- Fixed guild emblem not showing when you log in (caused by r5359)
- Fixed server not sending party/guild info when you enter a map - Fixed server not removing member minimap dot when you leave a guild git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10624 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,11 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/05/26
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* Identified several more glitches, too tired to fix these...
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* Fixed server not removing member minimap dot when you leave a guild
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* Fixed server not sending party/guild info when you enter a map
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* Fixed guild emblem not showing when you log in (caused by r5359)
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2007/05/25
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* Fixed @statall giving you +99 stats instead of setting them to 99
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* Fixed npctalk and @npctalk displaying the # part of the name
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@ -8012,15 +8012,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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clif_updatestatus(sd,SP_MAXWEIGHT);
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clif_updatestatus(sd,SP_WEIGHT);
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if(battle_config.pc_invincible_time > 0) {
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if(map_flag_gvg(sd->bl.m))
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pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
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else
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pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
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}
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map_addblock(&sd->bl); // ブロック登録
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clif_spawn(&sd->bl); // spawn
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// Party
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if(sd->status.party_id) {
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party_send_movemap(sd);
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@ -8031,6 +8022,15 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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if(sd->status.guild_id)
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guild_send_memberinfoshort(sd,1);
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if(battle_config.pc_invincible_time > 0) {
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if(map_flag_gvg(sd->bl.m))
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pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
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else
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pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
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}
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map_addblock(&sd->bl); // ブロック登録
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clif_spawn(&sd->bl); // spawn
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if(map[sd->bl.m].flag.pvp) {
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if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
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if (!map[sd->bl.m].flag.pvp_nocalcrank)
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@ -715,10 +715,10 @@ int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag)
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return 0;
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}
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//inter鯖へ追加要求
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guild_makemember(&m,sd);
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intif_guild_addmember( sd->guild_invite, &m );
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//TODO: send a minimap update to this player
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return 0;
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}else{ // 拒否
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sd->guild_invite=0;
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@ -756,8 +756,10 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag)
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}
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// 成功
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sd->state.guild_sent=0;
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sd->status.guild_id=guild_id;
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sd->state.guild_sent = 0;
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sd->status.guild_id = g->guild_id;
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sd->guild_emblem_id = g->emblem_id;
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//TODO: send new emblem info to others
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if( sd2!=NULL )
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clif_guild_inviteack(sd2,2);
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@ -770,8 +772,7 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag)
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}
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// ギルド脱退要求
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int guild_leave(struct map_session_data *sd,int guild_id,
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int account_id,int char_id,const char *mes)
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int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes)
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{
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struct guild *g;
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@ -790,9 +791,9 @@ int guild_leave(struct map_session_data *sd,int guild_id,
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intif_guild_leave(sd->status.guild_id, sd->status.account_id, sd->status.char_id,0,mes);
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return 0;
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}
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// ギルド追放要求
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int guild_expulsion(struct map_session_data *sd,int guild_id,
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int account_id,int char_id,const char *mes)
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int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes)
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{
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struct map_session_data *tsd;
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struct guild *g;
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@ -829,47 +830,51 @@ int guild_expulsion(struct map_session_data *sd,int guild_id,
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return 0;
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}
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int guild_member_leaved(int guild_id,int account_id,int char_id,int flag,
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const char *name,const char *mes) // rewrote [LuzZza]
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int guild_member_leaved(int guild_id, int account_id, int char_id, int flag, const char* name, const char* mes)
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{
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int i;
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struct guild *g = guild_search(guild_id);
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struct map_session_data *sd = map_charid2sd(char_id);
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struct map_session_data *online_member_sd;
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struct guild* g = guild_search(guild_id);
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struct map_session_data* sd = map_charid2sd(char_id);
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struct map_session_data* online_member_sd;
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if(g == NULL)
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return 0;
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return 0; // no such guild (error!)
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for(i=0;i<g->max_member;i++) {
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if( g->member[i].account_id == account_id &&
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g->member[i].char_id == char_id ){
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for(i = 0; i < g->max_member; i++)
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if( g->member[i].account_id == account_id && g->member[i].char_id == char_id )
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break;
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if((online_member_sd = guild_getavailablesd(g)) == NULL)
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return 0;
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if (i == g->max_member)
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return 0; // not a member (inconsistency!)
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if(!flag)
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clif_guild_leave(online_member_sd, name, mes);
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else
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clif_guild_expulsion(online_member_sd, name, mes, account_id);
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online_member_sd = guild_getavailablesd(g);
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if(online_member_sd == NULL)
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return 0; // noone online to inform
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memset(&g->member[i],0,sizeof(struct guild_member));
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clif_guild_memberlist(online_member_sd);
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if(!flag)
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clif_guild_leave(online_member_sd, name, mes);
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else
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clif_guild_expulsion(online_member_sd, name, mes, account_id);
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if(sd != NULL && sd->status.guild_id == guild_id) {
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if (sd->state.storage_flag == 2) //Close the guild storage.
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storage_guild_storageclose(sd);
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sd->status.guild_id=0;
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sd->guild_emblem_id=0;
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sd->state.guild_sent=0;
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guild_send_dot_remove(sd);
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clif_charnameupdate(sd); //Update display name [Skotlex]
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}
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return 0;
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}
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// remove member from guild
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memset(&g->member[i],0,sizeof(struct guild_member));
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clif_guild_memberlist(online_member_sd);
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// update char, if online
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if(sd != NULL && sd->status.guild_id == guild_id)
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{
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// do stuff that needs the guild_id first, BEFORE we wipe it
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if (sd->state.storage_flag == 2) //Close the guild storage.
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storage_guild_storageclose(sd);
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guild_send_dot_remove(sd);
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sd->status.guild_id = 0;
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sd->guild_emblem_id = 0;
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sd->state.guild_sent = 0;
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clif_charnameupdate(sd); //Update display name [Skotlex]
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//TODO: send emblem update to self and people around
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}
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return 0;
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}
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@ -975,6 +980,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin
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continue;
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clif_guild_xy_single(g->member[idx].sd->fd, g->member[i].sd);
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clif_guild_xy_single(g->member[i].sd->fd, g->member[idx].sd);
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}
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return 0;
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@ -427,6 +427,7 @@ int party_member_leaved(int party_id,int account_id,int char_id)
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sd->status.party_id=0;
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sd->state.party_sent=0;
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clif_charnameupdate(sd); //Update name display [Skotlex]
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//TODO: hp bars should be cleared too
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}
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return 0;
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}
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@ -532,12 +533,15 @@ void party_send_movemap(struct map_session_data *sd)
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}
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}
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if (sd->fd) { //Send dots of other party members to this char. [Skotlex]
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if (sd->fd) { // synchronize minimap positions with the rest of the party
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for(i=0; i < MAX_PARTY; i++) {
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if (p->data[i].sd &&
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if (p->data[i].sd &&
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p->data[i].sd != sd &&
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p->data[i].sd->bl.m == sd->bl.m)
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{
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clif_party_xy_single(sd->fd, p->data[i].sd);
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clif_party_xy_single(p->data[i].sd->fd, sd);
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}
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}
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}
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return;
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