Used weapon type constants where possible

This commit makes those item scripts a little more readable and decreases the chance of mistakenly using an incorrect weapon type id.

Follow up to c6187fa.
This commit is contained in:
Lemongrass3110 2016-05-02 23:28:32 +02:00
parent 89f86b2533
commit b14b3e2888
4 changed files with 30 additions and 30 deletions

View File

@ -2061,8 +2061,8 @@
4424,Stapo_Card,Stapo Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1; },{},{}
4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
4426,Byorgue_Card,Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; } },{},{}
4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==2||getiteminfo(getequipid(EQI_HAND_R),11)==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; } },{},{}
4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_1HSWORD||getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; } },{},{}
4429,Salamander_Card,Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{}
4430,Ifrit_Card,Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10; },{},{}
4431,Kasa_Card,Kasa Card,6,20,,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20; },{},{}
@ -2074,7 +2074,7 @@
4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{}
4438,Banshee_Card,Banshee Card,6,20,,10,,,,,,,,769,,,,,{ if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; } },{},{}
4439,Flame_Skull_Card,Flame Skull Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{}
4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{}
4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{}
4441,Fallen_Bishop_Card,Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50; },{},{}
4442,Tatacho_Card,Tatacho Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5; },{},{}
4443,Aqua_Elemental_Card,Aqua Elemental Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5; },{},{}
@ -4784,7 +4784,7 @@
12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{}
12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{}
12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{}
12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{}
12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{}
12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end; },{},{}
12225,Sweet_Candy_Striper,Sweet Candy Cane,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1245; },{},{}
12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{}

View File

@ -2576,8 +2576,8 @@
4424,Stapo_Card,Stapo Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1; },{},{}
4425,Atroce_Card,Atroce Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
4426,Byorgue_Card,Byorgue Card,6,20,,10,,,,,,,,16,,,,,{ if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; } },{},{}
4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==2||.@i==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; } },{},{}
4427,Sword_Guardian_Card,Sword Guardian Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; } },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; } },{},{}
4429,Salamander_Card,Salamander Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40; },{},{}
4430,Ifrit_Card,Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",10,1; },{},{}
4431,Kasa_Card,Kasa Card,6,20,,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20; },{},{}
@ -2589,7 +2589,7 @@
4437,Hell_Poodle_Card,Hell Poodle Card,6,20,,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{}
4438,Banshee_Card,Banshee Card,6,20,,10,,,,,,,,769,,,,,{ if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; } },{},{}
4439,Flame_Skull_Card,Flame Skull Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{}
4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==10 || .@i==23) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{}
4440,Necromancer_Card,Necromancer Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_STAFF || .@i==W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; } },{},{}
4441,Fallen_Bishop_Card,Fallen Bishop Hibram Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50; },{},{}
4442,Tatacho_Card,Tatacho Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5; },{},{}
4443,Aqua_Elemental_Card,Aqua Elemental Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubDefEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5; },{},{}
@ -2614,8 +2614,8 @@
4462,Hardrock_Mammos_Card,Hardrock Mammoth Card,6,20,,10,,,,,,,,16,,,,,{ .@r = getrefine(); bonus bDef,5; if(.@r>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(.@r>=14) { bonus bMaxHPrate,3; } },{},{}
4463,Tendrilrion_Card,Tendrilrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritical,5; .@r = getrefine(); if(.@r>=12) { bonus bBaseAtk,35; } if(.@r>=14) { bonus bCritical,10; } },{},{}
4464,Aunoe_Card,Aunoe Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; },{},{}
4465,Panat_Card,Fanat Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4466,Beholder_Master_Card,Beholder Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4465,Panat_Card,Fanat Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4466,Beholder_Master_Card,Beholder Master Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4467,Heavy_Metaling_Card,Heavy Metaling Card,6,20,,10,,,,,,,,64,,,,,{ bonus bStr,2; if(BaseClass==Job_Merchant){ bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; } },{},{}
4468,Pinguicula_Dark_Card,Dark Pinguicula Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10; },{},{}
4469,Naga_Card,Naga Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Fish,10; },{},{}
@ -2696,7 +2696,7 @@
4544,SLD_Dark_Snake_Card,Sealed Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i; },{},{}
4545,Novice_Poring_Card,Novice Poring Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,1; },{},{}
4549,Upd_Maya_Puple_Card,Upd Maya Puple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision,1; bonus bAllStats,1; skill "AL_RUWACH",1; },{},{}
4550,Upd_Bow_Guardian_Card,Upd Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; } },{},{}
4550,Upd_Bow_Guardian_Card,Upd Bow Guardian Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; } },{},{}
4552,Manny_Card,Manny Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMaxHP,10; },{},{}
4553,Sid_Card,Sid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHP,100; },{},{}
4554,Diego_Card,Diego Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxHP,100; },{},{}
@ -2719,11 +2719,11 @@
4572,Randel_Card,Randel Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "CR_AUTOGUARD",3; },{},{}
4573,Trentini_Card,Trentini Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;} },{},{}
4574,General_Daehyon_Card,General Daehyon Card,6,20,,10,,,,,,,,2,,,,,{ .@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bBaseAtk,100; } },{},{}
4575,Armed_Guard_Soheon_Card,Armed Guard Soheon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == 1) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4575,Armed_Guard_Soheon_Card,Armed Guard Soheon Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } } },{},{}
4576,Gioia_Card,Gioia Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_All,-30; },{},{}
4577,Elvira_Card,Elvira Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20; },{},{}
4578,Angry_Student_Pyuriel_Card,Angry Student Pyuriel Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10; },{},{}
4579,Warrior_Lola_Card,Warrior Lola Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11) == 8) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r; },{},{}
4579,Warrior_Lola_Card,Warrior Lola Card,6,20,,10,,,,,,,,2,,,,,{ if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r; },{},{}
4580,Dark_Guardian_Kades_Card,Dark Guardian Kades Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100; },{},{}
4581,Rudo_Card,Rudo Card,6,20,,10,,,,,,,,64,,,,,{ autobonus "{ sc_start SC_SPEEDUP1,3000,50; bonus bAgi,44; heal 0,-40; }",3,3000,0; },{},{}
4582,Bungisngis_Card,Bungisngis Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,(getrefine()/2); },{},{}
@ -2751,7 +2751,7 @@
4604,Realized_Corruption_Root_Card,Realized Corruption Root Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,70,BF_WEAPON,0; },{},{}
4605,Agony_Of_Royal_Knight_Card,Agony Of Royal Knight Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine(); },{},{}
4606,Grudge_of_Royal_Knight_Card,Grudge of Royal Knight Card,6,20,,10,,,,,,,,4,,,,,{ bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2); },{},{ heal 0,-444; }
4607,Faithful_Manager_Card,Faithful Manager Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } } },{},{}
4607,Faithful_Manager_Card,Faithful Manager Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } } },{},{}
4608,White_Knight_Card,White Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; },{},{}
4609,Khalitzburg_Knight_Card,Khalitzburg Knight Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; },{},{}
4610,Sarah_Card,Sarah Card,6,10,,10,,,,,,,,16,,,,,{ bonus bAbsorbDmgMaxHP,100; },{},{}
@ -6263,7 +6263,7 @@
12217,Aspersio_5_Scroll,LV5 Aspersio Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; } },{},{}
12218,Assumptio_5_Scroll,LV5 Assumptio Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0; },{},{}
12219,Wind_Walk_10_Scroll,LV10 Wind Walker Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5; },{},{}
12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{}
12220,Adrenaline_Scroll,LV5 Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ .@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; } },{},{}
12221,Megaphone_,Megaphone,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end; },{},{}
12225,Sweet_Candy_Striper,Sweet Candy Cane,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ pet 1245; },{},{}
12226,Examination1,Examination 1,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15; },{},{}
@ -9504,7 +9504,7 @@
18698,Cheesy_Snack_In_Mouth,Cheesy Snack In Mouth,4,20,,200,,0,,0,0xFFFFFFFE,63,2,1,,20,0,843,{},{},{}
18699,Starving_Fish_Hat,Starving Fish Hat,4,20,,1200,,3,,0,0xFFFFFFFF,63,2,256,,1,0,844,{},{},{}
18700,Rabbit_Ribbon,Rabbit Ribbon,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,50,1,845,{ bonus bInt,1; },{},{}
18701,Ancient_Civil_Man,Ancient Civil Man,4,20,,500,,2,,0,0xFFFFFFFE,63,2,256,,70,0,846,{ bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==15) bonus bVariableCastrate,-3; },{},{}
18701,Ancient_Civil_Man,Ancient Civil Man,4,20,,500,,2,,0,0xFFFFFFFE,63,2,256,,70,0,846,{ bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOOK) bonus bVariableCastrate,-3; },{},{}
18702,Shaving_Cream,Shaving Cream,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,10,0,847,{},{},{}
18703,Stem_In_Mouth,Stem In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,1,0,848,{ bonus2 bResEff,Eff_Poison,2000; },{},{}
18704,Drosera_Hairpin,Drosera Hairpin,4,20,,640,,6,,1,0xFFFFFFFF,63,2,256,,64,1,850,{ bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10; },{},{}

View File

@ -2093,8 +2093,8 @@ REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion Card',6,20,NULL,10,NUL
REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==2||getiteminfo(getequipid(EQI_HAND_R),11)==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_1HSWORD||getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL);
@ -2106,7 +2106,7 @@ REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,
REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==10) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4442,'Tatacho_Card','Tatacho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;',NULL,NULL);
@ -4816,7 +4816,7 @@ REPLACE INTO `item_db` VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll',2,2,
REPLACE INTO `item_db` VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1245;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL);

View File

@ -2608,8 +2608,8 @@ REPLACE INTO `item_db_re` VALUES (4423,'Galion_Card','Galion Card',6,20,NULL,10,
REPLACE INTO `item_db_re` VALUES (4424,'Stapo_Card','Stapo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'skill "TF_PICKSTONE",1; skill "TF_THROWSTONE",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4425,'Atroce_Card','Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25; autobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4426,'Byorgue_Card','Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==2||.@i==3) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",10,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL);
@ -2621,7 +2621,7 @@ REPLACE INTO `item_db_re` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card'
REPLACE INTO `item_db_re` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4438,'Banshee_Card','Banshee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if(BaseClass==Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,"MG_NAPALMBEAT",20; bonus2 bSkillAtk,"MG_SOULSTRIKE",20; bonus2 bSkillAtk,"HW_NAPALMVULCAN",20; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==10 || .@i==23) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4440,'Necromancer_Card','Necromancer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_STAFF || .@i==W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4442,'Tatacho_Card','Tatacho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Neutral,20; bonus2 bAddEle,Ele_Neutral,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Water,20; bonus2 bAddEle,Ele_Water,5;',NULL,NULL);
@ -2646,8 +2646,8 @@ REPLACE INTO `item_db_re` VALUES (4461,'Pillar_Card','Phylla Card',6,20,NULL,10,
REPLACE INTO `item_db_re` VALUES (4462,'Hardrock_Mammos_Card','Hardrock Mammoth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bDef,5; if(.@r>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(.@r>=14) { bonus bMaxHPrate,3; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4463,'Tendrilrion_Card','Tendrilrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=12) { bonus bBaseAtk,35; } if(.@r>=14) { bonus bCritical,10; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4464,'Aunoe_Card','Aunoe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4465,'Panat_Card','Fanat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4466,'Beholder_Master_Card','Beholder Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4465,'Panat_Card','Fanat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSWORD) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4466,'Beholder_Master_Card','Beholder Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4467,'Heavy_Metaling_Card','Heavy Metaling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,2; if(BaseClass==Job_Merchant){ bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4468,'Pinguicula_Dark_Card','Dark Pinguicula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4469,'Naga_Card','Naga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Fish,10;',NULL,NULL);
@ -2728,7 +2728,7 @@ REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,
REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4545,'Novice_Poring_Card','Novice Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision,1; bonus bAllStats,1; skill "AL_RUWACH",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxHP,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
@ -2751,11 +2751,11 @@ REPLACE INTO `item_db_re` VALUES (4571,'Gertie_Card','Gertie Card',6,20,NULL,10,
REPLACE INTO `item_db_re` VALUES (4572,'Randel_Card','Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "CR_AUTOGUARD",3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4573,'Trentini_Card','Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4574,'General_Daehyon_Card','General Daehyon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@i = getiteminfo(getequipid(EQI_HAND_R),11); if(.@i==W_1HSWORD||.@i==W_2HSWORD) { bonus bBaseAtk,100; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4575,'Armed_Guard_Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == 1) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4575,'Armed_Guard_Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4576,'Gioia_Card','Gioia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_All,-30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4577,'Elvira_Card','Elvira Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4578,'Angry_Student_Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4579,'Warrior_Lola_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == 8) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4579,'Warrior_Lola_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4580,'Dark_Guardian_Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ sc_start SC_SPEEDUP1,3000,50; bonus bAgi,44; heal 0,-40; }",3,3000,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL);
@ -2783,7 +2783,7 @@ REPLACE INTO `item_db_re` VALUES (4603,'Corruption_Root_Card','Corruption Root C
REPLACE INTO `item_db_re` VALUES (4604,'Realized_Corruption_Root_Card','Realized Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,70,BF_WEAPON,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4605,'Agony_Of_Royal_Knight_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4606,'Grudge_of_Royal_Knight_Card','Grudge of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);',NULL,'heal 0,-444;');
REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4608,'White_Knight_Card','White Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4610,'Sarah_Card','Sarah Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAbsorbDmgMaxHP,100;',NULL,NULL);
@ -6295,7 +6295,7 @@ REPLACE INTO `item_db_re` VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll',2
REPLACE INTO `item_db_re` VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==W_1HAXE||.@type==W_2HAXE||.@type==W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'pet 1245;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12226,'Examination1','Examination 1',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPEEDUP0,5400000,25; percentheal 100,100; sc_start SC_STRFOOD,5400000,10; sc_start SC_DEXFOOD,5400000,5; sc_start SC_ATKPOTION,5400000,22; sc_start SC_MATKFOOD,5400000,15;',NULL,NULL);
@ -9536,7 +9536,7 @@ REPLACE INTO `item_db_re` VALUES (18697,'Syringe_In_Mouth','Syringe In Mouth',4,
REPLACE INTO `item_db_re` VALUES (18698,'Cheesy_Snack_In_Mouth','Cheesy Snack In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,843,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18699,'Starving_Fish_Hat','Starving Fish Hat',4,20,NULL,1200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,844,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18700,'Rabbit_Ribbon','Rabbit Ribbon',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,845,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',0,846,'bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==15) bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',0,846,'bonus bInt,3; bonus bDex,2; bonus bLuk,1; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOOK) bonus bVariableCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18702,'Shaving_Cream','Shaving Cream',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,847,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18703,'Stem_In_Mouth','Stem In Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,848,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (18704,'Drosera_Hairpin','Drosera Hairpin',4,20,NULL,640,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'64',1,850,'bonus bMdef,4; bonus bMaxSP,64; bonus2 bSubRace,RC_Insect,-10;',NULL,NULL);