Partial rewrite of the login server's auth system.

* replaced the cyclic, size-limited auth_fifo data structure with the more appropriate DBMap-based alternative (stops some erratic behavior)
 * added code to simulate the pseudo-status "online on login server"
 * auth data will now expire after 30 seconds instead of persisting
 * better-than-aegis handling of login cancellation (the server will wipe all previous auth data instead of making you wait for it to expire)
 * proper status message - no more generic "rejected from server", now you'll get "the server still recognizes your last connection"
 * fixed a typo in r10110 which caused disconnect timer removal to fail
 * split off some parsing code to login_auth_ok() and login_auth_failed()
 * extended the auth confirmation packet so that the login_id1/2 values are sent along with the associated account id (stops charserver from making wrong choices if two incoming sessions have the same account id)
 * fixed a bug in the disconnect part of the main charserver parsing loop, where a non-authed client would erase the online db entry for a client that's already online, thus bypassing any dual-login checks
 * added code to stop the waiting_disconnect timer when the associated online entry is removed right away, instead of doing checks later
 * removed code that would periodically wipe the online status of clients that are in the auth process (producing yet more erratic behavior)
 * commented out some TXT-only reconnect prevention code (bugreport:1281)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12441 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-03-27 12:06:12 +00:00
parent c6402e89c2
commit b1b356fb11
8 changed files with 546 additions and 425 deletions

View File

@ -3,7 +3,29 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/27
2008/03/27
* Partial rewrite of the login server's auth system.
- replaced the cyclic, size-limited auth_fifo data structure with the
more appropriate DBMap-based alternative (stops some erratic behavior)
- added code to simulate the pseudo-status "online on login server"
- auth data will now expire after 30 seconds instead of persisting
- better-than-aegis handling of login cancellation (the server will wipe
all previous auth data instead of making you wait for it to expire)
- proper status message - no more generic "rejected from server", now
you'll get "the server still recognizes your last connection"
- fixed a typo in r10110 which caused disconnect timer removal to fail
- split off some parsing code to login_auth_ok() and login_auth_failed()
- extended the auth confirmation packet so that the login_id1/2 values
are sent along with the associated account id (stops charserver from
making wrong choices if two incoming sessions have the same acc_id)
- fixed a bug in the disconnect part of the main charserver parsing
loop, where a non-authed client would erase the online db entry for
a client that's already online, thus bypassing any dual-login checks
- added code to stop the waiting_disconnect timer when the associated
online entry is removed right away, instead of doing checks later
- removed code that would periodically wipe the online status of clients
that are in the auth process (producing yet more erratic behavior)
- commented out some TXT-only reconnect prevention code (bugreport:1281)
* merged the charserver acc modification code cleanup to TXT (r11324)
* changed trunk's default server->client PACKETVER to 9
2008/03/26

View File

@ -2009,27 +2009,36 @@ int parse_fromlogin(int fd)
// acknowledgement of account authentication request
case 0x2713:
if (RFIFOREST(fd) < 51)
if (RFIFOREST(fd) < 59)
return 0;
{
int account_id = RFIFOL(fd,2);
int login_id1 = RFIFOL(fd,6);
int login_id2 = RFIFOL(fd,10);
bool result = RFIFOB(fd,14);
const char* email = (const char*)RFIFOP(fd,15);
time_t connect_until = (time_t)RFIFOL(fd,55);
// find the session with this account id
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2) );
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) &&
sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 );
if( i < fd_max )
{
if( RFIFOB(fd,6) != 0 ) { // failure
if( result ) { // failure
WFIFOHEAD(i,3);
WFIFOW(i,0) = 0x6c;
WFIFOB(i,2) = 0x42;
WFIFOSET(i,3);
} else { // success
memcpy(sd->email, RFIFOP(fd,7), 40);
memcpy(sd->email, email, 40);
if (e_mail_check(sd->email) == 0)
strncpy(sd->email, "a@a.com", 40); // default e-mail
sd->connect_until_time = (time_t)RFIFOL(fd,47);
sd->connect_until_time = connect_until;
char_auth_ok(i, sd);
}
}
RFIFOSKIP(fd,51);
}
RFIFOSKIP(fd,59);
break;
// Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
@ -3223,12 +3232,12 @@ int parse_char(int fd)
if(session[fd]->flag.eof)
{
if (sd != NULL)
if( sd != NULL && sd->auth )
{
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if (!data || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(99,sd->account_id);
if (data && data->fd == fd)
if( data != NULL && data->fd == fd)
data->fd = -1;
}
do_close(fd);

View File

@ -1710,25 +1710,34 @@ int parse_fromlogin(int fd)
// acknowledgement of account authentication request
case 0x2713:
if (RFIFOREST(fd) < 51)
if (RFIFOREST(fd) < 59)
return 0;
{
int account_id = RFIFOL(fd,2);
int login_id1 = RFIFOL(fd,6);
int login_id2 = RFIFOL(fd,10);
bool result = RFIFOB(fd,14);
const char* email = (const char*)RFIFOP(fd,15);
time_t connect_until = (time_t)RFIFOL(fd,55);
// find the session with this account id
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2) );
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) &&
sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 );
if( i < fd_max )
{
if( RFIFOB(fd,6) != 0 ) { // failure
if( result ) { // failure
WFIFOHEAD(i,3);
WFIFOW(i,0) = 0x6c;
WFIFOB(i,2) = 0x42;
WFIFOSET(i,3);
} else { // success
memcpy(sd->email, RFIFOP(fd,7), 40);
sd->connect_until_time = (time_t)RFIFOL(fd,47);
memcpy(sd->email, email, 40);
sd->connect_until_time = connect_until;
char_auth_ok(i, sd);
}
}
RFIFOSKIP(fd,51);
}
RFIFOSKIP(fd,59);
break;
// acknowledgement of e-mail/limited time request
@ -2855,12 +2864,12 @@ int parse_char(int fd)
if(session[fd]->flag.eof)
{
if (sd != NULL)
if( sd != NULL && sd->auth )
{ // already authed client
struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
if (!data || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(99,sd->account_id);
if (data && data->fd == fd)
if( data != NULL && data->fd == fd)
data->fd = -1;
}
do_close(fd);

View File

@ -270,9 +270,11 @@ int parse_admin(int fd)
WBUFB(buf,6) = 0; // 0: change of statut, 1: ban
WBUFL(buf,7) = statut; // status or final date of a banishment
charif_sendallwos(-1, buf, 11);
/*
for(j = 0; j < AUTH_FIFO_SIZE; j++)
if (auth_fifo[j].account_id == auth_dat[i].account_id)
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
}
auth_dat[i].state = statut;
memcpy(auth_dat[i].error_message, error_message, 20);
@ -363,9 +365,11 @@ int parse_admin(int fd)
if (auth_dat[i].sex != ((sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm'))) {
unsigned char buf[16];
WFIFOL(fd,2) = auth_dat[i].account_id;
/*
for(j = 0; j < AUTH_FIFO_SIZE; j++)
if (auth_fifo[j].account_id == auth_dat[i].account_id)
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
auth_dat[i].sex = (sex == 'S' || sex == 's') ? 2 : (sex == 'M' || sex == 'm');
ShowNotice("'ladmin': Modification of a sex (account: %s, new sex: %c, ip: %s)\n", auth_dat[i].userid, sex, ip);
mmo_auth_sync();
@ -635,9 +639,11 @@ int parse_admin(int fd)
WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment
charif_sendallwos(-1, buf, 11);
/*
for(j = 0; j < AUTH_FIFO_SIZE; j++)
if (auth_fifo[j].account_id == auth_dat[i].account_id)
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
}
auth_dat[i].ban_until_time = timestamp;
mmo_auth_sync();
@ -693,11 +699,13 @@ int parse_admin(int fd)
WBUFB(buf,6) = 1; // 0: change of statut, 1: ban
WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment
charif_sendallwos(-1, buf, 11);
/*
for(j = 0; j < AUTH_FIFO_SIZE; j++)
if (auth_fifo[j].account_id == auth_dat[i].account_id) {
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
break;
}
*/
}
auth_dat[i].ban_until_time = timestamp;
mmo_auth_sync();

View File

@ -79,10 +79,6 @@ struct login_session_data {
char md5key[20];
};
// auth information of incoming clients
struct _auth_fifo auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;
// account database
struct auth_data* auth_dat = NULL;
uint32 auth_num = 0, auth_max = 0;
@ -103,6 +99,21 @@ int level_new_gm = 60;
int parse_admin(int fd);
//-----------------------------------------------------
// Auth database
//-----------------------------------------------------
#define AUTH_TIMEOUT 30000
struct auth_node {
int account_id;
uint32 login_id1;
uint32 login_id2;
uint32 ip;
uint8 sex;
};
static DBMap* auth_db; // int account_id -> struct auth_node*
//-----------------------------------------------------
// Online User Database [Wizputer]
//-----------------------------------------------------
@ -126,11 +137,11 @@ static void* create_online_user(DBKey key, va_list args)
return p;
}
void add_online_user(int char_server, int account_id)
struct online_login_data* add_online_user(int char_server, int account_id)
{
struct online_login_data* p;
if( !login_config.online_check )
return;
return NULL;
p = (struct online_login_data*)idb_ensure(online_db, account_id, create_online_user);
p->char_server = char_server;
if( p->waiting_disconnect != -1 )
@ -138,17 +149,20 @@ void add_online_user(int char_server, int account_id)
delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
p->waiting_disconnect = -1;
}
return p;
}
void remove_online_user(int account_id)
{
struct online_login_data* p;
if( !login_config.online_check )
return;
if( account_id == 99 )
{// reset all to offline
online_db->clear(online_db, NULL); // purge db
p = (struct online_login_data*)idb_get(online_db, account_id);
if( p == NULL )
return;
}
if( p->waiting_disconnect != -1 )
delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
idb_remove(online_db, account_id);
}
@ -159,6 +173,7 @@ static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data
{
p->waiting_disconnect = -1;
remove_online_user(id);
idb_remove(auth_db, id);
}
return 0;
}
@ -1148,28 +1163,6 @@ int mmo_auth(struct mmo_account* account, int fd)
return auth_dat[i].state - 1;
}
if( login_config.online_check )
{
struct online_login_data* data = (struct online_login_data*)idb_get(online_db,auth_dat[i].account_id);
if( data )
{// account is already marked as online!
if( data->char_server > -1 )
{
//Request char servers to kick this account out. [Skotlex]
uint8 buf[8];
ShowNotice("User '%s' is already online - Rejected.\n", auth_dat[i].userid);
WBUFW(buf,0) = 0x2734;
WBUFL(buf,2) = auth_dat[i].account_id;
charif_sendallwos(-1, buf, 6);
if( data->waiting_disconnect == -1 )
data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, auth_dat[i].account_id, 0);
return 3; // Rejected
}
else
; // the client disconnects after doing auth, so can't really kick it... need some form of expiration timer
}
}
ShowNotice("Authentication accepted (account: %s, id: %d, ip: %s)\n", account->userid, auth_dat[i].account_id, ip);
// auth start : time seed
@ -1266,6 +1259,8 @@ int parse_fromchar(int fd)
if( RFIFOREST(fd) < 19 )
return 0;
{
struct auth_node* node;
int account_id = RFIFOL(fd,2);
int login_id1 = RFIFOL(fd,6);
int login_id2 = RFIFOL(fd,10);
@ -1273,42 +1268,29 @@ int parse_fromchar(int fd)
uint32 ip_ = ntohl(RFIFOL(fd,15));
RFIFOSKIP(fd,19);
ARR_FIND( 0, AUTH_FIFO_SIZE, i,
auth_fifo[i].account_id == account_id &&
auth_fifo[i].login_id1 == login_id1 &&
auth_fifo[i].login_id2 == login_id2 &&
auth_fifo[i].sex == sex &&
auth_fifo[i].ip == ip_ &&
auth_fifo[i].delflag == 0 );
if( i == AUTH_FIFO_SIZE || account_id <= 0 )
{// authentication not found
ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
WFIFOHEAD(fd,51);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = 1;
// It is unnecessary to send email
// It is unnecessary to send validity date of the account
WFIFOSET(fd,51);
}
else
node = (struct auth_node*)idb_get(auth_db, account_id);
if( node != NULL &&
node->account_id == account_id &&
node->login_id1 == login_id1 &&
node->login_id2 == login_id2 &&
node->sex == sex &&
node->ip == ip_ )
{// found
time_t connect_until_time;
uint32 connect_until_time;
char email[40];
unsigned int k;
//ShowStatus("Char-server '%s': authentication of the account %d accepted (ip: %s).\n", server[id].name, account_id, ip);
// each auth entry can only be used once
auth_fifo[i].delflag = 1;
idb_remove(auth_db, account_id);
// retrieve email and account expiration time
ARR_FIND( 0, auth_num, k, auth_dat[k].account_id == account_id );
if( k < auth_num )
{
strcpy(email, auth_dat[k].email);
connect_until_time = auth_dat[k].connect_until_time;
connect_until_time = (uint32)auth_dat[k].connect_until_time;
}
else
{
@ -1317,13 +1299,28 @@ int parse_fromchar(int fd)
}
// send ack
WFIFOHEAD(fd,51);
WFIFOHEAD(fd,59);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = 0;
memcpy(WFIFOP(fd, 7), email, 40);
WFIFOL(fd,47) = (unsigned long)connect_until_time;
WFIFOSET(fd,51);
WFIFOL(fd,6) = login_id1;
WFIFOL(fd,10) = login_id2;
WFIFOB(fd,14) = 0;
memcpy(WFIFOP(fd,15), email, 40);
WFIFOL(fd,55) = connect_until_time;
WFIFOSET(fd,59);
}
else
{// authentication not found
ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
WFIFOHEAD(fd,59);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = login_id1;
WFIFOL(fd,10) = login_id2;
WFIFOB(fd,14) = 1;
// It is unnecessary to send email
// It is unnecessary to send validity date of the account
WFIFOSET(fd,59);
}
}
break;
@ -1500,15 +1497,17 @@ int parse_fromchar(int fd)
else {
ShowNotice("Char-server '%s': Status change (account: %d, new status %d, ip: %s).\n", server[id].name, account_id, state, ip);
if (state != 0) {
unsigned char buf[16];
uint8 buf[11];
WBUFW(buf,0) = 0x2731;
WBUFL(buf,2) = account_id;
WBUFB(buf,6) = 0; // 0: change of state, 1: ban
WBUFL(buf,7) = state; // status or final date of a banishment
charif_sendallwos(-1, buf, 11);
/*
ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id );
if( j < AUTH_FIFO_SIZE )
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
}
auth_dat[i].state = state;
// Save
@ -1565,10 +1564,11 @@ int parse_fromchar(int fd)
WBUFB(buf,6) = 1; // 0: change of status, 1: ban
WBUFL(buf,7) = (unsigned int)timestamp; // status or final date of a banishment
charif_sendallwos(-1, buf, 11);
/*
ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id );
if( j < AUTH_FIFO_SIZE )
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
auth_dat[i].ban_until_time = timestamp;
// Save
mmo_auth_sync();
@ -1596,11 +1596,11 @@ int parse_fromchar(int fd)
uint8 sex = ( auth_dat[i].sex == 0 ) ? 1 : 0; // invert sex
auth_dat[i].sex = sex;
ShowNotice("Char-server '%s': Sex change (account: %d, new sex %c, ip: %s).\n", server[id].name, account_id, (sex == 1 ? 'M' : 'F'), ip);
/*
ARR_FIND( 0, AUTH_FIFO_SIZE, j, auth_fifo[j].account_id == account_id );
if( j < AUTH_FIFO_SIZE )
auth_fifo[j].login_id1++; // to avoid reconnection error when come back from map-server (char-server will ask again the authentication)
*/
WBUFW(buf,0) = 0x2723;
WBUFL(buf,2) = account_id;
WBUFB(buf,6) = sex;
@ -1826,6 +1826,144 @@ int lan_subnetcheck(uint32 ip)
return ( i < subnet_count ) ? subnet[i].char_ip : 0;
}
void login_auth_ok(struct mmo_account* account, int fd)
{
uint32 ip = session[fd]->client_addr;
uint8 server_num, n;
uint32 subnet_char_ip;
struct auth_node* node;
int i;
account->level = isGM(account->account_id);
if( account->level < login_config.min_level_to_connect )
{
ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d).\n", login_config.min_level_to_connect, account->userid, account->level);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
return;
}
server_num = 0;
for( i = 0; i < MAX_SERVERS; ++i )
if( session_isValid(server[i].fd) )
server_num++;
if( server_num == 0 )
{// if no char-server, don't send void list of servers, just disconnect the player with proper message
ShowStatus("Connection refused: there is no char-server online (account: %s).\n", account->userid);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
return;
}
if( login_config.online_check )
{
struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id);
if( data )
{// account is already marked as online!
if( data->char_server > -1 )
{// Request char servers to kick this account out. [Skotlex]
uint8 buf[8];
ShowNotice("User '%s' is already online - Rejected.\n", auth_dat[i].userid);
WBUFW(buf,0) = 0x2734;
WBUFL(buf,2) = account->account_id;
charif_sendallwos(-1, buf, 6);
if( data->waiting_disconnect == -1 )
data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 8; // 08 = Server still recognizes your last login
WFIFOSET(fd,3);
return;
}
else
if( data->char_server == -1 )
{// client has authed but did not access char-server yet
// wipe previous session
idb_remove(auth_db, account->account_id);
remove_online_user(account->account_id);
data = NULL;
}
}
}
if( account->level > 0 )
ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account->level, account->userid);
else
ShowStatus("Connection of the account '%s' accepted.\n", account->userid);
WFIFOHEAD(fd,47+32*server_num);
WFIFOW(fd,0) = 0x69;
WFIFOW(fd,2) = 47+32*server_num;
WFIFOL(fd,4) = account->login_id1;
WFIFOL(fd,8) = account->account_id;
WFIFOL(fd,12) = account->login_id2;
WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
//memcpy(WFIFOP(fd,20), account->lastlogin, 24); // in old version, that was for name (not more used)
WFIFOW(fd,44) = 0; // unknown
WFIFOB(fd,46) = account->sex;
for( i = 0, n = 0; i < MAX_SERVERS; ++i )
{
if( !session_isValid(server[i].fd) )
continue;
subnet_char_ip = lan_subnetcheck(ip); // Advanced subnet check [LuzZza]
WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
WFIFOW(fd,47+n*32+26) = server[i].users;
WFIFOW(fd,47+n*32+28) = server[i].maintenance;
WFIFOW(fd,47+n*32+30) = server[i].new_;
n++;
}
WFIFOSET(fd,47+32*server_num);
// create temporary auth entry
CREATE(node, struct auth_node, 1);
node->account_id = account->account_id;
node->login_id1 = account->login_id1;
node->login_id2 = account->login_id2;
node->sex = account->sex;
node->ip = ip;
idb_put(auth_db, account->account_id, node);
if( login_config.online_check )
{
struct online_login_data* data;
// mark client as 'online'
data = add_online_user(-1, account->account_id);
// schedule deletion of this node
data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
}
}
void login_auth_failed(struct mmo_account* account, int fd, int result)
{
WFIFOHEAD(fd,23);
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = (uint8)result;
if( result != 6 )
memset(WFIFOP(fd,3), '\0', 20);
else
{// 6 = Your are Prohibited to log in until %s
char tmpstr[20];
int i = search_account_index(account->userid);
time_t ban_until_time = ( i >= 0 ) ? auth_dat[i].ban_until_time : 0;
strftime(tmpstr, 20, login_config.date_format, localtime(&ban_until_time));
safestrncpy((char*)WFIFOP(fd,3), tmpstr, 20); // ban timestamp goes here
}
WFIFOSET(fd,23);
}
//----------------------------------------------------------------------------------------
// Default packet parsing (normal players or administation/char-server connection requests)
//----------------------------------------------------------------------------------------
@ -1912,97 +2050,9 @@ int parse_login(int fd)
result = mmo_auth(&account, fd);
if( result == -1 )
{ // auth success
int gm_level = isGM(account.account_id);
if( login_config.min_level_to_connect > gm_level )
{
ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d, ip: %s).\n", login_config.min_level_to_connect, account.userid, gm_level, ip);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
}
else
{
uint8 server_num, n;
uint32 subnet_char_ip;
server_num = 0;
for( i = 0; i < MAX_SERVERS; ++i )
if( session_isValid(server[i].fd) )
server_num++;
if( server_num > 0 )
{// if at least 1 char-server
if (gm_level)
ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", gm_level, account.userid);
else
ShowStatus("Connection of the account '%s' accepted.\n", account.userid);
WFIFOHEAD(fd,47+32*server_num);
WFIFOW(fd,0) = 0x69;
WFIFOW(fd,2) = 47+32*server_num;
WFIFOL(fd,4) = account.login_id1;
WFIFOL(fd,8) = account.account_id;
WFIFOL(fd,12) = account.login_id2;
WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
//memcpy(WFIFOP(fd,20), account.lastlogin, 24); // in old version, that was for name (not more used)
WFIFOW(fd,44) = 0; // unknown
WFIFOB(fd,46) = account.sex;
for( i = 0, n = 0; i < MAX_SERVERS; ++i )
{
if( !session_isValid(server[i].fd) )
continue;
subnet_char_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
WFIFOW(fd,47+n*32+26) = server[i].users;
WFIFOW(fd,47+n*32+28) = server[i].maintenance;
WFIFOW(fd,47+n*32+30) = server[i].new_;
n++;
}
WFIFOSET(fd,47+32*server_num);
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
auth_fifo[auth_fifo_pos].account_id = account.account_id;
auth_fifo[auth_fifo_pos].login_id1 = account.login_id1;
auth_fifo[auth_fifo_pos].login_id2 = account.login_id2;
auth_fifo[auth_fifo_pos].sex = account.sex;
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr;
auth_fifo_pos++;
}
else
{// if no char-server, don't send void list of servers, just disconnect the player with proper message
ShowStatus("Connection refused: there is no char-server online (account: %s, ip: %s).\n", account.userid, ip);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
}
}
}
login_auth_ok(&account, fd);
else
{ // auth failed
WFIFOHEAD(fd,23);
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = (uint8)result;
if( result != 6 )
memset(WFIFOP(fd,3), '\0', 20);
else
{// 6 = Your are Prohibited to log in until %s
char tmpstr[20];
time_t ban_until_time;
i = search_account_index(account.userid);
ban_until_time = (i) ? auth_dat[i].ban_until_time : 0;
strftime(tmpstr, 20, login_config.date_format, localtime(&ban_until_time));
safestrncpy((char*)WFIFOP(fd,3), tmpstr, 20); // ban timestamp goes here
}
WFIFOSET(fd,23);
}
login_auth_failed(&account, fd, result);
}
break;
@ -2256,9 +2306,6 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
struct online_login_data *character= (struct online_login_data*)data;
if (character->char_server == -2) //Unknown server.. set them offline
remove_online_user(character->account_id);
else if (character->char_server < 0)
//Free data from players that have not been online for a while.
db_remove(online_db, key);
return 0;
}
@ -2615,6 +2662,7 @@ void do_final(void)
mmo_auth_sync();
online_db->destroy(online_db, NULL);
auth_db->destroy(auth_db, NULL);
if(auth_dat) aFree(auth_dat);
if(gm_account_db) aFree(gm_account_db);
@ -2666,9 +2714,6 @@ int do_init(int argc, char** argv)
srand((unsigned int)time(NULL));
for( i = 0; i < AUTH_FIFO_SIZE; i++ )
auth_fifo[i].delflag = 1;
for( i = 0; i < MAX_SERVERS; i++ )
server[i].fd = -1;
@ -2677,6 +2722,7 @@ int do_init(int argc, char** argv)
add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer");
// Auth init
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_auth_init();
// Read account information.

View File

@ -21,10 +21,9 @@ struct mmo_account {
int account_id;
long login_id1;
long login_id2;
long char_id;
char lastlogin[24];
char sex;
//uint8 level;
uint8 level;
};
struct mmo_char_server {
@ -84,15 +83,4 @@ extern struct auth_data {
struct global_reg account_reg2[ACCOUNT_REG2_NUM]; // account script variables (stored on login server)
} *auth_dat;
// stores auth information of incoming clients
// used during charserver auth validation process
#define AUTH_FIFO_SIZE 256
extern struct _auth_fifo {
int account_id;
uint32 login_id1, login_id2;
uint32 ip;
uint8 sex;
bool delflag;
} auth_fifo[AUTH_FIFO_SIZE];
#endif /* _LOGIN_H_ */

View File

@ -65,16 +65,26 @@ char login_db_userid[256] = "userid";
char login_db_user_pass[256] = "user_pass";
char login_db_level[256] = "level";
//-----------------------------------------------------
struct login_session_data {
uint16 md5keylen;
char md5key[20];
};
// auth information of incoming clients
struct _auth_fifo auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;
//-----------------------------------------------------
// Auth database
//-----------------------------------------------------
#define AUTH_TIMEOUT 30000
struct auth_node {
int account_id;
uint32 login_id1;
uint32 login_id2;
uint32 ip;
uint8 sex;
};
static DBMap* auth_db; // int account_id -> struct auth_node*
//-----------------------------------------------------
// Online User Database [Wizputer]
@ -99,11 +109,11 @@ static void* create_online_user(DBKey key, va_list args)
return p;
}
void add_online_user(int char_server, int account_id)
struct online_login_data* add_online_user(int char_server, int account_id)
{
struct online_login_data* p;
if( !login_config.online_check )
return;
return NULL;
p = (struct online_login_data*)idb_ensure(online_db, account_id, create_online_user);
p->char_server = char_server;
if( p->waiting_disconnect != -1 )
@ -111,27 +121,31 @@ void add_online_user(int char_server, int account_id)
delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
p->waiting_disconnect = -1;
}
return p;
}
void remove_online_user(int account_id)
{
struct online_login_data* p;
if( !login_config.online_check )
return;
if( account_id == 99 )
{// reset all to offline
online_db->clear(online_db, NULL); // purge db
p = (struct online_login_data*)idb_get(online_db, account_id);
if( p == NULL )
return;
}
if( p->waiting_disconnect != -1 )
delete_timer(p->waiting_disconnect, waiting_disconnect_timer);
idb_remove(online_db, account_id);
}
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data)
{
struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id);
if( p != NULL && p->waiting_disconnect == id )
if( p != NULL && p->waiting_disconnect == tid && p->account_id == id )
{
p->waiting_disconnect = -1;
remove_online_user(id);
idb_remove(auth_db, id);
}
return 0;
}
@ -550,28 +564,6 @@ int mmo_auth(struct mmo_account* account, int fd)
return state - 1;
}
if( login_config.online_check )
{
struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id);
if( data )
{// account is already marked as online!
if( data->char_server > -1 )
{// Request char servers to kick this account out. [Skotlex]
uint8 buf[8];
ShowNotice("User '%s' is already online - Rejected.\n", account->userid);
WBUFW(buf,0) = 0x2734;
WBUFL(buf,2) = account->account_id;
charif_sendallwos(-1, buf, 6);
if( data->waiting_disconnect == -1 )
data->waiting_disconnect = add_timer(gettick()+30000, waiting_disconnect_timer, account->account_id, 0);
return 3; // Rejected
}
else
; // the client disconnects after doing auth, so can't really kick it... need some form of expiration timer
}
}
account->login_id1 = rand();
account->login_id2 = rand();
@ -659,6 +651,8 @@ int parse_fromchar(int fd)
if( RFIFOREST(fd) < 19 )
return 0;
{
struct auth_node* node;
int account_id = RFIFOL(fd,2);
int login_id1 = RFIFOL(fd,6);
int login_id2 = RFIFOL(fd,10);
@ -666,32 +660,19 @@ int parse_fromchar(int fd)
uint32 ip_ = ntohl(RFIFOL(fd,15));
RFIFOSKIP(fd,19);
ARR_FIND( 0, AUTH_FIFO_SIZE, i,
auth_fifo[i].account_id == account_id &&
auth_fifo[i].login_id1 == login_id1 &&
auth_fifo[i].login_id2 == login_id2 &&
auth_fifo[i].sex == sex &&
auth_fifo[i].ip == ip_ &&
auth_fifo[i].delflag == 0 );
if( i == AUTH_FIFO_SIZE || account_id <= 0 )
{// authentication not found
ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
WFIFOHEAD(fd,51);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = 1;
// It is unnecessary to send email
// It is unnecessary to send validity date of the account
WFIFOSET(fd,51);
}
else
node = (struct auth_node*)idb_get(auth_db, account_id);
if( node != NULL &&
node->account_id == account_id &&
node->login_id1 == login_id1 &&
node->login_id2 == login_id2 &&
node->sex == sex &&
node->ip == ip_ )
{// found
uint32 connect_until_time;
char email[40];
// each auth entry can only be used once
auth_fifo[i].delflag = 1;
idb_remove(auth_db, account_id);
// retrieve email and account expiration time
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `email`,`connect_until` FROM `%s` WHERE `%s`='%d'", login_db, login_db_account_id, account_id) )
@ -715,13 +696,28 @@ int parse_fromchar(int fd)
}
// send ack
WFIFOHEAD(fd,51);
WFIFOHEAD(fd,59);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = 0;
memcpy(WFIFOP(fd, 7), email, 40);
WFIFOL(fd,47) = connect_until_time;
WFIFOSET(fd,51);
WFIFOL(fd,6) = login_id1;
WFIFOL(fd,10) = login_id2;
WFIFOB(fd,14) = 0;
memcpy(WFIFOP(fd,15), email, 40);
WFIFOL(fd,55) = connect_until_time;
WFIFOSET(fd,59);
}
else
{// authentication not found
ShowStatus("Char-server '%s': authentication of the account %d REFUSED (ip: %s).\n", server[id].name, account_id, ip);
WFIFOHEAD(fd,59);
WFIFOW(fd,0) = 0x2713;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = login_id1;
WFIFOL(fd,10) = login_id2;
WFIFOB(fd,14) = 1;
// It is unnecessary to send email
// It is unnecessary to send validity date of the account
WFIFOSET(fd,59);
}
}
break;
@ -1191,12 +1187,222 @@ int login_ip_ban_check(uint32 ip)
return 1;
}
void login_auth_ok(struct mmo_account* account, int fd)
{
char esc_userid[NAME_LENGTH*2+1];
uint32 ip = session[fd]->client_addr;
uint8 server_num, n;
uint32 subnet_char_ip;
struct auth_node* node;
int i;
Sql_EscapeStringLen(sql_handle, esc_userid, account->userid, strlen(account->userid));
if( account->level < login_config.min_level_to_connect )
{
ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d).\n", login_config.min_level_to_connect, account->userid, account->level);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
return;
}
server_num = 0;
for( i = 0; i < MAX_SERVERS; ++i )
if( session_isValid(server[i].fd) )
server_num++;
if( server_num == 0 )
{// if no char-server, don't send void list of servers, just disconnect the player with proper message
ShowStatus("Connection refused: there is no char-server online (account: %s).\n", account->userid);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
return;
}
if( login_config.online_check )
{
struct online_login_data* data = (struct online_login_data*)idb_get(online_db, account->account_id);
if( data )
{// account is already marked as online!
if( data->char_server > -1 )
{// Request char servers to kick this account out. [Skotlex]
uint8 buf[6];
ShowNotice("User '%s' is already online - Rejected.\n", account->userid);
WBUFW(buf,0) = 0x2734;
WBUFL(buf,2) = account->account_id;
charif_sendallwos(-1, buf, 6);
if( data->waiting_disconnect == -1 )
data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 8; // 08 = Server still recognizes your last login
WFIFOSET(fd,3);
return;
}
else
if( data->char_server == -1 )
{// client has authed but did not access char-server yet
// wipe previous session
idb_remove(auth_db, account->account_id);
remove_online_user(account->account_id);
data = NULL;
}
}
}
if( login_config.log_login && SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s','100', 'login ok')", loginlog_db, ip, esc_userid) )
Sql_ShowDebug(sql_handle);
if( account->level > 0 )
ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account->level, account->userid);
else
ShowStatus("Connection of the account '%s' accepted.\n", account->userid);
WFIFOHEAD(fd,47+32*server_num);
WFIFOW(fd,0) = 0x69;
WFIFOW(fd,2) = 47+32*server_num;
WFIFOL(fd,4) = account->login_id1;
WFIFOL(fd,8) = account->account_id;
WFIFOL(fd,12) = account->login_id2;
WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
//memcpy(WFIFOP(fd,20), account->lastlogin, 24); // in old version, that was for name (not more used)
WFIFOW(fd,44) = 0; // unknown
WFIFOB(fd,46) = account->sex;
for( i = 0, n = 0; i < MAX_SERVERS; ++i )
{
if( !session_isValid(server[i].fd) )
continue;
subnet_char_ip = lan_subnetcheck(ip); // Advanced subnet check [LuzZza]
WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
WFIFOW(fd,47+n*32+26) = server[i].users;
WFIFOW(fd,47+n*32+28) = server[i].maintenance;
WFIFOW(fd,47+n*32+30) = server[i].new_;
n++;
}
WFIFOSET(fd,47+32*server_num);
// create temporary auth entry
CREATE(node, struct auth_node, 1);
node->account_id = account->account_id;
node->login_id1 = account->login_id1;
node->login_id2 = account->login_id2;
node->sex = account->sex;
node->ip = ip;
idb_put(auth_db, account->account_id, node);
if( login_config.online_check )
{
struct online_login_data* data;
// mark client as 'online'
data = add_online_user(-1, account->account_id);
// schedule deletion of this node
data->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, waiting_disconnect_timer, account->account_id, 0);
}
}
void login_auth_failed(struct mmo_account* account, int fd, int result)
{
char esc_userid[NAME_LENGTH*2+1];
uint32 ip = session[fd]->client_addr;
Sql_EscapeStringLen(sql_handle, esc_userid, account->userid, strlen(account->userid));
if (login_config.log_login)
{
const char* error;
switch( result ) {
case 0: error = "Unregistered ID."; break; // 0 = Unregistered ID
case 1: error = "Incorrect Password."; break; // 1 = Incorrect Password
case 2: error = "Account Expired."; break; // 2 = This ID is expired
case 3: error = "Rejected from server."; break; // 3 = Rejected from Server
case 4: error = "Blocked by GM."; break; // 4 = You have been blocked by the GM Team
case 5: error = "Not latest game EXE."; break; // 5 = Your Game's EXE file is not the latest version
case 6: error = "Banned."; break; // 6 = Your are Prohibited to log in until %s
case 7: error = "Server Over-population."; break; // 7 = Server is jammed due to over populated
case 8: error = "Account limit from company"; break; // 8 = No more accounts may be connected from this company
case 9: error = "Ban by DBA"; break; // 9 = MSI_REFUSE_BAN_BY_DBA
case 10: error = "Email not confirmed"; break; // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED
case 11: error = "Ban by GM"; break; // 11 = MSI_REFUSE_BAN_BY_GM
case 12: error = "Working in DB"; break; // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK
case 13: error = "Self Lock"; break; // 13 = MSI_REFUSE_SELF_LOCK
case 14: error = "Not Permitted Group"; break; // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP
case 15: error = "Not Permitted Group"; break; // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP
case 99: error = "Account gone."; break; // 99 = This ID has been totally erased
case 100: error = "Login info remains."; break; // 100 = Login information remains at %s
case 101: error = "Hacking investigation."; break; // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information
case 102: error = "Bug investigation."; break; // 102 = This account has been temporarily prohibited from login due to a bug-related investigation
case 103: error = "Deleting char."; break; // 103 = This character is being deleted. Login is temporarily unavailable for the time being
case 104: error = "Deleting spouse char."; break; // 104 = This character is being deleted. Login is temporarily unavailable for the time being
default : error = "Unknown Error."; break;
}
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s', '%d','login failed : %s')", loginlog_db, ip, esc_userid, result, error) )
Sql_ShowDebug(sql_handle);
}
if( result == 1 && login_config.dynamic_pass_failure_ban && login_config.log_login ) // failed password
{
unsigned long failures = 0;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `ip` = '%u' AND `rcode` = '1' AND `time` > NOW() - INTERVAL %d MINUTE",
loginlog_db, ip, login_config.dynamic_pass_failure_ban_interval) )// how many times failed account? in one ip.
Sql_ShowDebug(sql_handle);
//check query result
if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
failures = strtoul(data, NULL, 10);
Sql_FreeResult(sql_handle);
}
if( failures >= login_config.dynamic_pass_failure_ban_limit )
{
uint8* p = (uint8*)&ip;
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban: %s')", p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration, esc_userid) )
Sql_ShowDebug(sql_handle);
}
}
WFIFOHEAD(fd,23);
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = (uint8)result;
if( result != 6 )
memset(WFIFOP(fd,3), '\0', 20);
else
{// 6 = Your are Prohibited to log in until %s
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ban_until` FROM `%s` WHERE `%s` = %s '%s'", login_db, login_db_userid, (login_config.case_sensitive ? "BINARY" : ""), esc_userid) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
time_t ban_until_time;
Sql_GetData(sql_handle, 0, &data, NULL);
ban_until_time = (time_t)strtoul(data, NULL, 10);
Sql_FreeResult(sql_handle);
strftime((char*)WFIFOP(fd,3), 20, login_config.date_format, localtime(&ban_until_time));
}
}
WFIFOSET(fd,23);
}
//----------------------------------------------------------------------------------------
// Default packet parsing (normal players or administation/char-server connection requests)
//----------------------------------------------------------------------------------------
int parse_login(int fd)
{
char esc_userid[NAME_LENGTH*2+1];// escaped username
struct mmo_account account;
int result, i;
uint32 ipl;
@ -1272,165 +1478,13 @@ int parse_login(int fd)
RFIFOSKIP(fd,packet_len);
account.passwdenc = (command == 0x01dd) ? PASSWORDENC : 0;
Sql_EscapeStringLen(sql_handle, esc_userid, account.userid, strlen(account.userid));
result = mmo_auth(&account, fd);
if( result == -1 )
{ // auth success
if( login_config.min_level_to_connect > account.level )
{
ShowStatus("Connection refused: the minimum GM level for connection is %d (account: %s, GM level: %d, ip: %s).\n", login_config.min_level_to_connect, account.userid, account.level, ip);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
}
else
{
uint8 server_num, n;
uint32 subnet_char_ip;
server_num = 0;
for( i = 0; i < MAX_SERVERS; ++i )
if( session_isValid(server[i].fd) )
server_num++;
if( server_num > 0 )
{// if at least 1 char-server
if( login_config.log_login && SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s','100', 'login ok')", loginlog_db, ipl, esc_userid) )
Sql_ShowDebug(sql_handle);
if( account.level )
ShowStatus("Connection of the GM (level:%d) account '%s' accepted.\n", account.level, account.userid);
else
ShowStatus("Connection of the account '%s' accepted.\n", account.userid);
WFIFOHEAD(fd,47+32*server_num);
WFIFOW(fd,0) = 0x69;
WFIFOW(fd,2) = 47+32*server_num;
WFIFOL(fd,4) = account.login_id1;
WFIFOL(fd,8) = account.account_id;
WFIFOL(fd,12) = account.login_id2;
WFIFOL(fd,16) = 0; // in old version, that was for ip (not more used)
//memcpy(WFIFOP(fd,20), account.lastlogin, 24); // in old version, that was for name (not more used)
WFIFOW(fd,44) = 0; // unknown
WFIFOB(fd,46) = account.sex;
for( i = 0, n = 0; i < MAX_SERVERS; ++i )
{
if( !session_isValid(server[i].fd) )
continue;
subnet_char_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
WFIFOL(fd,47+n*32) = htonl((subnet_char_ip) ? subnet_char_ip : server[i].ip);
WFIFOW(fd,47+n*32+4) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
memcpy(WFIFOP(fd,47+n*32+6), server[i].name, 20);
WFIFOW(fd,47+n*32+26) = server[i].users;
WFIFOW(fd,47+n*32+28) = server[i].maintenance;
WFIFOW(fd,47+n*32+30) = server[i].new_;
n++;
}
WFIFOSET(fd,47+32*server_num);
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
auth_fifo[auth_fifo_pos].account_id = account.account_id;
auth_fifo[auth_fifo_pos].login_id1 = account.login_id1;
auth_fifo[auth_fifo_pos].login_id2 = account.login_id2;
auth_fifo[auth_fifo_pos].sex = account.sex;
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr;
auth_fifo_pos++;
}
else
{// if no char-server, don't send void list of servers, just disconnect the player with proper message
ShowStatus("Connection refused: there is no char-server online (account: %s, ip: %s).\n", account.userid, ip);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
}
}
}
login_auth_ok(&account, fd);
else
{ // auth failed
if (login_config.log_login)
{
const char* error;
switch( result ) {
case 0: error = "Unregistered ID."; break; // 0 = Unregistered ID
case 1: error = "Incorrect Password."; break; // 1 = Incorrect Password
case 2: error = "Account Expired."; break; // 2 = This ID is expired
case 3: error = "Rejected from server."; break; // 3 = Rejected from Server
case 4: error = "Blocked by GM."; break; // 4 = You have been blocked by the GM Team
case 5: error = "Not latest game EXE."; break; // 5 = Your Game's EXE file is not the latest version
case 6: error = "Banned."; break; // 6 = Your are Prohibited to log in until %s
case 7: error = "Server Over-population."; break; // 7 = Server is jammed due to over populated
case 8: error = "Account limit from company"; break; // 8 = No more accounts may be connected from this company
case 9: error = "Ban by DBA"; break; // 9 = MSI_REFUSE_BAN_BY_DBA
case 10: error = "Email not confirmed"; break; // 10 = MSI_REFUSE_EMAIL_NOT_CONFIRMED
case 11: error = "Ban by GM"; break; // 11 = MSI_REFUSE_BAN_BY_GM
case 12: error = "Working in DB"; break; // 12 = MSI_REFUSE_TEMP_BAN_FOR_DBWORK
case 13: error = "Self Lock"; break; // 13 = MSI_REFUSE_SELF_LOCK
case 14: error = "Not Permitted Group"; break; // 14 = MSI_REFUSE_NOT_PERMITTED_GROUP
case 15: error = "Not Permitted Group"; break; // 15 = MSI_REFUSE_NOT_PERMITTED_GROUP
case 99: error = "Account gone."; break; // 99 = This ID has been totally erased
case 100: error = "Login info remains."; break; // 100 = Login information remains at %s
case 101: error = "Hacking investigation."; break; // 101 = Account has been locked for a hacking investigation. Please contact the GM Team for more information
case 102: error = "Bug investigation."; break; // 102 = This account has been temporarily prohibited from login due to a bug-related investigation
case 103: error = "Deleting char."; break; // 103 = This character is being deleted. Login is temporarily unavailable for the time being
case 104: error = "Deleting spouse char."; break; // 104 = This character is being deleted. Login is temporarily unavailable for the time being
default : error = "Unknown Error."; break;
}
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT DELAYED INTO `%s`(`time`,`ip`,`user`,`rcode`,`log`) VALUES (NOW(), '%u', '%s', '%d','login failed : %s')", loginlog_db, ipl, esc_userid, result, error) )
Sql_ShowDebug(sql_handle);
}
if( result == 1 && login_config.dynamic_pass_failure_ban && login_config.log_login ) // failed password
{
unsigned long failures = 0;
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT count(*) FROM `%s` WHERE `ip` = '%u' AND `rcode` = '1' AND `time` > NOW() - INTERVAL %d MINUTE",
loginlog_db, ipl, login_config.dynamic_pass_failure_ban_interval) )// how many times failed account? in one ip.
Sql_ShowDebug(sql_handle);
//check query result
if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
failures = strtoul(data, NULL, 10);
Sql_FreeResult(sql_handle);
}
if( failures >= login_config.dynamic_pass_failure_ban_limit )
{
uint8* p = (uint8*)&ipl;
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ipbanlist`(`list`,`btime`,`rtime`,`reason`) VALUES ('%u.%u.%u.*', NOW() , NOW() + INTERVAL %d MINUTE ,'Password error ban: %s')", p[3], p[2], p[1], login_config.dynamic_pass_failure_ban_duration, esc_userid) )
Sql_ShowDebug(sql_handle);
}
}
WFIFOHEAD(fd,23);
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = (uint8)result;
if( result != 6 )
memset(WFIFOP(fd,3), '\0', 20);
else
{// 6 = Your are Prohibited to log in until %s
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ban_until` FROM `%s` WHERE `%s` = %s '%s'", login_db, login_db_userid, (login_config.case_sensitive ? "BINARY" : ""), esc_userid) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
time_t ban_until_time;
Sql_GetData(sql_handle, 0, &data, NULL);
ban_until_time = (time_t)strtoul(data, NULL, 10);
Sql_FreeResult(sql_handle);
strftime((char*)WFIFOP(fd,3), 20, login_config.date_format, localtime(&ban_until_time));
}
}
WFIFOSET(fd,23);
}
login_auth_failed(&account, fd, result);
}
break;
@ -1466,6 +1520,7 @@ int parse_login(int fd)
if (RFIFOREST(fd) < 86)
return 0;
{
char esc_userid[NAME_LENGTH*2+1];
char server_name[20];
char esc_server_name[20*2+1];
uint32 server_ip;
@ -1598,9 +1653,6 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
struct online_login_data *character= (struct online_login_data*)data;
if (character->char_server == -2) //Unknown server.. set them offline
remove_online_user(character->account_id);
else if (character->char_server < 0)
//Free data from players that have not been online for a while.
db_remove(online_db, key);
return 0;
}
@ -1846,6 +1898,7 @@ void do_final(void)
mmo_db_close();
online_db->destroy(online_db, NULL);
auth_db->destroy(auth_db, NULL);
if(gm_account_db) aFree(gm_account_db);
@ -1890,9 +1943,6 @@ int do_init(int argc, char** argv)
srand((unsigned int)time(NULL));
for( i = 0; i < AUTH_FIFO_SIZE; i++ )
auth_fifo[i].delflag = 1;
for( i = 0; i < MAX_SERVERS; i++ )
server[i].fd = -1;
@ -1901,6 +1951,7 @@ int do_init(int argc, char** argv)
add_timer_func_list(waiting_disconnect_timer, "waiting_disconnect_timer");
// Auth init
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
mmo_auth_sqldb_init();
// Read account information.

View File

@ -22,7 +22,6 @@ struct mmo_account {
int account_id;
long login_id1;
long login_id2;
int char_id;
char lastlogin[24];
int sex;
uint8 level;
@ -65,15 +64,4 @@ extern struct Login_Config {
} login_config;
// stores auth information of incoming clients
// used during charserver auth validation process
#define AUTH_FIFO_SIZE 256
extern struct _auth_fifo {
int account_id;
uint32 login_id1, login_id2;
uint32 ip;
uint8 sex;
bool delflag;
} auth_fifo[AUTH_FIFO_SIZE];
#endif /* _LOGIN_SQL_H_ */