* Fixed monster skill associated emotions were always ignored when having less than three digits ( = all ) (bugreport:4842).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14778 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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2011/04/07
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* Fixed monster skill associated emotions were always ignored when having less than three digits ( = all ) (bugreport:4842). [Ai4rei]
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* Throwing around with packet updates. [Ai4rei]
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- Clarified the description for role-change chatroom packets 0xe0 (CZ_REQ_ROLE_CHANGE) and 0xe1 (ZC_ROLE_CHANGE).
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- Fixed auction window opening packet 0x25f (ZC_AUCTION_WINDOWS) had also a close button packet attached (since r12270).
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@ -4167,7 +4167,7 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current)
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ms->val[1] = 0; //Do not "set" it.
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}
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if(str[17] != NULL && strlen(str[17])>2)
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if(*str[17])
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ms->emotion=atoi(str[17]);
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else
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ms->emotion=-1;
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