- Added the vaporize line when the player dies in pc_dead.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7809 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-07-21 18:21:38 +00:00
parent 37bfe23675
commit afb83ab5e0

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@ -4757,6 +4757,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
if(sd->status.hom_id > 0 && sd->hd) //orn
{
sd->homunculus.vaporize = 1;
merc_stop_walking(sd->hd, 1) ;
merc_stop_attack(sd->hd) ;
merc_hom_delete(sd->hd,0);