git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@250 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,19 +1,23 @@
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Date Added
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11/18 * Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
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* Skill updates [celest]
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- Updated Cloaking (thanks to orn), Endure
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* Modified pc_attack to fix monster npc's not working in certain exes, thanks
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to leinsirk10 [celest]
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11/17
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11/18
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* Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
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* Skill updates [celest]
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- Updated Cloaking (thanks to orn), Endure
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* Modified pc_attack to fix monster npc's not working in certain exes, thanks
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to leinsirk10 [celest]
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* Moved mapflags organized by type to main mapflag folder and removed "type" folder.
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Removed mapflags organized by location.[kobra_k88]
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11/17
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* Added stub-handler for packet 0x3090 into char_sql [MouseJstr]
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* Fixed a crash in the afm reading/closing code [MouseJstr]
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* Added skill_steal_type to battle_athena.conf for the new (but unconfirmed)
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stealing formula [celest]
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* Skill updates: [celest]
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- Removed annoying skill fail messages from rogue's Snatcher
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- Add sc_data check for firewall and fogwall
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- Fixed Berserk (99% hopefully? ^_^)
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stealing formula [celest]
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* Skill updates: [celest]
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- Removed annoying skill fail messages from rogue's Snatcher
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- Add sc_data check for firewall and fogwall
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- Fixed Berserk (99% hopefully? ^_^)
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11/16
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* Fix for compiling against gcc 2.95 [MouseJstr]
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@ -24,19 +28,19 @@ Date Added
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* Fixed 2 bugs in DELITEM script command. [Lupus]
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- added deleting priority: If you have some items with the same ID and want to delete some of them, then
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at first it'll delete common items then, if necessary, delete the rest items but upgraded/named/with cards. [Lupus]
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* Added checks for Perfect hiding [celest]
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* Modified level 0 skill check to allow auto blitz beat and steal. [celest]
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* Added constant BaseJob. [celest] Usage: For example, instead of
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If (Class==12) || (Class==4012) || (Class==4035)
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you can use
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If (BaseJob==12) or If (BaseJob==Job_Assassin)
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* Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
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* Skill updates [celest]
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- Assumptio is now disabled in GvG maps.
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- Changed cloaking checks a bit.
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- Tidied up some parts of skill.c abit. ;P
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* Added pk_min_level option in battle_athena.conf. Change this to define the
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minimum level players can attack others when pk_mode is on. [celest]
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* Added checks for Perfect hiding [celest]
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* Modified level 0 skill check to allow auto blitz beat and steal. [celest]
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* Added constant BaseJob. [celest] Usage: For example, instead of
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If (Class==12) || (Class==4012) || (Class==4035)
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you can use
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If (BaseJob==12) or If (BaseJob==Job_Assassin)
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* Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
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* Skill updates [celest]
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- Assumptio is now disabled in GvG maps.
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- Changed cloaking checks a bit.
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- Tidied up some parts of skill.c abit. ;P
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* Added pk_min_level option in battle_athena.conf. Change this to define the
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minimum level players can attack others when pk_mode is on. [celest]
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11/15
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* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]
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@ -59,13 +63,13 @@ Date Added
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-Skill estimation will show monsters current level (instead of reading from db).
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-Will display level 99 aura if and when a monster hits level 99.
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-They will not go higher than level 99.
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* Fixed maximum skill levels not following skill tree [celest]
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* Updated HP/SP for baby classes [celest]
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* Corrected pc_calc_base_job [celest]
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* Skill updates [celest]
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- Marionette Control (70%), Berserk (thanks to DracoRPG)
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* Modified pc_jobchange code to work with new pc_calc_base_job [celest]
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* Corrected skill_tree_get_max, sorry >.< [celest]
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* Fixed maximum skill levels not following skill tree [celest]
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* Updated HP/SP for baby classes [celest]
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* Corrected pc_calc_base_job [celest]
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* Skill updates [celest]
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- Marionette Control (70%), Berserk (thanks to DracoRPG)
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* Modified pc_jobchange code to work with new pc_calc_base_job [celest]
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* Corrected skill_tree_get_max, sorry >.< [celest]
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11/14
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* Made the Advance jobchangers to kRO standars with the following;
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@ -91,13 +95,13 @@ Date Added
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* Updated & Optimized TXT Login from FREYA. (need to do SQL now) [Codemaster]
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* Removed compile warnings in intif.c. [Valaris]
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* Fixed chrif_changesex and @changesex, now uses packet 0x3000. [MC Cameri]
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* Updated some skills, credits to orn and midas. [celest]
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- Magnum Break, Throw Stone, Sprinkle Sand, Magic Power, Memorise, Quagmire,
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Spider Web, Reject Sword, assassin's Dodge, Demonbane, Divine Protection.
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- Firewall, Quagmire, Fog Wall (100%), Marionette Control (30%), Sandman,
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Claymore Trap
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- Adjusted some mob skills for mod support.
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* Fixed weight increase when riding. [celest]
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* Updated some skills, credits to orn and midas. [celest]
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- Magnum Break, Throw Stone, Sprinkle Sand, Magic Power, Memorise, Quagmire,
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Spider Web, Reject Sword, assassin's Dodge, Demonbane, Divine Protection.
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- Firewall, Quagmire, Fog Wall (100%), Marionette Control (30%), Sandman,
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Claymore Trap
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- Adjusted some mob skills for mod support.
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* Fixed weight increase when riding. [celest]
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11/12
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* added folder: /save-tmpl, removed folder /save
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