* Moved RE coordinates of Bullet/Magazine Dealers in Izlude, bugreport:6410
* Added "favorite" column to main.sql file, bugreport:6425 (sql-files\main.sql) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= rAthena dev team
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//===== Current Version: =====================================
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//= 1.4
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//= 1.5
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@ -15,11 +15,13 @@
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//= 1.2a Optimized. Please, ommit extra NPC names [Lupus]
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//= 1.3 Updated to match AEGIS script. [Kisuka]
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//= 1.4 Updated to match AEGIS script again. [Masao]
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//= 1.5 Moved Izlude duplicate to pre-re/re paths. [Euphy]
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//============================================================
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izlude,171,127,3 script Magazine Dealer Kenny::mdk 83,{
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alberta,118,157,3 script Magazine Dealer Tonny::mdk 83,{
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set .n$, compare(strnpcinfo(1),"Tonny")?"[Tonny]":"[Kenny]";
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if(BaseJob == Job_Gunslinger) {
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mes "[Kenny]";
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mes .n$;
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mes "Welcome to my Magazine Shop.";
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mes "As you may know, large numbers";
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mes "of bullets can be carried more";
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@ -36,7 +38,7 @@ izlude,171,127,3 script Magazine Dealer Kenny::mdk 83,{
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case 7: callfunc "Func_Casing",13202,12150; break;
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case 8: callfunc "Func_Casing",13201,12151; break;
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case 9:
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mes "[Kenny]";
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mes .n$;
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mes "Well, if you ever find";
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mes "that you have too many";
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mes "bullets, come and see me.";
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@ -45,7 +47,7 @@ izlude,171,127,3 script Magazine Dealer Kenny::mdk 83,{
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close;
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}
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}
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mes "[Kenny]";
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mes .n$;
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mes "Welcome to my shop.";
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mes "Here, I provide Magazines";
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mes "and Cartridges for Gunslingers.";
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@ -53,7 +55,7 @@ izlude,171,127,3 script Magazine Dealer Kenny::mdk 83,{
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mes "my services would be of any";
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mes "use to you, adventurer.";
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next;
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mes "[Kenny]";
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mes .n$;
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mes "Eh, but if you happen to";
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mes "know any Gunslingers, send";
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mes "them my way. You can never";
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@ -62,18 +64,18 @@ izlude,171,127,3 script Magazine Dealer Kenny::mdk 83,{
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}
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function script Func_Casing {
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mes "[Kenny]";
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mes .n$;
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mes "Now, you can trade";
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mes "500 "+getitemname(getarg(0))+"s";
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mes "and 500 zeny for 1 "+getitemname(getarg(1))+", so make sure";
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mes "you have sufficient bullets";
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mes "and zeny for this exchange.";
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next;
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mes "[Kenny]";
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mes .n$;
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mes "You can exchange 500 "+getitemname(getarg(0))+"s and 500 zeny";
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mes "with 1 "+getitemname(getarg(1))+".";
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next;
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mes "[Kenny]";
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mes .n$;
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mes "Remember that I can't give";
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mes "you more than 50 Magazines";
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mes "at a time. Now please enter";
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@ -82,7 +84,7 @@ function script Func_Casing {
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next;
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input .@amount;
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if(.@amount > 50 || .@amount == 0) {
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mes "[Kenny]";
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mes .n$;
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mes "Hey, I can't give you";
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mes "that many Magazines.";
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mes "Please try again, and";
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@ -93,7 +95,7 @@ function script Func_Casing {
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if (countitem(getarg(0)) >= (500*.@amount)) {
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if (Zeny >= (500*.@amount)) {
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if (checkweight(getarg(1),.@amount) == 0) {
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mes "[Kenny]";
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mes .n$;
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mes "Hey, you've got a lot";
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mes "of junk crammed in your";
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mes "Inventory. Free up some";
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@ -102,7 +104,7 @@ function script Func_Casing {
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mes "some Magazines later, okay?";
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close;
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}else{
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mes "[Kenny]";
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mes .n$;
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mes "Alright, here are";
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mes "your Magazines. Thanks";
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mes "for visiting my shop, and";
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@ -114,7 +116,7 @@ function script Func_Casing {
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close;
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}
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}else{
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mes "[Kenny]";
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mes .n$;
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mes "Sorry, but you don't";
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mes "have enough zeny for";
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mes "this Magazine exchange.";
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@ -124,7 +126,7 @@ function script Func_Casing {
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close;
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}
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}else{
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mes "[Kenny]";
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mes .n$;
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mes "Sorry, but you don't";
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mes "have enough bullets for";
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mes "this Magazine exchange.";
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@ -134,5 +136,3 @@ function script Func_Casing {
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close;
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}
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}
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alberta,118,157,3 duplicate(mdk) Magazine Dealer Tonny 83
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@ -16,6 +16,7 @@
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//= 1.3 Fixed [Playtester] Optimized. Got rid of @vars [Lupus]
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//= 1.4 Updated to match AEGIS script. [Kisuka]
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//= 1.5 Updated to match AEGIS script again. [Masao]
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//= 1.6 Moved Izlude duplicate to pre-re/re paths. [Euphy]
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//============================================================
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alberta,118,160,3 script Bullet Dealer Tony#alb::bdt 86,{
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@ -122,5 +123,3 @@ function script Bullet_Trade {
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close;
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}
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}
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izlude,171,133,3 duplicate(bdt) Bullet Dealer Tony#iz 86
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@ -12,7 +12,7 @@
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//= Misc. Message Boards for:
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//= - Prontera
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//= - Morroc
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//- - Geffen
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//= - Geffen
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//= - Al De Baran
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//= - Izlude
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//= - Alberta
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@ -23,7 +23,7 @@
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//= 1.4 Rescripted to Aegis 10.3 standard. [L0ne_W0lf]
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//= 1.5 Removed a duplicate related to the Sign Quest. [SinSloth]
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//= 1.5 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
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//= 1.6 COmmented out conflicting npcs. (bugreport:4093) [L0ne_W0lf]
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//= 1.6 Commented out conflicting npcs. (bugreport:4093) [L0ne_W0lf]
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//============================================================
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// Prontera
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@ -3,13 +3,14 @@
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//===== By: ==================================================
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//= Daegaladh
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//===== Current Version: =====================================
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//= 1.0
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//= 1.1
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= Izlude town NPCs
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//===== Additional Comments: =================================
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//= 1.0 First Version.
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//= 1.1 Added bullet NPC duplicates. [Euphy]
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//============================================================
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izlude,201,181,2 duplicate(Sailor_izlude) Sailor#izlude 100
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@ -21,3 +22,5 @@ izlude,150,143,2 duplicate(Kylick_izlude) Kylick#izlude 97
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izlude,56,126,2 duplicate(Red_izlude) Red#izlude 85
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izlude,58,126,2 duplicate(Cebalis_izlude) Cebalis#izlude 98
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izlude,124,178,2 duplicate(Soldier_izlude) Soldier#izlude 105
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izlude,171,133,3 duplicate(bdt) Bullet Dealer Tony#iz 86
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izlude,171,127,3 duplicate(mdk) Magazine Dealer Kenny 83
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@ -8,7 +8,7 @@
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//= rAthena SVN
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//===== Description: =========================================
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//= [Official Conversion]
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//= God Item SE Creation scipt (Asprika & Brynhild)
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//= God Item SE Creation script (Asprika & Brynhild)
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//===== Additional Comments: =================================
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//= 0.x Previous author: L0ne_W0lf
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//= 1.0 Merged Okolnir. [Joseph]
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//===== By: ==================================================
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//= Masao
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//===== Current Version: =====================================
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//= 1.0
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//= 1.1
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//= 1.0 First Version. Still missing many new NPC's and
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//= their dialogues. [Masao]
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//= 1.1 Added bullet NPC duplicates. [Euphy]
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//============================================================
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izlude,197,205,1 duplicate(Sailor_izlude) Sailor#izlude 100
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@ -22,6 +23,8 @@ izlude,141,185,4 duplicate(Kylick_izlude) Kylick#izlude 97
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izlude,56,156,2 duplicate(Red_izlude) Red#izlude 85
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izlude,58,156,2 duplicate(Cebalis_izlude) Cebalis#izlude 98
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izlude,165,156,2 duplicate(Soldier_izlude) Soldier#izlude 105
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izlude,158,130,3 duplicate(bdt) Bullet Dealer Tony#iz 86
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izlude,155,132,3 duplicate(mdk) Magazine Dealer Kenny 83
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izlude,147,131,6 script Blacksmith#izlude 726,{
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end;
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@ -400,6 +400,7 @@ CREATE TABLE IF NOT EXISTS `inventory` (
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`card2` smallint(11) NOT NULL default '0',
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`card3` smallint(11) NOT NULL default '0',
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`expire_time` int(11) unsigned NOT NULL default '0',
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`favorite` tinyint(3) unsigned NOT NULL default '0',
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PRIMARY KEY (`id`),
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KEY `char_id` (`char_id`)
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) ENGINE=MyISAM;
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