added missing pick_log
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12952 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -10,6 +10,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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- there is no more locking done within storage data
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- there is no more locking done within storage data
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- mapservers no longer cache the data (solves muiltimapserver exploit)
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- mapservers no longer cache the data (solves muiltimapserver exploit)
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- loading storage on char select may decrease charserver performance
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- loading storage on char select may decrease charserver performance
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* Added missing picklog case [Konard]
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2008/07/12
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2008/07/12
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* Fixed a bad check on NPC_EVILLAND, actually healing players instead of doing damage. [Brainstorm]
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* Fixed a bad check on NPC_EVILLAND, actually healing players instead of doing damage. [Brainstorm]
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2008/07/10
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2008/07/10
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@ -1047,7 +1047,8 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
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memcpy(&ditem->item_data, it, sizeof(struct item));
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memcpy(&ditem->item_data, it, sizeof(struct item));
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ditem->next = dlist->item;
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ditem->next = dlist->item;
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dlist->item = ditem;
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dlist->item = ditem;
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}
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} else
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log_pick_pc(sd, "P", it->nameid, it->amount, it);
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}
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}
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else {
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else {
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ditem = ers_alloc(item_drop_ers, struct item_drop);
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ditem = ers_alloc(item_drop_ers, struct item_drop);
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