Clean-up
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@ -4446,7 +4446,6 @@ you have maximum. Like 'heal', this will not call up any animations or effects.
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*recovery <type>{,<option>,<revive_flag>{,<map name>}};
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*recovery <type>{,<option>,<revive_flag>{,<map name>}};
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This command will revive and fully restore the HP/SP of the selected characters.
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This command will revive and fully restore the HP/SP of the selected characters.
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It returns 1 upon successful use.
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<type> is the target, and determines the <option> parameter:
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<type> is the target, and determines the <option> parameter:
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0: Player -> Character ID number
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0: Player -> Character ID number
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@ -6484,8 +6483,7 @@ the invoking character. Example can be found in the wedding script.
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This function will "un-marry" the invoking character from whoever they were
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This function will "un-marry" the invoking character from whoever they were
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married to. Both will no longer be each other's marriage partner, (at least in
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married to. Both will no longer be each other's marriage partner, (at least in
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current SVN, which prevents the cases of multi-spouse problems). It will return
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current SVN, which prevents the cases of multi-spouse problems).
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1 upon success or 0 if the character was not married at all.
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This function will also destroy both wedding rings and send a message to both
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This function will also destroy both wedding rings and send a message to both
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players, telling them they are now divorced.
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players, telling them they are now divorced.
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@ -7070,9 +7068,6 @@ the invoking NPC's actions, such as using an emotion or talking.
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Whichever of the both NPCs is talked to, both will show a random emotion at the
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Whichever of the both NPCs is talked to, both will show a random emotion at the
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same time.
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same time.
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As of r16564, command now returns 1 or 0 on success and failure.
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A debug message also shows on the console when no events are triggered.
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---------------------------------------
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---------------------------------------
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*cmdothernpc "<npc name>","<command>";
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*cmdothernpc "<npc name>","<command>";
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@ -7080,8 +7075,6 @@ A debug message also shows on the console when no events are triggered.
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This is simply "donpcevent <npc name>::OnCommand<command>".
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This is simply "donpcevent <npc name>::OnCommand<command>".
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It is an approximation of official server script language's 'cmdothernpc'.
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It is an approximation of official server script language's 'cmdothernpc'.
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Returns true if the command was executed on the other NPC successfully, false if not.
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---------------------------------------
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---------------------------------------
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*npctalk "<message>"{,"<NPC name>",<flag>{,<color>}};
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*npctalk "<message>"{,"<NPC name>",<flag>{,<color>}};
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@ -11365,9 +11365,8 @@ BUILDIN_FUNC(donpcevent)
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if( !npc_event_do(event) ) {
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if( !npc_event_do(event) ) {
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struct npc_data * nd = map_id2nd(st->oid);
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struct npc_data * nd = map_id2nd(st->oid);
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ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown");
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ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown");
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script_pushint(st, 0);
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return SCRIPT_CMD_FAILURE;
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} else
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}
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script_pushint(st, 1);
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return SCRIPT_CMD_SUCCESS;
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return SCRIPT_CMD_SUCCESS;
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}
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}
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@ -11382,12 +11381,10 @@ BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT
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safesnprintf(event,EVENT_NAME_LENGTH, "%s::%s%s",npc,script_config.oncommand_event_name,command);
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safesnprintf(event,EVENT_NAME_LENGTH, "%s::%s%s",npc,script_config.oncommand_event_name,command);
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check_event(st, event);
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check_event(st, event);
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if( npc_event_do(event) ){
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if( !npc_event_do(event) )
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script_pushint(st, true);
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}else{
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struct npc_data * nd = map_id2nd(st->oid);
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struct npc_data * nd = map_id2nd(st->oid);
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ShowDebug("NPCEvent '%s' not found! (source: %s)\n", event, nd ? nd->name : "Unknown");
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ShowDebug("NPCEvent '%s' not found! (source: %s)\n", event, nd ? nd->name : "Unknown");
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script_pushint(st, false);
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return SCRIPT_CMD_FAILURE;
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}
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}
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return SCRIPT_CMD_SUCCESS;
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return SCRIPT_CMD_SUCCESS;
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@ -14119,10 +14116,9 @@ BUILDIN_FUNC(divorce)
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if (!script_charid2sd(2, sd))
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if (!script_charid2sd(2, sd))
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return SCRIPT_CMD_FAILURE;
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return SCRIPT_CMD_FAILURE;
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if (!pc_divorce(sd)) {
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if (!pc_divorce(sd))
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return SCRIPT_CMD_FAILURE;
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return SCRIPT_CMD_FAILURE;
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}
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script_pushint(st,1);
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return SCRIPT_CMD_SUCCESS;
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return SCRIPT_CMD_SUCCESS;
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}
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}
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@ -14136,10 +14132,9 @@ BUILDIN_FUNC(ispartneron)
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if (!script_charid2sd(2, sd))
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if (!script_charid2sd(2, sd))
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return SCRIPT_CMD_FAILURE;
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return SCRIPT_CMD_FAILURE;
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if (!pc_ismarried(sd) || map_charid2sd(sd->status.partner_id) == NULL) {
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if (!pc_ismarried(sd) || map_charid2sd(sd->status.partner_id) == NULL)
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return SCRIPT_CMD_FAILURE;
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script_pushint(st,0);
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}
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else
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script_pushint(st,1);
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script_pushint(st,1);
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return SCRIPT_CMD_SUCCESS;
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return SCRIPT_CMD_SUCCESS;
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}
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}
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@ -15622,7 +15617,6 @@ BUILDIN_FUNC(recovery)
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ShowWarning("script: buildin_recovery: Invalid type %d\n", type);
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ShowWarning("script: buildin_recovery: Invalid type %d\n", type);
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return SCRIPT_CMD_FAILURE;
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return SCRIPT_CMD_FAILURE;
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}
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}
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script_pushint(st,1); //Successfully executed without errors
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return SCRIPT_CMD_SUCCESS;
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return SCRIPT_CMD_SUCCESS;
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}
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}
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