diff --git a/src/map/skill.c b/src/map/skill.c index 2c7fe094d0..dece786049 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8010,8 +8010,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; case TF_BACKSLIDING: //This is the correct implementation as per packet logging information. [Skotlex] - if (skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),BLOWN_IGNORE_NO_KNOCKBACK)) - clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),BLOWN_IGNORE_NO_KNOCKBACK|BLOWN_DONT_SEND_PACKET); + clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); + clif_blown(src); // Always blow, otherwise it shows a casting animation. [Lemongrass] break; case TK_HIGHJUMP: