Renamed leftovers REMODE to RENEWAL in documentation.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16493 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -89,7 +89,7 @@ max_baby_parameter: 80
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max_baby_third_parameter: 108
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// Max armor def/mdef
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// NOTE: This setting have no effect if server is run on Renewal Mode (REMODE)
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// NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL)
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// NOTE: does not affects skills and status effects like Mental Strength
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// If weapon_defense_type is non-zero, it won't apply to max def.
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// If magic_defense_type is non-zero, it won't apply to max mdef.
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@ -30,7 +30,7 @@ CREATE TABLE `item_db_re` (
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) ENGINE=MyISAM;
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# Renewal-Specific Database
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# specially for renewal-modified items, when compiled in REMODE entries in this file override item_db.txt and are overriden by item_db2.txt
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# specially for renewal-modified items, when compiled in RENEWAL entries in this file override item_db.txt and are overriden by item_db2.txt
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#
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# Structure of Database:
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# REPLACE INTO `item_db_re` VALUES ('ID','Name','Name','Type','Price','Sell','Weight','ATK:MATK','DEF','Range','Slot','Job','Upper','Gender','Loc','wLV','eLV','Refineable','View','Script','OnEquip_Script','OnUnequip_Script');
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@ -11267,7 +11267,7 @@ BUILDIN_FUNC(getitemslots)
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return 0;
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}
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// TODO: add matk here if needed/once we get rid of REMODE
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// TODO: add matk here if needed/once we get rid of RENEWAL
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/*==========================================
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* Returns some values of an item [Lupus]
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@ -1525,7 +1525,7 @@ struct status_data {
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#endif
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aspd_rate;
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/**
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* defType is REMODE dependent and defined in src/map/config/data/const.h
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* defType is RENEWAL dependent and defined in src/map/config/data/const.h
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**/
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defType def,mdef;
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