- Fixed a few functions sending a negative ID for disguised characters (such as clif_specialeffect) which very likely produced client crashes.
- A small cleanup on npc-whispering which could fix a reported crash on it. - Removed the gm-whispering of the charnameack hack notice since it isn't perfected yet. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5850 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/01
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* Fixed a few functions sending a negative ID for disguised characters
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(such as clif_specialeffect) which very likely produced client crashes.
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[Skotlex]
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* A small cleanup on npc-whispering which could fix a reported crash on it.
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[Skotlex]
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* Removed the gm-whispering of the charnameack hack notice since it isn't
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perfected yet. It is still reported on the console for debugging
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purposes. [Skotlex]
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* Fixes to the mob_ai routines. Prevent casting rude-attacked skills in
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situations that shouldn't be considered as so. Fixed mobs failing to chase
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after enemies when attacked from out of their view_range. [Skotlex]
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@ -7439,9 +7439,6 @@ int clif_specialeffect(struct block_list *bl, int type, int flag)
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memset(buf, 0, packet_len_table[0x1f3]);
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WBUFW(buf,0) = 0x1f3;
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if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise)
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WBUFL(buf,2) = -bl->id;
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else
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WBUFL(buf,2) = bl->id;
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WBUFL(buf,6) = type;
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@ -7461,7 +7458,10 @@ int clif_specialeffect(struct block_list *bl, int type, int flag)
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default:
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clif_send(buf, packet_len_table[0x1f3], bl, AREA);
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}
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if (disguised(bl)) {
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WBUFL(buf,2) = -bl->id;
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clif_send(buf, packet_len_table[0x1f3], bl, SELF);
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}
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return 0;
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}
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@ -7482,10 +7482,6 @@ int clif_charnameack (int fd, struct block_list *bl)
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nullpo_retr(0, bl);
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WBUFW(buf,0) = cmd;
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if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise)
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WBUFL(buf,2) = -bl->id;
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else
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WBUFL(buf,2) = bl->id;
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switch(bl->type) {
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@ -7609,10 +7605,6 @@ int clif_charnameupdate (struct map_session_data *ssd)
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return 0; //No need to update as the party/guild was not displayed anyway.
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WBUFW(buf,0) = cmd;
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if(ssd->disguise)
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WBUFL(buf,2) = -(ssd->bl.id);
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else
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WBUFL(buf,2) = ssd->bl.id;
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memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
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@ -8231,11 +8223,12 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
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) {
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//Asked name of invisible player, this shouldn't be possible!
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//Possible bot? Thanks to veider and qspirit
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//FIXME: Still isn't perfected as clients keep asking for this on legitimate situations.
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unsigned char gm_msg[256];
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sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requests name of invisible chars.", sd->status.name, sd->status.account_id);
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ShowWarning(gm_msg);
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// information is sended to all online GM
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intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
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// intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
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return;
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}
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clif_charnameack(fd, bl);
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@ -8538,10 +8531,6 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd) {
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WBUFL(buf, 2) = sd->bl.id;
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WBUFB(buf,26) = 3;
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clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
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if(sd->disguise) {
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WBUFL(buf, 2) = -sd->bl.id;
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clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF);
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}
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break;
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}
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}
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@ -8621,8 +8610,9 @@ void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 <len>.w <ni
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//-------------------------------------------------------//
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// Lordalfa - Paperboy - To whisper NPC commands //
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//-------------------------------------------------------//
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if ((strncasecmp((const char*)RFIFOP(fd,4),"NPC:",4) == 0) && (strlen((const char*)RFIFOP(fd,4)) >4)) {
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whisper_tmp = (char*) RFIFOP(fd,4) + 4;
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whisper_tmp = (char*) RFIFOP(fd,4);
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if (whisper_tmp[0] && (strncasecmp(whisper_tmp,"NPC:",4) == 0) && (strlen(whisper_tmp) >4)) {
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whisper_tmp += 4; //Skip the NPC: string part.
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if ((npc = npc_name2id(whisper_tmp)))
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{
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whisper_tmp=(char *)aCallocA(strlen((char *)(RFIFOP(fd,28)))+1,sizeof(char));
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