- Fixed the setting hom_setting not being read at all.
- Minor cleanups git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9525 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3760,7 +3760,7 @@ static const struct battle_data_short {
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{ "debuff_on_logout", &battle_config.debuff_on_logout},
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{ "monster_ai", &battle_config.mob_ai},
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{ "monster_ai", &battle_config.hom_setting},
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{ "hom_setting", &battle_config.hom_setting},
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{ "dynamic_mobs", &battle_config.dynamic_mobs},
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{ "mob_remove_damaged", &battle_config.mob_remove_damaged},
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{ "show_hp_sp_drain", &battle_config.show_hp_sp_drain}, // [Skotlex]
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@ -5770,7 +5770,6 @@ int pc_setcart(struct map_session_data *sd,int type)
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pc_setoption(sd,option);
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clif_cartlist(sd);
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clif_updatestatus(sd,SP_CARTINFO);
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clif_status_change(&sd->bl,SI_INCREASEAGI,0); //0x0c is 12, Increase Agi??
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}
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else{
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pc_setoption(sd,option);
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@ -7452,11 +7452,8 @@ int buildin_getmapguildusers(struct script_state *st) {
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if (g){
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for(i = 0; i < g->max_member; i++)
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{
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if (g->member[i].sd )
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{
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if(g->member[i].sd->bl.m == m)
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c++;
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}
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if (g->member[i].sd && g->member[i].sd->bl.m == m)
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c++;
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}
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}
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