|
||||
enablenpc "dance#return";
|
||||
donpcevent "dance#return#2::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
job_duncer,66,110,0 script dance#return#2 -1,1,1,{
|
||||
@ -1240,6 +1240,7 @@ OnDisable:
|
||||
OnEnable:
|
||||
enablenpc "dance#return#2";
|
||||
donpcevent "dance#return#3::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
job_duncer,72,110,0 script dance#return#3 -1,1,1,{
|
||||
@ -1255,6 +1256,7 @@ OnDisable:
|
||||
OnEnable:
|
||||
enablenpc "dance#return#3";
|
||||
donpcevent "Waiting Room#dance::OnEnable";
|
||||
end;
|
||||
}
|
||||
|
||||
// Dance Move Triggers
|
||||
@ -1285,6 +1287,8 @@ OnMyMobDead:
|
||||
|
||||
OnDisable:
|
||||
killmonsterall "job_duncer";
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
// Backup Dancers
|
||||
|
@ -5,7 +5,7 @@
|
||||
//= Unknown Translator (1.0)
|
||||
//= Darkchild (1.2)
|
||||
//===== Current Version: =====================================
|
||||
//= 2.4a
|
||||
//= 2.5
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -19,6 +19,7 @@
|
||||
//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
|
||||
//= 2.4 Fixes bug with first room monsters not being reset. [L0ne_W0lf]
|
||||
//= 2.4a Deleted unused variables. [Samuray22]
|
||||
//= 2.5 Updated waiting room. (Removes global var) [L0ne_W0lf]
|
||||
//============================================================
|
||||
|
||||
yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
|
||||
@ -2469,23 +2470,18 @@ job_sage,50,165,4 script Waiting Room#sg 700,{
|
||||
OnInit:
|
||||
disablenpc "Waiting Room#sg";
|
||||
waitingroom "Waiting Room",20,"Waiting Room#sg::OnStartArena",1;
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnStartArena:
|
||||
disablewaitingroomevent;
|
||||
warpwaitingpc "job_sage",116,97;
|
||||
set .Sage_pid,$@warpwaitingpc[0];
|
||||
if (attachrid(.Sage_pid) == 0) {
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
}
|
||||
donpcevent "Arena#1::OnEnable";
|
||||
disablewaitingroomevent;
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
enablewaitingroomevent;
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
- script Arena#1 66,{
|
||||
@ -2580,6 +2576,8 @@ OnTimer185000:
|
||||
OnTimer186000:
|
||||
disablenpc "Arena#1";
|
||||
donpcevent "Waiting Room#sg::OnEnable";
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
- script Arena#2 -1,{
|
||||
@ -2680,6 +2678,8 @@ OnTimer185000:
|
||||
OnTimer186000:
|
||||
disablenpc "Arena#2";
|
||||
donpcevent "Waiting Room#sg::OnEnable";
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
- script Arena#Doorkeeper -1,{
|
||||
@ -2745,6 +2745,8 @@ OnTimer62000:
|
||||
OnTimer63000:
|
||||
disablenpc "Arena#Doorkeeper";
|
||||
donpcevent "Waiting Room#sg::OnEnable";
|
||||
stopnpctimer;
|
||||
end;
|
||||
}
|
||||
|
||||
- script Arena#3 -1,{
|
||||
|
Loading…
x
Reference in New Issue
Block a user