git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8806 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -32,6 +32,8 @@ Playtester
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Date Added
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======
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09/19
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* Preparations for optimization of Louyang/Nifelhem scripts [Lupus]
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09/16
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* fixed apple dice game in Airship, fixed missing } in Einbech quests [Lupus]
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09/15
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Nexon
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//===== Current Version: =====================================
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//= 1.3
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//= 1.4
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//===== Description: =========================================
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@ -374,22 +374,21 @@ einbroch.gat,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{
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mes "stay in Einbroch.";
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close;
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s_Yes:
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if(Zeny < 200)goto s_NEnough;
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mes "[Staff]";
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if(Zeny < 200){
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mes "I'm sorry but you";
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mes "do not have enough";
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mes "money to pay the fee.";
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close;
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}
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set Zeny,Zeny - 200;
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mes "Thank you";
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mes "very much.";
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mes "Have a safe trip.";
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mes "^111111*Ahem*^000000 All aboard!";
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close2;
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set Zeny,Zeny - 200;
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warp "einbech.gat",43,215;
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end;
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s_NEnough:
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mes "[Staff]";
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mes "I'm sorry but you";
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mes "do not have enough";
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mes "money to pay the fee.";
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close;
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s_Enviroment:
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mes "[Staff]";
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mes "Einbroch is infamous for";
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@ -665,17 +664,17 @@ ein_in01.gat,68,209,4 script Khashurantze 852,{
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mes "special authority in order";
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mes "to enter this place. I'll have";
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mes "to ask you to leave right now.";
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if(EinFactory > 0)goto L_work;
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if(EinFactory > 0){
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next;
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mes "[Khashurantze]";
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mes "Oh? Mr. Zelmeto asked you to help out?";
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mes "In that case excuse me.";
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close;
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}
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close2;
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warp "einbroch.gat",179,63;
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end;
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L_work:
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next;
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mes "[Khashurantze]";
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mes "Oh? Mr. Zelmeto asked you to help out?";
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mes "In that case excuse me.";
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close;
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}
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ein_in01.gat,113,211,3 script Treinz 851,{
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@ -923,8 +922,13 @@ s_Save:
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close;
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s_Rest:
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if(Zeny < 5000)goto s_NEnoughZeny;
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mes "[Hotel Employee]";
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if(Zeny < 5000){
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mes "I'm sorry but";
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mes "you don't seem";
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mes "to have enough zeny.";
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close;
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}
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mes "Thank you.";
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mes "Please enjoy";
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mes "your rest~";
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@ -934,13 +938,6 @@ s_Rest:
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percentheal 100,100;
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end;
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s_NEnoughZeny:
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mes "[Hotel Employee]";
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mes "I'm sorry but";
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mes "you don't seem";
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mes "to have enough zeny.";
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close;
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}
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ein_in01.gat,21,147,4 script Megass 853,3,3,{
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= erKURITA
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//===== Current Version: =====================================
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//= 1.0
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//= 1.0a
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//===== Description: =========================================
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@ -19,6 +19,7 @@
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//= 0.8 Removed Duplicates [Silent]
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//= 0.9 Removed Duplicates [Toms]
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//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
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//= 1.0a added constants to emotions, minor optimization [Lupus]
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//=============================================================
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lighthalzen.gat,198,285,5 script Jiwon 862,{
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@ -40,7 +41,6 @@ lighthalzen.gat,198,285,5 script Jiwon 862,{
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}
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lighthalzen.gat,220,244,3 script Samnang 863,{
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mes "[Samnang]";
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@ -590,8 +590,8 @@ lighthalzen.gat,182,102,3 script Lucius 866,{
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next;
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menu "Sure.",s_Sure,"No, thanks.",-;
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s_Cancel:
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mes "[Lucius]";
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s_Cancel:
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mes "I understand. Still,";
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mes "keep in mind that when";
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mes "you give from your heart,";
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@ -609,12 +609,25 @@ s_Sure:
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mes "to cancel, please enter '0'.";
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next;
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input @zenydonate;
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if(@zenydonate > 30000)goto s_Much;
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if(!@zenydonate)goto s_Cancel;
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if(Zeny < @zenydonate)goto s_NEnoughZ;
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set Zeny,Zeny - @zenydonate;
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set $donatedzeny,$donatedzeny + @zenydonate;
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mes "[Lucius]";
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if(!@zenydonate)goto s_Cancel;
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if(@zenydonate > 30000){
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mes "I'm sorry but you can't";
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mes "donate more than 30,000";
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mes "zeny. Please choose another";
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mes "number.";
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close;
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}
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if(Zeny < @zenydonate){
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mes "I'm sorry but you do";
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mes "not have as much zeny";
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mes "as you wish to donate.";
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mes "Please come back when you";
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mes "do!";
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close;
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}
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set Zeny,Zeny - @zenydonate;
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set $donatedzeny,$donatedzeny + @zenydonate;
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mes "Thank you so much";
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mes "for your " + @zenydonate + " zeny donation.";
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mes "I promise that your money";
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@ -627,39 +640,21 @@ s_Sure:
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mes "donations. I'm glad to see";
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mes "that there are still kinda and";
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mes "generous people in the world.";
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if($donatedzeny > 259999)
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{
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next;
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mes "[Lucius]";
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mes "This should be enough";
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mes "to send to the Poor Relief";
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mes "Organization. Please accpet";
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mes "this small gift as a token of";
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mes "my gratitude, adventurer. Bless";
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mes "you, youngster and take care.";
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getitem 603,1;
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getitem 12016,1;
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set $donatedzeny,0;
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if($donatedzeny > 259999){
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next;
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mes "[Lucius]";
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mes "This should be enough";
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mes "to send to the Poor Relief";
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mes "Organization. Please accpet";
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mes "this small gift as a token of";
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mes "my gratitude, adventurer. Bless";
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mes "you, youngster and take care.";
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getitem 603,1;
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getitem 12016,1;
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set $donatedzeny,0;
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}
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close;
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s_Much:
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mes "[Lucius]";
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mes "I'm sorry but you can't";
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mes "donate more than 30,000";
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mes "zeny. Please choose another";
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mes "number.";
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close;
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s_NEnoughZ:
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mes "[Lucius]";
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mes "I'm sorry but you do";
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mes "not have as much zeny";
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mes "as you wish to donate.";
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mes "Please come back when you";
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mes "do!";
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close;
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}
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lighthalzen.gat,147,105,3 script Laqumet 869,{
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@ -1019,7 +1014,7 @@ lighthalzen.gat,296,239,3 script Berru 706,{
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mes "[Berru]";
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mes "Daddy...! Waaaaah~!";
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mes "I wanna see my daddy!";
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emotion 28;
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emotion e_sob;
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next;
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mes "[Pilia]";
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mes "Berru, I don't";
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@ -1033,7 +1028,7 @@ lighthalzen.gat,296,239,3 script Berru 706,{
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mes "home! He said he'll";
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mes "bring us candy tonight!";
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mes "You go sleep first, Pilia!";
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emotion 7;
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emotion e_ag;
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next;
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mes "[Pilia]";
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mes "*Sigh...*";
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@ -1054,18 +1049,22 @@ lighthalzen.gat,312,234,2 script Beggar 777,{
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mes "Would you give me";
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mes "some money?";
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next;
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menu "Give him some money.",L_give,"Ignore him.",-;
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mes "[" + strcharinfo(0) + "]";
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mes "...";
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mes "......";
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close;
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L_give:
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if(Zeny < 50)goto L_zeny;
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if(select("Give him some money.:Ignore him.")==2){
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mes "[" + strcharinfo(0) + "]";
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mes "...";
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mes "......";
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close;
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}
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if(Zeny < 50){
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mes "[Beggar]";
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mes "You don't seem to have";
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mes "enough zeny.";
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close;
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}
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set Zeny,Zeny-50;
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mes "[" + strcharinfo(0) + "]";
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mes "Here you go,";
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mes "take this.";
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set Zeny,Zeny-50;
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next;
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mes "[Beggar]";
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mes "Thank you so much.";
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@ -1074,7 +1073,7 @@ L_give:
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mes "a story with you and impart";
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mes "some of the wisdom I've";
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mes "learned over the years.";
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emotion 15;
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emotion e_thx;
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next;
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mes "[Beggar]";
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mes "Anger. People deal with";
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@ -1134,12 +1133,6 @@ L_give:
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mes "to take in, I know.";
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close;
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L_zeny:
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mes "[Beggar]";
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mes "You don't seem to have";
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mes "enough zeny.";
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close;
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}
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// ---------------------------------------------------------------------------
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@ -1158,7 +1151,7 @@ lighthalzen.gat,311,194,3 script Reuben 870,{
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mes "Did you just hear";
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mes "me talk to myself?";
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mes "Crud! Don't be so nosy!";
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emotion 6;
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emotion e_an;
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close;
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}
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@ -1260,7 +1253,7 @@ lighthalzen.gat,337,296,3 script Employee 867,{
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mes "professional positions. This";
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mes "is a great chance to make a";
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mes "difference... and some money~";
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emotion 21;
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emotion e_no1;
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close;
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}
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@ -1372,7 +1365,7 @@ lhz_in01.gat,125,40,2 script Dowbow Ryuei#Dowbow_Ryuei 843,{
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mes "outlook on life. If you don't";
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mes "mind, I'd like to shake";
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mes "your hand, adventurer.";
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emotion 21;
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emotion e_no1;
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close;
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L_reality:
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@ -2003,8 +1996,16 @@ s_Staff:
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lhz_in01.gat,19,129,0 script LhzHiddenTrg1::LhzTrig -1,1,1{
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OnTouch:
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if(isequipped(2241) && isequipped(2243)) goto s_Staff;
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mes "[Rekenber Guard]";
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if(isequipped(2241) && isequipped(2243)){
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mes "Keep your eyes open.";
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mes "I've heard rumors that some";
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mes "adventurers from Rune-Midgard";
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mes "are trying to sneak into here!";
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mes "I know the security here is";
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mes "pretty much failsafe, but...";
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close;
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}
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mes "This area is restricted";
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mes "to the public! Who are you";
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mes "and how did you get in here?!";
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@ -2013,16 +2014,6 @@ OnTouch:
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warp "lhz_in01.gat",34,224;
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end;
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s_Staff:
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mes "[Rekenber Guard]";
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mes "Keep your eyes open.";
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mes "I've heard rumors that some";
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mes "adventurers from Rune-Midgard";
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mes "are trying to sneak into here!";
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mes "I know the security here is";
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mes "pretty much failsafe, but...";
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close;
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}
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lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 -1,1,1
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@ -2031,8 +2022,30 @@ lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
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lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
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if(isequipped(2241) && isequipped(2243)) goto s_Staff;
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mes "[Regenschirm Guard]";
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if(isequipped(2241) && isequipped(2243)){
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mes "Do you wish to";
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mes "go underground?";
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next;
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if(select("Yes:No")==1){
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if(isequipped(2657)){
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warp "lhz_dun01.gat",150,288;
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end;
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}
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mes "[Regenschirm Guard]";
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mes "I'm sorry but I can't let";
|
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mes "staff without proper autorization";
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mes "pass. Only staff members with";
|
||||
mes "Laboratory Passports are allowed";
|
||||
mes "to enter the underground.";
|
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close;
|
||||
|
||||
}
|
||||
mes "[Regenschirm Guard]";
|
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mes "Thank you and";
|
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mes "have a nice day.";
|
||||
close;
|
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}
|
||||
mes "This area is restricted";
|
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mes "to the public! Who are you";
|
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mes "and how did you get in here?!";
|
||||
@ -2041,30 +2054,4 @@ lhz_in01.gat,25,141,4 script Regenschirm Guard 868,{
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warp "lhz_in01.gat",34,224;
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end;
|
||||
|
||||
s_Staff:
|
||||
mes "[Regenschirm Guard]";
|
||||
mes "Do you wish to";
|
||||
mes "go underground?";
|
||||
next;
|
||||
menu "Yes",s_Yes,"No",-;
|
||||
|
||||
mes "[Regenschirm Guard]";
|
||||
mes "Thank you and";
|
||||
mes "have a nice day.";
|
||||
close;
|
||||
|
||||
s_Yes:
|
||||
if(isequipped(2657)) goto s_Auth;
|
||||
mes "[Regenschirm Guard]";
|
||||
mes "I'm sorry but I can't let";
|
||||
mes "staff without proper autorization";
|
||||
mes "pass. Only staff members with";
|
||||
mes "Laboratory Passports are allowed";
|
||||
mes "to enter the underground.";
|
||||
close;
|
||||
|
||||
s_Auth:
|
||||
warp "lhz_dun01.gat",150,288;
|
||||
end;
|
||||
|
||||
}
|
||||
|
@ -8,7 +8,7 @@
|
||||
//= MasterOfMuppets (2.0)
|
||||
//= eAthena Dev Team
|
||||
//===== Current Version: =====================================
|
||||
//= 2.7
|
||||
//= 2.7a
|
||||
//===== Compatible With: =====================================
|
||||
//= Any eAthena Version
|
||||
//===== Description: =========================================
|
||||
@ -33,7 +33,7 @@
|
||||
//= 2.6 Removed Duplicates [Silent]
|
||||
//= 2.6a Updated a few names with new item_db.txt names [Evera]
|
||||
//= 2.7 Split quests to quests/quests_louyang.txt [Evera]
|
||||
//= Replaced some instances of using global vars when not needed [Evera]
|
||||
//= 2.7a Minor optimizations before Louyang quests [Lupus]
|
||||
//============================================================
|
||||
|
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alberta.gat,245,45,4 script Girl#02 815,{
|
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@ -81,8 +81,14 @@ M_GOTO:
|
||||
next;
|
||||
menu "Sure",-,"Cancel",M_CANCEL2;
|
||||
|
||||
if(Zeny < 10000) goto L_NOZENY;
|
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mes "[Girl]";
|
||||
if(Zeny < 10000){
|
||||
mes "...";
|
||||
mes "You don't seem";
|
||||
mes "to have 10,100 zeny...";
|
||||
mes "Go get some money first!";
|
||||
close;
|
||||
}
|
||||
mes "Okay~";
|
||||
mes "Ready!";
|
||||
mes "Have fun!";
|
||||
@ -91,14 +97,6 @@ M_GOTO:
|
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warp "lou_fild01.gat",190,101;
|
||||
end;
|
||||
|
||||
L_NOZENY:
|
||||
mes "[Girl]";
|
||||
mes "...";
|
||||
mes "You don't seem";
|
||||
mes "to have 10,100 zeny...";
|
||||
mes "Go get some money first!";
|
||||
close;
|
||||
|
||||
M_CANCEL:
|
||||
mes "[Girl]";
|
||||
mes "Oh...";
|
||||
@ -519,90 +517,71 @@ louyang.gat,276,136,4 script Fist Master 819,{
|
||||
}
|
||||
|
||||
louyang.gat,272,133,0 script Trainee::trainees 819,{
|
||||
set @talk,rand(12);
|
||||
if(@talk == 1) goto L_QUOT1;
|
||||
if(@talk == 2) goto L_QUOT2;
|
||||
if(@talk == 3) goto L_QUOT3;
|
||||
if(@talk == 4) goto L_QUOT4;
|
||||
if(@talk == 5) goto L_QUOT5;
|
||||
if(@talk == 6) goto L_QUOT6;
|
||||
if(@talk == 7) goto L_QUOT7;
|
||||
if(@talk == 8) goto L_QUOT8;
|
||||
if(@talk == 9) goto L_QUOT9;
|
||||
if(@talk == 10) goto L_QUOT10;
|
||||
if(@talk == 11) goto L_QUOT11;
|
||||
L_QUOT0:
|
||||
mes "[Trainee]";
|
||||
mes "Aha~!";
|
||||
mes "Hai~!!";
|
||||
mes "Huh...";
|
||||
close;
|
||||
L_QUOT1:
|
||||
mes "[Trainee]";
|
||||
mes "Woh~!";
|
||||
mes "Hai~!!";
|
||||
mes "Huh huh...";
|
||||
close;
|
||||
L_QUOT2:
|
||||
mes "[Trainee]";
|
||||
mes "Kyaa~";
|
||||
mes "Yah~~!!";
|
||||
mes ".......";
|
||||
close;
|
||||
L_QUOT3:
|
||||
mes "[Trainee]";
|
||||
mes "Hu~!";
|
||||
mes "Hu hu~~!!";
|
||||
mes "Hu...";
|
||||
close;
|
||||
L_QUOT4:
|
||||
mes "[Trainee]";
|
||||
mes "Wah?!";
|
||||
mes "Ahchiu~~!!";
|
||||
mes "Wah...";
|
||||
close;
|
||||
L_QUOT5:
|
||||
mes "[Trainee]";
|
||||
mes "Yaah~";
|
||||
mes "...!";
|
||||
mes "........!!";
|
||||
close;
|
||||
L_QUOT6:
|
||||
mes "[Trainee]";
|
||||
mes "Chongchiu!!";
|
||||
mes "Hu~~!!";
|
||||
mes "Hwooh~~";
|
||||
close;
|
||||
L_QUOT7:
|
||||
mes "[Trainee]";
|
||||
mes "Zhua loh~!";
|
||||
mes ".....";
|
||||
mes "Hu";
|
||||
close;
|
||||
L_QUOT8:
|
||||
mes "[Trainee]";
|
||||
mes "One hit~!";
|
||||
mes "Hai~!!";
|
||||
mes "Yah~!!";
|
||||
close;
|
||||
L_QUOT9:
|
||||
mes "[Trainee]";
|
||||
mes "Ai yah..";
|
||||
mes "Yaahah~~";
|
||||
mes "(rolls around)......";
|
||||
close;
|
||||
L_QUOT10:
|
||||
mes "[Trainee]";
|
||||
mes "Niu ah...";
|
||||
mes "One~~!!";
|
||||
mes "Two~~!!!";
|
||||
close;
|
||||
L_QUOT11:
|
||||
mes "[Trainee]";
|
||||
mes "Yeeah~!";
|
||||
mes "Ah I’m so tired~~!!";
|
||||
mes "(faints).....";
|
||||
close;
|
||||
switch(rand(12)){
|
||||
case 0:
|
||||
mes "Aha~!";
|
||||
mes "Hai~!!";
|
||||
mes "Huh...";
|
||||
close;
|
||||
case 1:
|
||||
mes "[Trainee]";
|
||||
mes "Woh~!";
|
||||
mes "Hai~!!";
|
||||
mes "Huh huh...";
|
||||
close;
|
||||
case 2:
|
||||
mes "Kyaa~";
|
||||
mes "Yah~~!!";
|
||||
mes ".......";
|
||||
close;
|
||||
case 3:
|
||||
mes "Hu~!";
|
||||
mes "Hu hu~~!!";
|
||||
mes "Hu...";
|
||||
close;
|
||||
case 4:
|
||||
mes "Wah?!";
|
||||
mes "Ahchiu~~!!";
|
||||
mes "Wah...";
|
||||
close;
|
||||
case 5:
|
||||
mes "Yaah~";
|
||||
mes "...!";
|
||||
mes "........!!";
|
||||
close;
|
||||
case 6:
|
||||
mes "Chongchiu!!";
|
||||
mes "Hu~~!!";
|
||||
mes "Hwooh~~";
|
||||
close;
|
||||
case 7:
|
||||
mes "Zhua loh~!";
|
||||
mes ".....";
|
||||
mes "Hu";
|
||||
close;
|
||||
case 8:
|
||||
mes "One hit~!";
|
||||
mes "Hai~!!";
|
||||
mes "Yah~!!";
|
||||
close;
|
||||
case 9:
|
||||
mes "Ai yah..";
|
||||
mes "Yaahah~~";
|
||||
mes "(rolls around)......";
|
||||
close;
|
||||
case 10:
|
||||
mes "Niu ah...";
|
||||
mes "One~~!!";
|
||||
mes "Two~~!!!";
|
||||
close;
|
||||
case 11:
|
||||
default:
|
||||
mes "Yeeah~!";
|
||||
mes "Ah I’m so tired~~!!";
|
||||
mes "(faints).....";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
louyang.gat,272,131,0 duplicate(trainees) Trainee#2 819
|
||||
@ -737,8 +716,11 @@ lou_in01.gat,25,23,4 script Friendly Looking Lady 817,{
|
||||
mes "person.";
|
||||
close;
|
||||
s_Yes:
|
||||
if(zeny < 500)goto L_Zeny;
|
||||
mes "[Hong Miao]";
|
||||
if(zeny < 500){
|
||||
mes "I am sorry, but you don't have enough money.";
|
||||
close;
|
||||
}
|
||||
mes "Thank for your patronage.";
|
||||
mes "We are trying to provide you with";
|
||||
mes "the best service, Please";
|
||||
@ -747,10 +729,7 @@ s_Yes:
|
||||
set Zeny,Zeny - 500;
|
||||
warp "lou_in01.gat",16,19;
|
||||
end;
|
||||
L_Zeny:
|
||||
mes "[Hong Miao]";
|
||||
mes "I am sorry, but you don't have enough money.";
|
||||
close;
|
||||
|
||||
s_Next_Time:
|
||||
mes "[Hong Miao]";
|
||||
mes "Please come";
|
||||
@ -778,6 +757,6 @@ lou_in02.gat,272,55,1 script Familiar-Looking Patient 86,{
|
||||
mes "*Cough cough...*";
|
||||
mes "Awww......www...";
|
||||
mes "Aww...wwww..";
|
||||
emotion 9;
|
||||
emotion e_dots;
|
||||
close;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user