Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed for the alchemist job quest. Thanks to Belle for the fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7051 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
0fac6d3cb1
commit
aeb48752ef
@ -37,6 +37,8 @@ Musashiden
|
||||
Date Added
|
||||
======
|
||||
07/05
|
||||
* Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed [MasterOfMuppets]
|
||||
for the alchemist quest. Thanks to Belle for the fix.
|
||||
* Added Save/Load Quest Skills (1st/2nd Class quest skills!) global functions. To test and
|
||||
insert into Valhalla NPC. They use ONE variable for all skills [Lupus]
|
||||
|
||||
|
@ -20,6 +20,8 @@
|
||||
//= 1,7 Fixed exploit [Lupus]
|
||||
//= 1.8 Got rid of 'al_morgen' var [Lupus]
|
||||
//= 1.9 now uses (MISC_QUEST & 4) bit
|
||||
//= 2.0 Readded the 'al_morgen' var since it's required for the [MasterOfMuppets]
|
||||
//= alchemist quest. What's up with the mass removing of variables Lupus?
|
||||
//============================================================
|
||||
|
||||
|
||||
@ -166,6 +168,7 @@ M_Menu:
|
||||
mes "You too can feel my 'excitement' if you wish..... Ahhhhh.... I can make you feel...";
|
||||
set MISC_QUEST,MISC_QUEST | 4;
|
||||
set MORGEN,0;
|
||||
if(ALCH_Q == 4) set al_morgen,1;
|
||||
close;
|
||||
|
||||
L_1:
|
||||
|
Loading…
x
Reference in New Issue
Block a user