diff --git a/src/map/unit.c b/src/map/unit.c index fdd0bf9952..a9639eee7a 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -802,8 +802,7 @@ void unit_run_hit(struct block_list *bl, struct status_change *sc, struct map_se * @param sd: Required only when using SC_WUGDASH * @return true: Success (Finished running) false: Fail (Hit an object/Couldn't run) */ -bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type type) -{ +bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type type) { struct status_change *sc; short to_x, to_y, dir_x, dir_y; int i; @@ -812,7 +811,7 @@ bool unit_run(struct block_list *bl, struct map_session_data *sd, enum sc_type t sc = status_get_sc(bl); - if (!(sc && sc->data[SC_RUN])) + if (!(sc && sc->data[type])) return false; if (!unit_can_move(bl)) { @@ -904,7 +903,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool if(ud == NULL) return 0; - unit_stop_walking(bl,1); + unit_stop_walking(bl, 1); unit_stop_attack(bl); if( checkpath && (map_getcell(bl->m,dst_x,dst_y,CELL_CHKNOPASS) || !path_search(NULL,bl->m,bl->x,bl->y,dst_x,dst_y,easy,CELL_CHKNOREACH)) ) @@ -919,12 +918,12 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool dx = dst_x - bl->x; dy = dst_y - bl->y; - map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, sd?BL_ALL:BL_PC, bl); + map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, (sd ? BL_ALL : BL_PC), bl); map_moveblock(bl, dst_x, dst_y, gettick()); ud->walktimer = CLIF_WALK_TIMER; // Arbitrary non-INVALID_TIMER value to make the clif code send walking packets - map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, sd?BL_ALL:BL_PC, bl); + map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, (sd ? BL_ALL : BL_PC), bl); ud->walktimer = INVALID_TIMER; if(sd) { @@ -932,14 +931,14 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool npc_touchnext_areanpc(sd,false); if(map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC)) { - npc_touch_areanpc(sd,bl->m,bl->x,bl->y); + npc_touch_areanpc(sd, bl->m, bl->x, bl->y); if (bl->prev == NULL) // Script could have warped char, abort remaining of the function. return 0; } else sd->areanpc_id=0; - if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ){ + if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) { // Check if pet needs to be teleported. [Skotlex] int flag = 0; struct block_list* pbl = &sd->pd->bl; @@ -965,7 +964,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool * @param dir: Direction (0-7) * @return 0 */ -int unit_setdir(struct block_list *bl,unsigned char dir) +int unit_setdir(struct block_list *bl, unsigned char dir) { struct unit_data *ud; @@ -1797,7 +1796,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui casttime = 0; if(!ud->state.running) // Need TK_RUN or WUGDASH handler to be done before that, see bugreport:6026 - unit_stop_walking(src,1);// Even though this is not how official works but this will do the trick. bugreport:6829 + unit_stop_walking(src, 1); // Even though this is not how official works but this will do the trick. bugreport:6829 // In official this is triggered even if no cast time. clif_skillcasting(src, src->id, target_id, 0,0, skill_id, skill_get_ele(skill_id, skill_lv), casttime);