Fixed a potential crash (#3439)
* Fixes #3413 and fixes #3437. * Removed extra dynamic storage clearings. Thanks to @ecdarreola and @mazvi!
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@ -2760,10 +2760,7 @@ int map_delinstancemap(int m)
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aFree(mapdata->block);
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aFree(mapdata->block_mob);
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map_free_questinfo(m);
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mapdata->flag.clear();
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mapdata->drop_list.clear();
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mapdata->damage_adjust = {};
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mapdata->skill_damage.clear();
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mapindex_removemap( mapdata->index );
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map_removemapdb(mapdata);
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