Fixed potential script (*)quest warning
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@ -248,25 +248,30 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
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mes "make me a";
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mes "^3355FFMixed Solution No. 1^000000";
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mes "and bring it back to me.";
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setquest 1005;
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if (isbegin_quest(1005) == 0)
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setquest 1005;
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break;
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case 2:
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mes "make me a";
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mes "^3355FFMixed Solution No. 2^000000";
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mes "and bring it back to me.";
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setquest 1006;
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if (isbegin_quest(1006) == 0)
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setquest 1006;
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break;
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case 3:
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mes "make me a";
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mes "^3355FFMixed Solution No. 3^000000";
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mes "and bring it back to me.";
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setquest 1007;
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if (isbegin_quest(1007) == 0)
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setquest 1007;
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break;
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default:
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mes "make me a";
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mes "^3355FFMixed Solution No. 4^000000";
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mes "and bring it back to me.";
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setquest 1008;
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if (isbegin_quest(1008) == 0)
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setquest 1008;
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break;
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}
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next;
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mes "[Mage Guildsman]";
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@ -2077,7 +2077,8 @@ amatsu,189,166,5 script Kouji#ama 764,{
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mes "A fox is following me!";
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mes "If he doesn't leave when I scream and shout!";
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mes "The North Shrine Priest should help me out~";
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changequest 8132,8133;
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if (isbegin_quest(8132) == 1)
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changequest 8132,8133;
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}
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else if (event_amatsu == 4) {
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mes "Priest, priest~";
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