diff --git a/db/re/item_combos.yml b/db/re/item_combos.yml index a92d078d22..6e12a31592 100644 --- a/db/re/item_combos.yml +++ b/db/re/item_combos.yml @@ -34173,3 +34173,526 @@ Body: bonus bMatkRate,15; bonus2 bSkillAtk,"SC_TRIANGLESHOT",70; } + - Combos: + - Combo: + - S_DK_Armor # 24800 + - S_Master_Shield # 24793 + - Combo: + - S_DK_Shoes # 24801 + - S_Master_Shield # 24793 + - Combo: + - S_DK_Earring # 24802 + - S_Master_Weapon # 24792 + - Combo: + - S_DK_Pendant # 24803 + - S_Master_Weapon # 24792 + - Combo: + - S_IG_Armor # 24804 + - S_Master_Shield # 24793 + - Combo: + - S_IG_Shoes # 24805 + - S_Master_Shield # 24793 + - Combo: + - S_IG_Earring # 24806 + - S_Master_Weapon # 24792 + - Combo: + - S_IG_Pendant # 24807 + - S_Master_Weapon # 24792 + - Combo: + - S_SHC_Armor # 24808 + - S_Master_Shield # 24793 + - Combo: + - S_SHC_Shoes # 24809 + - S_Master_Shield # 24793 + - Combo: + - S_SHC_Earring # 24810 + - S_Master_Weapon # 24792 + - Combo: + - S_SHC_Pendant # 24811 + - S_Master_Weapon # 24792 + - Combo: + - S_ABC_Armor # 24812 + - S_Master_Shield # 24793 + - Combo: + - S_ABC_Shoes # 24813 + - S_Master_Shield # 24793 + - Combo: + - S_ABC_Earring # 24814 + - S_Master_Weapon # 24792 + - Combo: + - S_ABC_Pendant # 24815 + - S_Master_Weapon # 24792 + - Combo: + - S_CD_Armor # 24816 + - S_Master_Shield # 24793 + - Combo: + - S_CD_Shoes # 24817 + - S_Master_Shield # 24793 + - Combo: + - S_CD_Earring # 24818 + - S_Master_Weapon # 24792 + - Combo: + - S_CD_Pendant # 24819 + - S_Master_Weapon # 24792 + - Combo: + - S_IQ_Armor # 24820 + - S_Master_Shield # 24793 + - Combo: + - S_IQ_Shoes # 24821 + - S_Master_Shield # 24793 + - Combo: + - S_IQ_Earring # 24822 + - S_Master_Weapon # 24792 + - Combo: + - S_IQ_Pendant # 24823 + - S_Master_Weapon # 24792 + - Combo: + - S_MT_Armor # 24824 + - S_Master_Shield # 24793 + - Combo: + - S_MT_Shoes # 24825 + - S_Master_Shield # 24793 + - Combo: + - S_MT_Earring # 24826 + - S_Master_Weapon # 24792 + - Combo: + - S_MT_Pendant # 24827 + - S_Master_Weapon # 24792 + - Combo: + - S_BO_Armor # 24828 + - S_Master_Shield # 24793 + - Combo: + - S_BO_Shoes # 24829 + - S_Master_Shield # 24793 + - Combo: + - S_BO_Earring # 24830 + - S_Master_Weapon # 24792 + - Combo: + - S_BO_Pendant # 24831 + - S_Master_Weapon # 24792 + - Combo: + - S_WH_Armor # 24832 + - S_Master_Shield # 24793 + - Combo: + - S_WH_Shoes # 24833 + - S_Master_Shield # 24793 + - Combo: + - S_WH_Earring # 24834 + - S_Master_Weapon # 24792 + - Combo: + - S_WH_Pendant # 24835 + - S_Master_Weapon # 24792 + - Combo: + - S_TR_Armor # 24836 + - S_Master_Shield # 24793 + - Combo: + - S_TR_Shoes # 24837 + - S_Master_Shield # 24793 + - Combo: + - S_TR_Earring # 24838 + - S_Master_Weapon # 24792 + - Combo: + - S_TR_Pendant # 24839 + - S_Master_Weapon # 24792 + - Combo: + - S_AG_Armor # 24840 + - S_Master_Shield # 24793 + - Combo: + - S_AG_Shoes # 24841 + - S_Master_Shield # 24793 + - Combo: + - S_AG_Earring # 24842 + - S_Master_Weapon # 24792 + - Combo: + - S_AG_Pendant # 24843 + - S_Master_Weapon # 24792 + - Combo: + - S_EM_Armor # 24844 + - S_Master_Shield # 24793 + - Combo: + - S_EM_Shoes # 24845 + - S_Master_Shield # 24793 + - Combo: + - S_EM_Earring # 24846 + - S_Master_Weapon # 24792 + - Combo: + - S_EM_Pendant # 24847 + - S_Master_Weapon # 24792 + - Combo: + - S_NW_Armor # 24848 + - S_Master_Shield # 24793 + - Combo: + - S_NW_Shoes # 24849 + - S_Master_Shield # 24793 + - Combo: + - S_NW_Earring # 24850 + - S_Master_Weapon # 24792 + - Combo: + - S_NW_Pendant # 24851 + - S_Master_Weapon # 24792 + - Combo: + - S_SH_Armor # 24852 + - S_Master_Shield # 24793 + - Combo: + - S_SH_Shoes # 24853 + - S_Master_Shield # 24793 + - Combo: + - S_SH_Earring # 24854 + - S_Master_Weapon # 24792 + - Combo: + - S_SH_Pendant # 24855 + - S_Master_Weapon # 24792 + - Combo: + - S_SS_Armor # 24856 + - S_Master_Shield # 24793 + - Combo: + - S_SS_Shoes # 24857 + - S_Master_Shield # 24793 + - Combo: + - S_SS_Earring # 24858 + - S_Master_Weapon # 24792 + - Combo: + - S_SS_Pendant # 24859 + - S_Master_Weapon # 24792 + - Combo: + - S_SKE_Armor # 24860 + - S_Master_Shield # 24793 + - Combo: + - S_SKE_Shoes # 24861 + - S_Master_Shield # 24793 + - Combo: + - S_SKE_Earring # 24862 + - S_Master_Weapon # 24792 + - Combo: + - S_SKE_Pendant # 24863 + - S_Master_Weapon # 24792 + - Combo: + - S_SOA_Armor # 24864 + - S_Master_Shield # 24793 + - Combo: + - S_SOA_Shoes # 24865 + - S_Master_Shield # 24793 + - Combo: + - S_SOA_Earring # 24866 + - S_Master_Weapon # 24792 + - Combo: + - S_SOA_Pendant # 24867 + - S_Master_Weapon # 24792 + - Combo: + - S_HN_Armor # 24868 + - S_Master_Shield # 24793 + - Combo: + - S_HN_Shoes # 24869 + - S_Master_Shield # 24793 + - Combo: + - S_HN_Earring # 24870 + - S_Master_Weapon # 24792 + - Combo: + - S_HN_Pendant # 24871 + - S_Master_Weapon # 24792 + Script: | + bonus bAllTraitStats,2; + - Combos: + - Combo: + - S_DK_Armor # 24800 + - S_Master_Shield # 24793 + - S_DK_Shoes # 24801 + - Combo: + - S_IG_Armor # 24804 + - S_Master_Shield # 24793 + - S_IG_Shoes # 24805 + - Combo: + - S_SHC_Armor # 24808 + - S_Master_Shield # 24793 + - S_SHC_Shoes # 24809 + - Combo: + - S_ABC_Armor # 24812 + - S_Master_Shield # 24793 + - S_ABC_Shoes # 24813 + - Combo: + - S_CD_Armor # 24816 + - S_Master_Shield # 24793 + - S_CD_Shoes # 24817 + - Combo: + - S_IQ_Armor # 24820 + - S_Master_Shield # 24793 + - S_IQ_Shoes # 24821 + - Combo: + - S_MT_Armor # 24824 + - S_Master_Shield # 24793 + - S_MT_Shoes # 24825 + - Combo: + - S_BO_Armor # 24828 + - S_Master_Shield # 24793 + - S_BO_Shoes # 24829 + - Combo: + - S_WH_Armor # 24832 + - S_Master_Shield # 24793 + - S_WH_Shoes # 24833 + - Combo: + - S_TR_Armor # 24836 + - S_Master_Shield # 24793 + - S_TR_Shoes # 24837 + - Combo: + - S_AG_Armor # 24840 + - S_Master_Shield # 24793 + - S_AG_Shoes # 24841 + - Combo: + - S_EM_Armor # 24844 + - S_Master_Shield # 24793 + - S_EM_Shoes # 24845 + - Combo: + - S_NW_Armor # 24848 + - S_Master_Shield # 24793 + - S_NW_Shoes # 24849 + - Combo: + - S_SH_Shoes # 24853 + - S_SH_Armor # 24852 + - S_Master_Shield # 24793 + - Combo: + - S_SS_Armor # 24856 + - S_Master_Shield # 24793 + - S_SS_Shoes # 24857 + - Combo: + - S_SKE_Armor # 24860 + - S_Master_Shield # 24793 + - S_SKE_Shoes # 24861 + - Combo: + - S_SOA_Armor # 24864 + - S_Master_Shield # 24793 + - S_SOA_Shoes # 24865 + - Combo: + - S_HN_Armor # 24868 + - S_Master_Shield # 24793 + - S_HN_Shoes # 24869 + Script: | + .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES); + bonus bPAtk,1; + bonus bSMatk,1; + if (.@sum>=27) { + bonus2 bIgnoreDefRaceRate,RC_All,50; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; + bonus2 bIgnoreMdefRaceRate,RC_All,50; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; + } + - Combos: + - Combo: + - S_DK_Earring # 24802 + - S_Master_Weapon # 24792 + - S_DK_Pendant # 24803 + - Combo: + - S_IG_Earring # 24806 + - S_Master_Weapon # 24792 + - S_IG_Pendant # 24807 + - Combo: + - S_SHC_Earring # 24810 + - S_Master_Weapon # 24792 + - S_SHC_Pendant # 24811 + - Combo: + - S_ABC_Earring # 24814 + - S_Master_Weapon # 24792 + - S_ABC_Pendant # 24815 + - Combo: + - S_CD_Earring # 24818 + - S_Master_Weapon # 24792 + - S_CD_Pendant # 24819 + - Combo: + - S_IQ_Earring # 24822 + - S_Master_Weapon # 24792 + - S_IQ_Pendant # 24823 + - Combo: + - S_MT_Earring # 24826 + - S_Master_Weapon # 24792 + - S_MT_Pendant # 24827 + - Combo: + - S_BO_Earring # 24830 + - S_Master_Weapon # 24792 + - S_BO_Pendant # 24831 + - Combo: + - S_WH_Earring # 24834 + - S_Master_Weapon # 24792 + - S_WH_Pendant # 24835 + - Combo: + - S_TR_Earring # 24838 + - S_Master_Weapon # 24792 + - S_TR_Pendant # 24839 + - Combo: + - S_AG_Earring # 24842 + - S_Master_Weapon # 24792 + - S_AG_Pendant # 24843 + - Combo: + - S_EM_Earring # 24846 + - S_Master_Weapon # 24792 + - S_EM_Pendant # 24847 + - Combo: + - S_NW_Earring # 24850 + - S_Master_Weapon # 24792 + - S_NW_Pendant # 24851 + - Combo: + - S_SH_Earring # 24854 + - S_Master_Weapon # 24792 + - S_SH_Pendant # 24855 + - Combo: + - S_SS_Earring # 24858 + - S_Master_Weapon # 24792 + - S_SS_Pendant # 24859 + - Combo: + - S_SKE_Earring # 24862 + - S_Master_Weapon # 24792 + - S_SKE_Pendant # 24863 + - Combo: + - S_SOA_Earring # 24866 + - S_Master_Weapon # 24792 + - S_SOA_Pendant # 24867 + - Combo: + - S_HN_Earring # 24870 + - S_Master_Weapon # 24792 + - S_HN_Pendant # 24871 + Script: | + .@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); + bonus bPAtk,1; + bonus bSMatk,1; + if (.@sum>=27) { + bonus2 bIgnoreDefRaceRate,RC_All,50; + bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; + bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; + bonus2 bIgnoreMdefRaceRate,RC_All,50; + bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; + bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; + } + - Combos: + - Combo: + - S_DK_Armor # 24800 + - S_Master_Shield # 24793 + - S_DK_Shoes # 24801 + - S_DK_Earring # 24802 + - S_Master_Weapon # 24792 + - S_DK_Pendant # 24803 + - Combo: + - S_IG_Armor # 24804 + - S_Master_Shield # 24793 + - S_IG_Shoes # 24805 + - S_IG_Earring # 24806 + - S_Master_Weapon # 24792 + - S_IG_Pendant # 24807 + - Combo: + - S_SHC_Armor # 24808 + - S_Master_Shield # 24793 + - S_SHC_Shoes # 24809 + - S_SHC_Earring # 24810 + - S_Master_Weapon # 24792 + - S_SHC_Pendant # 24811 + - Combo: + - S_ABC_Armor # 24812 + - S_Master_Shield # 24793 + - S_ABC_Shoes # 24813 + - S_ABC_Earring # 24814 + - S_Master_Weapon # 24792 + - S_ABC_Pendant # 24815 + - Combo: + - S_CD_Armor # 24816 + - S_Master_Shield # 24793 + - S_CD_Shoes # 24817 + - S_CD_Earring # 24818 + - S_Master_Weapon # 24792 + - S_CD_Pendant # 24819 + - Combo: + - S_IQ_Armor # 24820 + - S_Master_Shield # 24793 + - S_IQ_Shoes # 24821 + - S_IQ_Earring # 24822 + - S_Master_Weapon # 24792 + - S_IQ_Pendant # 24823 + - Combo: + - S_MT_Armor # 24824 + - S_Master_Shield # 24793 + - S_MT_Shoes # 24825 + - S_MT_Earring # 24826 + - S_Master_Weapon # 24792 + - S_MT_Pendant # 24827 + - Combo: + - S_BO_Armor # 24828 + - S_Master_Shield # 24793 + - S_BO_Shoes # 24829 + - S_BO_Earring # 24830 + - S_Master_Weapon # 24792 + - S_BO_Pendant # 24831 + - Combo: + - S_WH_Armor # 24832 + - S_Master_Shield # 24793 + - S_WH_Shoes # 24833 + - S_WH_Earring # 24834 + - S_Master_Weapon # 24792 + - S_WH_Pendant # 24835 + - Combo: + - S_TR_Armor # 24836 + - S_Master_Shield # 24793 + - S_TR_Shoes # 24837 + - S_TR_Earring # 24838 + - S_Master_Weapon # 24792 + - S_TR_Pendant # 24839 + - Combo: + - S_AG_Armor # 24840 + - S_Master_Shield # 24793 + - S_AG_Shoes # 24841 + - S_AG_Earring # 24842 + - S_Master_Weapon # 24792 + - S_AG_Pendant # 24843 + - Combo: + - S_EM_Armor # 24844 + - S_Master_Shield # 24793 + - S_EM_Shoes # 24845 + - S_EM_Earring # 24846 + - S_Master_Weapon # 24792 + - S_EM_Pendant # 24847 + - Combo: + - S_NW_Armor # 24848 + - S_Master_Shield # 24793 + - S_NW_Shoes # 24849 + - S_NW_Earring # 24850 + - S_Master_Weapon # 24792 + - S_NW_Pendant # 24851 + - Combo: + - S_SH_Shoes # 24853 + - S_SH_Armor # 24852 + - S_Master_Shield # 24793 + - S_SH_Earring # 24854 + - S_Master_Weapon # 24792 + - S_SH_Pendant # 24855 + - Combo: + - S_SS_Armor # 24856 + - S_Master_Shield # 24793 + - S_SS_Shoes # 24857 + - S_SS_Earring # 24858 + - S_Master_Weapon # 24792 + - S_SS_Pendant # 24859 + - Combo: + - S_SKE_Armor # 24860 + - S_Master_Shield # 24793 + - S_SKE_Shoes # 24861 + - S_SKE_Earring # 24862 + - S_Master_Weapon # 24792 + - S_SKE_Pendant # 24863 + - Combo: + - S_SOA_Armor # 24864 + - S_Master_Shield # 24793 + - S_SOA_Shoes # 24865 + - S_SOA_Earring # 24866 + - S_Master_Weapon # 24792 + - S_SOA_Pendant # 24867 + - Combo: + - S_HN_Armor # 24868 + - S_Master_Shield # 24793 + - S_HN_Shoes # 24869 + - S_HN_Earring # 24870 + - S_Master_Weapon # 24792 + - S_HN_Pendant # 24871 + Script: | + bonus2 bIgnoreResRaceRate,RC_All,20; + bonus2 bIgnoreResRaceRate,RC_Player_Human,-20; + bonus2 bIgnoreResRaceRate,RC_Player_Doram,-20; + bonus2 bIgnoreMResRaceRate,RC_All,20; + bonus2 bIgnoreMResRaceRate,RC_Player_Human,-20; + bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-20; diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index 5526b5417f..66a639356c 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -113,7 +113,7 @@ Body: Thief: true Locations: Right_Hand: true - WeaponLevel: 4 + WeaponLevel: 4 Refineable: true Script: | .@r = getrefine(); @@ -88696,7 +88696,7 @@ Body: Defense: 12 Locations: Head_Top: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true View: 565 Script: | @@ -104047,7 +104047,7 @@ Body: Defense: 25 Locations: Garment: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -108674,7 +108674,7 @@ Body: Defense: 25 Locations: Shoes: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -121559,6 +121559,916 @@ Body: Locations: Shadow_Left_Accessory: true Refineable: true + - Id: 24792 + AegisName: S_Master_Weapon + Name: Master Weapon Shadow # !todo check english name + Type: ShadowGear + Locations: + Shadow_Weapon: true + EquipLevelMin: 200 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus bAtkRate,2; + bonus bShortAtkRate,(.@r/2); + bonus bLongAtkRate,(.@r/2); + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=7) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + if (.@r>=9) { + bonus bPAtk,2; + bonus bSMatk,2; + } + } + - Id: 24793 + AegisName: S_Master_Shield + Name: Master Shield Shadow # !todo check english name + Type: ShadowGear + Locations: + Shadow_Shield: true + EquipLevelMin: 200 + Refineable: true + Script: | + .@r = getrefine(); + bonus bMatkRate,2; + bonus bAtkRate,2; + bonus bShortAtkRate,(.@r/2); + bonus bLongAtkRate,(.@r/2); + bonus2 bMagicAtkEle,Ele_All,(.@r/2); + if (.@r>=7) { + bonus bMaxHPrate,3; + bonus bMaxSPrate,3; + if (.@r>=9) { + bonus bPAtk,2; + bonus bSMatk,2; + } + } + - Id: 24800 + AegisName: S_DK_Armor + Name: M.Dragon Knight Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24801 + AegisName: S_DK_Shoes + Name: M.Dragon Night Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24802 + AegisName: S_DK_Earring + Name: M.Dragon Night Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24803 + AegisName: S_DK_Pendant + Name: M.Dragon Knight Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Knight: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24804 + AegisName: S_IG_Armor + Name: M.Imperial Guard Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24805 + AegisName: S_IG_Shoes + Name: M.Imperial Guard Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24806 + AegisName: S_IG_Earring + Name: M.Imperial Guard Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24807 + AegisName: S_IG_Pendant + Name: M.Imperial Guard Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Crusader: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24808 + AegisName: S_SHC_Armor + Name: M.Shadow Cross Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24809 + AegisName: S_SHC_Shoes + Name: M.Shadow Cross Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24810 + AegisName: S_SHC_Earring + Name: M.Shadow Cross Earrings Shadow # !todo check english name + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24811 + AegisName: S_SHC_Pendant + Name: M.Shadow Cross Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Assassin: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24812 + AegisName: S_ABC_Armor + Name: M.Abyss Chaser Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24813 + AegisName: S_ABC_Shoes + Name: M.Abyss Chaser Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24814 + AegisName: S_ABC_Earring + Name: M.Abyss Chaser Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24815 + AegisName: S_ABC_Pendant + Name: M.Abyss Chaser Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rogue: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24816 + AegisName: S_CD_Armor + Name: M.Cardinal Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24817 + AegisName: S_CD_Shoes + Name: M.Cardinal Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24818 + AegisName: S_CD_Earring + Name: M.Cardinal Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24819 + AegisName: S_CD_Pendant + Name: M.Cardinal Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Priest: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24820 + AegisName: S_IQ_Armor + Name: M.Inquisitor Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Monk: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24821 + AegisName: S_IQ_Shoes + Name: M.Inquisitor Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Monk: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24822 + AegisName: S_IQ_Earring + Name: M.Inquisitor Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Monk: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24823 + AegisName: S_IQ_Pendant + Name: M.Inquisitor Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Monk: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24824 + AegisName: S_MT_Armor + Name: M.Meister Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Blacksmith: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24825 + AegisName: S_MT_Shoes + Name: M.Meister Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Blacksmith: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24826 + AegisName: S_MT_Earring + Name: M.Meister Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Blacksmith: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24827 + AegisName: S_MT_Pendant + Name: M.Meister Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Blacksmith: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24828 + AegisName: S_BO_Armor + Name: M.Biolo Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24829 + AegisName: S_BO_Shoes + Name: M.Biolo Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24830 + AegisName: S_BO_Earring + Name: M.Biolo Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24831 + AegisName: S_BO_Pendant + Name: M.Biolo Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Alchemist: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24832 + AegisName: S_WH_Armor + Name: M.Windhawk Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24833 + AegisName: S_WH_Shoes + Name: M.Windhawk Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24834 + AegisName: S_WH_Earring + Name: M.Windhawk Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24835 + AegisName: S_WH_Pendant + Name: M.Windhawk Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Hunter: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24836 + AegisName: S_TR_Armor + Name: M.Troubadour & Trouber Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24837 + AegisName: S_TR_Shoes + Name: M.Troubadour & Trouber Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24838 + AegisName: S_TR_Earring + Name: M.Troubadour & Trouber Earrings Shadow # !todo check english name + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24839 + AegisName: S_TR_Pendant + Name: M.Troubadour & Trouver Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + BardDancer: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24840 + AegisName: S_AG_Armor + Name: M.Arch Mage Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24841 + AegisName: S_AG_Shoes + Name: M.Arch Mage Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24842 + AegisName: S_AG_Earring + Name: M.Arch Mage Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24843 + AegisName: S_AG_Pendant + Name: M.Arch Mage Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Wizard: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24844 + AegisName: S_EM_Armor + Name: M.Elemental Master Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Sage: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24845 + AegisName: S_EM_Shoes + Name: M.Elemental Master Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Sage: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24846 + AegisName: S_EM_Earring + Name: M.Elemental Master Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Sage: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24847 + AegisName: S_EM_Pendant + Name: M.Elemental Master Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Sage: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24848 + AegisName: S_NW_Armor + Name: M.Night Watch Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rebellion: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24849 + AegisName: S_NW_Shoes + Name: M.Night Watch Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rebellion: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24850 + AegisName: S_NW_Earring + Name: M.Night Watch Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rebellion: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24851 + AegisName: S_NW_Pendant + Name: M.Night Watch Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Rebellion: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24852 + AegisName: S_SH_Armor + Name: M.Spirit Spirit Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24853 + AegisName: S_SH_Shoes + Name: M.Spirit Spirit Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24854 + AegisName: S_SH_Earring + Name: M.Spirit Spirit Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24855 + AegisName: S_SH_Pendant + Name: M.Spirit Spirit Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + Summoner: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24856 + AegisName: S_SS_Armor + Name: M.Shinkiro & Shiranui Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + KagerouOboro: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24857 + AegisName: S_SS_Shoes + Name: M.Shinkiro & Shiranui Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + KagerouOboro: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24858 + AegisName: S_SS_Earring + Name: M.Shinkiro & Shiranui Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + KagerouOboro: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24859 + AegisName: S_SS_Pendant + Name: M.Shinkiro & Shiranui Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + KagerouOboro: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24860 + AegisName: S_SKE_Armor + Name: M.Celestial Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24861 + AegisName: S_SKE_Shoes + Name: M.Cloth shoe shadow # !todo check english name + Type: ShadowGear + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24862 + AegisName: S_SKE_Earring + Name: M.Cheonje Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24863 + AegisName: S_SKE_Pendant + Name: M.Celestial Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + StarGladiator: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24864 + AegisName: S_SOA_Armor + Name: M.Spirit Guide Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + SoulLinker: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24865 + AegisName: S_SOA_Shoes + Name: M.Young Dosa Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + SoulLinker: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24866 + AegisName: S_SOA_Earring + Name: M.Youngdosa Earring Shadow # !todo check english name + Type: ShadowGear + Jobs: + SoulLinker: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24867 + AegisName: S_SOA_Pendant + Name: M.Spirit Guide Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + SoulLinker: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24868 + AegisName: S_HN_Armor + Name: M.Hyper Novice Armor Shadow # !todo check english name + Type: ShadowGear + Jobs: + SuperNovice: true + Classes: + Fourth: true + Locations: + Shadow_Armor: true + EquipLevelMin: 200 + Refineable: true + - Id: 24869 + AegisName: S_HN_Shoes + Name: M.Hyper Novice Shoes Shadow # !todo check english name + Type: ShadowGear + Jobs: + SuperNovice: true + Classes: + Fourth: true + Locations: + Shadow_Shoes: true + EquipLevelMin: 200 + Refineable: true + - Id: 24870 + AegisName: S_HN_Earring + Name: M.Hyper novice earring shadow # !todo check english name + Type: ShadowGear + Jobs: + SuperNovice: true + Classes: + Fourth: true + Locations: + Shadow_Right_Accessory: true + EquipLevelMin: 200 + Refineable: true + - Id: 24871 + AegisName: S_HN_Pendant + Name: M.Hyper Novice Pendant Shadow # !todo check english name + Type: ShadowGear + Jobs: + SuperNovice: true + Classes: + Fourth: true + Locations: + Shadow_Left_Accessory: true + EquipLevelMin: 200 + Refineable: true - Id: 26001 AegisName: Toughen_Metal_Lance Name: Enhanced Metal Lance @@ -122908,10 +123818,10 @@ Body: AegisName: Aquarius_Staff_J Name: Aquarius Staff Type: Weapon - SubType: Staff + SubType: Staff Buy: 20 Weight: 300 - MagicAttack: 10 + MagicAttack: 10 Range: 1 Slots: 1 Jobs: @@ -142085,7 +142995,7 @@ Body: Name: Cancer Ring Type: Armor Buy: 20 - Weight: 100 + Weight: 100 Locations: Both_Accessory: true ArmorLevel: 1 @@ -143098,7 +144008,7 @@ Body: Defense: 12 Locations: Head_Top: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true View: 622 Script: | @@ -148545,6 +149455,14 @@ Body: Costume_Head_Top: true ArmorLevel: 1 View: 2286 + - Id: 400407 + AegisName: C_Black_Rabbit_Ear + Name: Costume Black Rabbit Ears # !todo check english name + Type: Armor + Locations: + Costume_Head_Top: true + ArmorLevel: 1 + View: 2348 - Id: 410005 AegisName: C_Magic_Heir_TW Name: Costume Magic Heir @@ -149089,7 +150007,7 @@ Body: EquipLevelMin: 100 View: 2127 Script: | - bonus bAllStats,10; + bonus bAllStats,10; - Id: 410072 AegisName: C_Demons_Familiar Name: Costume Demons Familia # !todo check english name @@ -149854,6 +150772,38 @@ Body: Costume_Head_Mid: true ArmorLevel: 1 View: 2336 + - Id: 410221 + AegisName: aegis_410221 + Name: Costume Baekseolgi # !todo check english name + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2341 + - Id: 410222 + AegisName: aegis_410222 + Name: Costume black sesame # !todo check english name + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2342 + - Id: 410223 + AegisName: aegis_410223 + Name: Costume bean # !todo check english name + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2343 + - Id: 410226 + AegisName: C_Black_Rabbit + Name: Costume black rabbit # !todo check english name + Type: Armor + Locations: + Costume_Head_Mid: true + ArmorLevel: 1 + View: 2349 - Id: 420000 AegisName: Isabella_Carrot Name: Isabella Carrot @@ -155127,7 +156077,7 @@ Body: Slots: 1 Locations: Armor: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -158543,7 +159493,7 @@ Body: Defense: 25 Locations: Shoes: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -158721,7 +159671,7 @@ Body: Defense: 25 Locations: Shoes: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -161211,7 +162161,7 @@ Body: Defense: 25 Locations: Garment: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -161240,7 +162190,7 @@ Body: Defense: 25 Locations: Garment: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine(); @@ -161301,7 +162251,7 @@ Body: Defense: 25 Locations: Garment: true - ArmorLevel: 1 + ArmorLevel: 1 Refineable: true Script: | .@r = getrefine; @@ -163686,7 +164636,7 @@ Body: Weight: 100 Locations: Both_Accessory: true - ArmorLevel: 1 + ArmorLevel: 1 Script: | bonus bFlee2,10; bonus bMaxSP,100; @@ -163955,7 +164905,7 @@ Body: Weight: 100 Locations: Both_Accessory: true - ArmorLevel: 1 + ArmorLevel: 1 Script: | bonus bAspdRate,5; bonus bMaxSP,100; @@ -164018,7 +164968,7 @@ Body: Weight: 100 Locations: Both_Accessory: true - ArmorLevel: 1 + ArmorLevel: 1 Script: | bonus bHit,50; bonus bMaxSP,100; @@ -164051,10 +165001,10 @@ Body: Name: Pisces Ring Type: Armor Buy: 20 - Weight: 100 + Weight: 100 Locations: Both_Accessory: true - ArmorLevel: 1 + ArmorLevel: 1 Script: | bonus bMaxSP,100; bonus bDelayrate,-5; @@ -165032,7 +165982,7 @@ Body: ArmorLevel: 1 EquipLevelMin: 150 Script: | - bonus bMatkRate,15; + bonus bMatkRate,15; - Id: 490106 AegisName: Gray_W_Pendant Name: Gray Wolf Pendant @@ -166998,7 +167948,7 @@ Body: ArmorLevel: 1 EquipLevelMin: 200 Script: | - bonus bMaxSPrate,10; + bonus bMaxSPrate,10; - Id: 490286 AegisName: aegis_490286 Name: Level 1 Clip # !todo check english name @@ -180869,7 +181819,7 @@ Body: AegisName: Gemini_Violin_J Name: Gemini Violin Type: Weapon - SubType: Musical + SubType: Musical Buy: 20 Weight: 500 Attack: 10 @@ -188685,7 +189635,7 @@ Body: Priest: true Locations: Both_Hand: true - WeaponLevel: 4 + WeaponLevel: 4 Refineable: true Script: | .@r = getrefine(); @@ -188781,7 +189731,7 @@ Body: Type: Weapon SubType: 2hStaff Buy: 20 - Weight: 300 + Weight: 300 MagicAttack: 10 Range: 1 Slots: 1 @@ -188797,7 +189747,7 @@ Body: Wizard: true Locations: Both_Hand: true - WeaponLevel: 4 + WeaponLevel: 4 Refineable: true Script: | .@r = getrefine(); diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index 124e88a475..d980f09f83 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -11501,7 +11501,7 @@ Body: Head_Top: true Flags: BuyingStore: true - DropEffect: CLIENT + DropEffect: CLIENT - Id: 4625 AegisName: Timeholder_Card Name: Time Holder Card @@ -45474,7 +45474,7 @@ Body: Type: Card SubType: Enchant Script: | - skill "AL_BLESSING",10; + skill "AL_BLESSING",10; - Id: 31000 AegisName: Rudo_Card_J Name: Rudo Card @@ -47798,6 +47798,61 @@ Body: bonus bDelayrate,-5; bonus bPAtk,1; bonus bSmatk,1; + - Id: 300195 + AegisName: SLD_Boitata_Card + Name: Sealed Voitata Card # !todo check english name + Type: Card + Weight: 10 + Locations: + Armor: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bAddRace,RC_Insect,20; + bonus2 bAddRace,RC_Brute,20; + bonus2 bAddEle,Ele_Earth,20; + bonus2 bAddEle,Ele_Wind,20; + if (getrefine()>=15) { + bonus2 bAddRace,RC_Insect,10; + bonus2 bAddRace,RC_Brute,10; + bonus2 bAddEle,Ele_Earth,10; + bonus2 bAddEle,Ele_Wind,10; + } + - Id: 300201 + AegisName: SLD_P_Spi_Q_Card + Name: Sealed Tainted Broodmother Card # !todo check english name + Type: Card + Weight: 10 + Locations: + Garment: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bMagicAtkEle,Ele_Earth,50; + bonus2 bMagicAtkEle,Ele_Water,50; + bonus2 bSubEle,Ele_All,-60; + if (getrefine()>=15) { + bonus2 bSubEle,Ele_All,-40; + bonus2 bMagicAtkEle,Ele_Earth,25; + bonus2 bMagicAtkEle,Ele_Water,25; + } + - Id: 300203 + AegisName: SLD_F_Muspell_Card + Name: Sealed Hardened Muspellscall Card # !todo check english name + Type: Card + Weight: 10 + Locations: + Left_Hand: true + Flags: + DropEffect: CLIENT + Script: | + bonus2 bSubRace,RC_Demon,30; + bonus2 bSubRace,RC_Brute,30; + bonus2 bSubRace,RC_Dragon,30; + bonus2 bAddClass,Class_Normal,20; + if (getrefine()>=15) { + bonus2 bAddClass,Class_Normal,10; + } - Id: 300207 AegisName: SLD_Shining_T_Bear_Card Name: Sealed Shiny Teddy Bear Card @@ -55602,7 +55657,7 @@ Body: SubType: Enchant Script: | .@r = getrefine(); - bonus bLongAtkDef,5+(10*(.@r/3)); + bonus bLongAtkDef,5+(10*(.@r/3)); - Id: 310654 AegisName: ASPD_Robe_D Name: ASPD+1(Dual) @@ -66001,6 +66056,794 @@ Body: Name: Evil Spell Type: Card SubType: Enchant + - Id: 312189 + AegisName: M_Pow3 + Name: POW+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bPow,3; + - Id: 312190 + AegisName: M_Sta3 + Name: STA+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bSta,3; + - Id: 312191 + AegisName: M_Wis3 + Name: WIS+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bWis,3; + - Id: 312192 + AegisName: M_Spl3 + Name: SPL+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bSpl,3; + - Id: 312193 + AegisName: M_Con3 + Name: CON+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bCon,3; + - Id: 312194 + AegisName: M_Crt3 + Name: CRT+3 # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bCrt,3; + - Id: 312195 + AegisName: Nimble_Soul + Name: Nimble Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bAspdRate,(getrefine()/2); + - Id: 312196 + AegisName: Casting_Soul + Name: Casting soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bVariableCastrate,-(getrefine()/2); + - Id: 312197 + AegisName: Critical_Soul + Name: Critical Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bCritical,(getrefine()/2); + - Id: 312198 + AegisName: Expert_Soul + Name: Expert Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus bDelayrate,-(getrefine()/2); + - Id: 312199 + AegisName: Robust_Soul + Name: Robust Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + .@r = getrefine(); + bonus bMaxHPrate,(.@r/3); + bonus bMaxSPrate,(.@r/3); + - Id: 312200 + AegisName: DK_Soul_SW + Name: Dragon Knight Soul (Servant Weapon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",2+(getrefine()/2); + - Id: 312201 + AegisName: DK_Soul_SS + Name: Dragon Knight Soul (Storm Slash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"DK_STORMSLASH",2+(getrefine()/2); + - Id: 312202 + AegisName: DK_Soul_HS + Name: Dragon Knight Soul (Hack and Slasher) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"DK_HACKANDSLASHER",2+(getrefine()/2); + - Id: 312203 + AegisName: DK_Soul_MC + Name: Dragon Knight Soul (Madness Crusher) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",2+(getrefine()/2); + - Id: 312204 + AegisName: IG_Soul_OS + Name: Imperial Guard Soul (Over Slash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"IG_OVERSLASH",2+(getrefine()/2); + - Id: 312205 + AegisName: IG_Soul_SS + Name: Imperial Guard Soul (Shield Shooting) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",2+(getrefine()/2); + - Id: 312206 + AegisName: IG_Soul_CR + Name: Imperial Guard Soul (Cross Lane) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"IG_CROSS_RAIN",2+(getrefine()/2); + - Id: 312207 + AegisName: SHC_Soul_ES + Name: Shadow Cross Soul (Eternal Slash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",2+(getrefine()/2); + - Id: 312208 + AegisName: SHC_Soul_SI + Name: Shadow Cross Soul (Savage Impact) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",2+(getrefine()/2); + - Id: 312209 + AegisName: SHC_Soul_IC + Name: Shadow Cross Soul (Impact Crater) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SHC_IMPACT_CRATER",2+(getrefine()/2); + - Id: 312210 + AegisName: SHC_Soul_SS + Name: Shadow Cross Soul (Shadow Staff) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SHC_SHADOW_STAB",2+(getrefine()/2); + - Id: 312211 + AegisName: ABC_Soul_DS + Name: Abyss Chaser Soul (Deft Staff) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_DEFT_STAB",2+(getrefine()/2); + - Id: 312212 + AegisName: ABC_Soul_CR + Name: Abyss Chaser Soul (Chain Reaction Shot) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",2+(getrefine()/2); + - Id: 312213 + AegisName: ABC_Soul_FS + Name: Abyss Chaser Soul (Frenzy Shot) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_FRENZY_SHOT",2+(getrefine()/2); + - Id: 312214 + AegisName: ABC_Soul_AD + Name: Abyss Chaser Soul (Abyss Dagger) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",2+(getrefine()/2); + - Id: 312215 + AegisName: ABC_Soul_AS + Name: Abyss Chaser Soul (Abyss Square) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",2+(getrefine()/2); + - Id: 312216 + AegisName: ABC_Soul_FA + Name: Abyss Chaser Soul (From the Abyss) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",2+(getrefine()/2); + - Id: 312217 + AegisName: CD_Soul_AB + Name: Cardinal Soul (Arbitrium) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",2+(getrefine()/2); + - Id: 312218 + AegisName: CD_Soul_FL + Name: Cardinal Soul (Flamen) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"CD_FRAMEN",2+(getrefine()/2); + - Id: 312219 + AegisName: CD_Soul_PT + Name: Cardinal Soul (Petitio) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"CD_PETITIO",2+(getrefine()/2); + - Id: 312220 + AegisName: IQ_Soul_FT + Name: Inquisitor Soul (Conviction) # !todo check english name + Type: Card + SubType: Enchant + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"IQ_THIRD_PUNISH",2+(.@r/2); + bonus2 bSkillAtk,"IQ_SECOND_FAITH",2+(.@r/2); + - Id: 312221 + AegisName: IQ_Soul_JD + Name: Inquisitor Soul (Judgment) # !todo check english name + Type: Card + SubType: Enchant + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"IQ_THIRD_CONSECRATION",2+(.@r/2); + bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",2+(.@r/2); + - Id: 312222 + AegisName: IQ_Soul_EX + Name: Inquisitor Soul (Death) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"IQ_SECOND_FLAME",2+(getrefine()/2); + - Id: 312223 + AegisName: IQ_Soul_FL + Name: Inquisitor Soul (Explosive God Bullet) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",2+(getrefine()/2); + - Id: 312224 + AegisName: MT_Soul_AS + Name: Meister Soul (Ax Stomp) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"MT_AXE_STOMP",2+(getrefine()/2); + - Id: 312225 + AegisName: MT_Soul_SB + Name: Meister Soul (Spark Blaster) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"MT_SPARK_BLASTER",2+(getrefine()/2); + - Id: 312226 + AegisName: MT_Soul_MS + Name: Meister Soul (Mighty Smash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"MT_MIGHTY_SMASH",2+(getrefine()/2); + - Id: 312227 + AegisName: MT_Soul_TL + Name: Meister Soul (Triple Laser) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"MT_TRIPLE_LASER",2+(getrefine()/2); + - Id: 312228 + AegisName: BO_Soul_MT + Name: Violo Soul (Mahemic Thorns) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"BO_MAYHEMIC_THORNS",2+(getrefine()/2); + - Id: 312229 + AegisName: BO_Soul_AZ + Name: Biolo Soul (Acidified Zone) # !todo check english name + Type: Card + SubType: Enchant + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",2+(.@r/2); + bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",2+(.@r/2); + bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",2+(.@r/2); + bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",2+(.@r/2); + - Id: 312230 + AegisName: BO_Soul_EP + Name: Violo Soul (Explosive Powder) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",2+(getrefine()/2); + - Id: 312231 + AegisName: WH_Soul_GS + Name: Windhawk Soul (Gile Storm) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_GALESTORM",2+(getrefine()/2); + - Id: 312232 + AegisName: WH_Soul_CB + Name: Windhawk Soul (Creative Volt) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",2+(getrefine()/2); + - Id: 312233 + AegisName: WH_Soul_HS + Name: Windhawk Soul (Hawk Rush) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_HAWKRUSH",2+(getrefine()/2); + - Id: 312234 + AegisName: WH_Soul_ST + Name: Windhawk Soul (Solid Trap) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_SOLIDTRAP",2+(getrefine()/2); + - Id: 312235 + AegisName: WH_Soul_BT + Name: Windhawk Soul (Deep Blind Trap) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_DEEPBLINDTRAP",2+(getrefine()/2); + - Id: 312236 + AegisName: WH_Soul_FT + Name: Windhawk Soul (Flame Trap) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_FLAMETRAP",2+(getrefine()/2); + - Id: 312237 + AegisName: WH_Soul_SW + Name: Windhawk Soul (Swift Trap) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"WH_SWIFTTRAP",2+(getrefine()/2); + - Id: 312238 + AegisName: TR_Soul_RB + Name: Troubadour & Trouber Soul (Rosé Blossom) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",2+(getrefine()/2); + - Id: 312239 + AegisName: TR_Soul_RS + Name: Troubadour & Trouber Soul (Rhythm Shooting) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",2+(getrefine()/2); + - Id: 312240 + AegisName: TR_Soul_MF + Name: Troubadour & Trouber Soul (Metallic Fury) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"TR_METALIC_FURY",2+(getrefine()/2); + - Id: 312241 + AegisName: AG_Soul_SV + Name: Arch Mage Soul (Soul Vulcan Strike) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",2+(getrefine()/2); + - Id: 312242 + AegisName: AG_Soul_MI + Name: Ark Mage Soul (Mystery Illusion) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",2+(getrefine()/2); + - Id: 312243 + AegisName: AG_Soul_FF + Name: Arch Mage Soul (Floral Flare Rod) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",2+(getrefine()/2); + - Id: 312244 + AegisName: AG_Soul_CA + Name: Arch Mage Soul (Crimson Arrow) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",2+(getrefine()/2); + - Id: 312245 + AegisName: AG_Soul_RC + Name: Arch Mage Soul (Rain of Crystal) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",2+(getrefine()/2); + - Id: 312246 + AegisName: AG_Soul_FS + Name: Arch Mage Soul (Frozen Slash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_FROZEN_SLASH",2+(getrefine()/2); + - Id: 312247 + AegisName: AG_Soul_TS + Name: Arch Mage Soul (Tornado Storm) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_TORNADO_STORM",2+(getrefine()/2); + - Id: 312248 + AegisName: AG_Soul_SC + Name: Arch Mage Soul (Storm Cannon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_STORM_CANNON",2+(getrefine()/2); + - Id: 312249 + AegisName: AG_Soul_ST + Name: Arch Mage Soul (Stratum Trammer) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_STRANTUM_TREMOR",2+(getrefine()/2); + - Id: 312250 + AegisName: AG_Soul_RD + Name: Arch Mage Soul (Lock Down) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"AG_ROCK_DOWN",2+(getrefine()/2); + - Id: 312251 + AegisName: EM_Soul_DS + Name: Elemental Master Soul (Diamond Storm) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"EM_DIAMOND_STORM",2+(getrefine()/2); + - Id: 312252 + AegisName: EM_Soul_CF + Name: Elemental Master Soul (Configuration) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"EM_CONFLAGRATION",2+(getrefine()/2); + - Id: 312253 + AegisName: EM_Soul_LD + Name: Elemental Master Soul (Lightning Land) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"EM_LIGHTNING_LAND",2+(getrefine()/2); + - Id: 312254 + AegisName: EM_Soul_TD + Name: Elemental Master Soul (Tera Drive) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"EM_TERRA_DRIVE",2+(getrefine()/2); + - Id: 312255 + AegisName: EM_Soul_VS + Name: Elemental Master Soul (Venom Swamp) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"EM_VENOM_SWAMP",2+(getrefine()/2); + - Id: 312256 + AegisName: NW_Soul_VN + Name: Night's Watch Soul (The Vigilant at Night) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",2+(getrefine()/2); + - Id: 312257 + AegisName: NW_Soul_SS + Name: Night Watch Soul (Spiral Shooting) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",2+(getrefine()/2); + - Id: 312258 + AegisName: NW_Soul_OB + Name: Night Watch Soul (Only One Bullet) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",2+(getrefine()/2); + - Id: 312259 + AegisName: NW_Soul_WF + Name: Night Watch Soul (Wild Fire) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"NW_WILD_FIRE",2+(getrefine()/2); + - Id: 312260 + AegisName: NW_Soul_MO + Name: Night Watch Soul (Magazine for One) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",2+(getrefine()/2); + - Id: 312261 + AegisName: NW_Soul_GR + Name: Night Watch Soul (Grenade) # !todo check english name + Type: Card + SubType: Enchant + Script: | + .@r = getrefine(); + bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",2+(.@r/2); + bonus2 bSkillAtk,"NW_BASIC_GRENADE",2+(.@r/2); + bonus2 bSkillAtk,"NW_GRENADES_DROPPING",2+(.@r/2); + - Id: 312262 + AegisName: SH_Soul_HB + Name: Spirit Spirit Soul (Hyeonrok's Leaf Wind) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",2+(getrefine()/2); + - Id: 312263 + AegisName: SH_Soul_HC + Name: Spirit Spirit Soul (Hyeonrokpo) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",2+(getrefine()/2); + - Id: 312264 + AegisName: SH_Soul_CS + Name: Spirit Spirit Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",2+(getrefine()/2); + - Id: 312265 + AegisName: SH_Soul_HS + Name: Spirit Spirit Soul # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",2+(getrefine()/2); + - Id: 312266 + AegisName: SS_Soul_FS + Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Seized) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_FUUMASHOUAKU",2+(getrefine()/2); + - Id: 312267 + AegisName: SS_Soul_FK + Name: Shinkiro & Shiranui Soul (Fouma Shuriken - Build) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",2+(getrefine()/2); + - Id: 312268 + AegisName: SS_Soul_SH + Name: Shinkiro & Shiranui Soul (Red Flame Cannon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_SEKIENHOU",2+(getrefine()/2); + - Id: 312269 + AegisName: SS_Soul_RH + Name: Shinkiro & Shiranui Soul (Cold Blooded) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_REIKETSUHOU",2+(getrefine()/2); + - Id: 312270 + AegisName: SS_Soul_RDH + Name: Shinkiro & Shiranui Soul (Thunderbolt Cannon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_RAIDENPOU",2+(getrefine()/2); + - Id: 312271 + AegisName: SS_Soul_KH + Name: Shinkiro & Shiranui Soul (Golden Dragon Cannon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_KINRYUUHOU",2+(getrefine()/2); + - Id: 312272 + AegisName: SS_Soul_AH + Name: Shinkiro & Shiranui Soul (Dark Gun) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_ANTENPOU",2+(getrefine()/2); + - Id: 312273 + AegisName: SS_Soul_KW + Name: Shinkiro & Shiranui Soul (Kunai - Distortion) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_KUNAIWAIKYOKU",2+(getrefine()/2); + - Id: 312274 + AegisName: SS_Soul_KK + Name: Shinkiro & Shiranui Soul (Kunai-Refraction) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",2+(getrefine()/2); + - Id: 312275 + AegisName: SS_Soul_KN + Name: Shinkiro & Shiranui Soul (Shadow Dance) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_KAGENOMAI",2+(getrefine()/2); + - Id: 312276 + AegisName: SS_Soul_KG + Name: Shinkiro & Shiranui Soul (One Island of Shadows) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SS_KAGEGISSEN",2+(getrefine()/2); + - Id: 312277 + AegisName: SKE_Soul_NB + Name: Celestial Soul (Taecheon Ilyang) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_NOON_BLAST",2+(getrefine()/2); + - Id: 312278 + AegisName: SKE_Soul_SB + Name: Celestial Soul (Chunyang) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_SUNSET_BLAST",2+(getrefine()/2); + - Id: 312279 + AegisName: SKE_Soul_MK + Name: Celestial Soul (Taecheon Sun Moon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",2+(getrefine()/2); + - Id: 312280 + AegisName: SKE_Soul_DB + Name: Celestial Soul (Thousand Moon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_DAWN_BREAK",2+(getrefine()/2); + - Id: 312281 + AegisName: SKE_Soul_TG + Name: Heavenly Soul (Cheonjemanseong) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_TWINKLING_GALAXY",2+(getrefine()/2); + - Id: 312282 + AegisName: SKE_Soul_SC + Name: Celestial Soul (Celestial) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SKE_STAR_CANNON",2+(getrefine()/2); + - Id: 312283 + AegisName: SOA_Soul_BD + Name: Yeongdosa Soul (Blue Dragon) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",2+(getrefine()/2); + - Id: 312284 + AegisName: SOA_Soul_WT + Name: Young Dosa Soul (White Tiger) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",2+(getrefine()/2); + - Id: 312285 + AegisName: SOA_Soul_RP + Name: Soul of the Leader (Master) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",2+(getrefine()/2); + - Id: 312286 + AegisName: SOA_Soul_BT + Name: Yeongdosa Soul (Hyunmubu) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",2+(getrefine()/2); + - Id: 312287 + AegisName: SOA_Soul_MS + Name: Leader Soul (Purification of the Dead) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_EXORCISM_OF_MALICIOUS_SOUL",2+(getrefine()/2); + - Id: 312288 + AegisName: SOA_Soul_SS + Name: Leader Soul (Leadership Department) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",2+(getrefine()/2); + - Id: 312289 + AegisName: SOA_Soul_FG + Name: Young Dosa Soul (Bride of the four directions) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",2+(getrefine()/2); + - Id: 312290 + AegisName: HN_Soul_DB + Name: Hyper Novice Soul (Double Bowling Bash) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",2+(getrefine()/2); + - Id: 312291 + AegisName: HN_Soul_SB + Name: Hyper Novice Soul (Mega Sonic Blow) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",2+(getrefine()/2); + - Id: 312292 + AegisName: HN_Soul_SC + Name: Hyper Novice Soul (Shield Chain Rush) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",2+(getrefine()/2); + - Id: 312293 + AegisName: HN_Soul_SP + Name: Hyper Novice Soul (Spiral Pierce Max) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_SPIRAL_PIERCE_MAX",2+(getrefine()/2); + - Id: 312294 + AegisName: HN_Soul_MS + Name: Hyper Novice Soul (Meteor Storm Buster) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",2+(getrefine()/2); + - Id: 312295 + AegisName: HN_Soul_JT + Name: Hyper Novice Soul (Jupitel Thunder Storm) # !todo check english name + Type: Card + SubType: Enchant + - Id: 312296 + AegisName: HN_Soul_JF + Name: Hyper Novice Soul (Jack Frost Nova) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",2+(getrefine()/2); + - Id: 312297 + AegisName: HN_Soul_HD + Name: Hyper Novice Soul (Hell's Drive) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_HELLS_DRIVE",2+(getrefine()/2); + - Id: 312298 + AegisName: HN_Soul_GG + Name: Hyper Novice Soul (Ground Gravitation) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",2+(getrefine()/2); + - Id: 312299 + AegisName: HN_Soul_NV + Name: Hyper Novice Soul (Napalm Vulcan Strike) # !todo check english name + Type: Card + SubType: Enchant + Script: | + bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",2+(getrefine()/2); - Id: 1000000 AegisName: IDTest_event Name: IDTest event @@ -70646,6 +71489,24 @@ Body: Flags: BuyingStore: true DropEffect: CLIENT + - Id: 1001216 + AegisName: 2301_ev_paste + Name: Sticky dough # !todo check english name + Type: Etc + Trade: + NoDrop: true + NoTrade: true + NoCart: true + NoStorage: true + NoGuildStorage: true + NoMail: true + NoAuction: true + - Id: 1001253 + AegisName: S_Enchant_Essence + Name: Shadow Essence # !todo check english name + Type: Etc + Flags: + BuyingStore: true - Id: 1220001 AegisName: Kunai Name: Kunai diff --git a/db/re/item_enchant.yml b/db/re/item_enchant.yml index bef1f245bc..ec67e84437 100644 --- a/db/re/item_enchant.yml +++ b/db/re/item_enchant.yml @@ -15145,7 +15145,6 @@ Body: Amount: 15 - Material: EP19_D_P_Stone Amount: 3 -# TODO: 48-50? Were they removed already again? - Id: 51 TargetItems: C_20th_Anniversary_Hat: true @@ -21442,3 +21441,1393 @@ Body: Amount: 250 - Material: Enchant_Ticket Amount: 3 + - Id: 70 + TargetItems: + S_Master_Weapon: true + S_Master_Shield: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: Strength5 + Materials: + - Material: S_Enchant_Essence + - Item: Dexterity5 + Materials: + - Material: S_Enchant_Essence + - Item: Inteligence5 + Materials: + - Material: S_Enchant_Essence + - Item: Vitality5 + Materials: + - Material: S_Enchant_Essence + - Item: Agility5 + Materials: + - Material: S_Enchant_Essence + - Item: Luck5 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 71 + TargetItems: + S_DK_Armor: true + S_DK_Shoes: true + S_DK_Earring: true + S_DK_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: DK_Soul_SW + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: DK_Soul_SS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: DK_Soul_HS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: DK_Soul_MC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 72 + TargetItems: + S_IG_Armor: true + S_IG_Shoes: true + S_IG_Earring: true + S_IG_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: IG_Soul_OS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: IG_Soul_SS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: IG_Soul_CR + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 73 + TargetItems: + S_SHC_Armor: true + S_SHC_Shoes: true + S_SHC_Earring: true + S_SHC_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: SHC_Soul_ES + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SHC_Soul_SI + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SHC_Soul_IC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SHC_Soul_SS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 74 + TargetItems: + S_ABC_Armor: true + S_ABC_Shoes: true + S_ABC_Earring: true + S_ABC_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: ABC_Soul_DS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: ABC_Soul_CR + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: ABC_Soul_FS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: ABC_Soul_AD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: ABC_Soul_AS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: ABC_Soul_FA + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 75 + TargetItems: + S_CD_Armor: true + S_CD_Shoes: true + S_CD_Earring: true + S_CD_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: CD_Soul_AB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: CD_Soul_FL + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: CD_Soul_PT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 76 + TargetItems: + S_IQ_Armor: true + S_IQ_Shoes: true + S_IQ_Earring: true + S_IQ_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: IQ_Soul_FT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: IQ_Soul_JD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: IQ_Soul_EX + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: IQ_Soul_FL + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 77 + TargetItems: + S_MT_Armor: true + S_MT_Shoes: true + S_MT_Earring: true + S_MT_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: MT_Soul_AS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: MT_Soul_SB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: MT_Soul_MS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: MT_Soul_TL + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 78 + TargetItems: + S_BO_Armor: true + S_BO_Shoes: true + S_BO_Earring: true + S_BO_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: BO_Soul_MT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: BO_Soul_AZ + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: BO_Soul_EP + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 79 + TargetItems: + S_WH_Armor: true + S_WH_Shoes: true + S_WH_Earring: true + S_WH_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: WH_Soul_GS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_CB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_HS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_ST + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_BT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_FT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: WH_Soul_SW + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 80 + TargetItems: + S_TR_Armor: true + S_TR_Shoes: true + S_TR_Earring: true + S_TR_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: TR_Soul_RB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: TR_Soul_RS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: TR_Soul_MF + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 81 + TargetItems: + S_AG_Armor: true + S_AG_Shoes: true + S_AG_Earring: true + S_AG_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: AG_Soul_SV + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_MI + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_FF + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_CA + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_RC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_FS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_TS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_SC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_ST + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: AG_Soul_RD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 82 + TargetItems: + S_EM_Armor: true + S_EM_Shoes: true + S_EM_Earring: true + S_EM_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: EM_Soul_DS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: EM_Soul_CF + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: EM_Soul_LD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: EM_Soul_TD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: EM_Soul_VS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 83 + TargetItems: + S_NW_Armor: true + S_NW_Shoes: true + S_NW_Earring: true + S_NW_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: NW_Soul_VN + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: NW_Soul_SS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: NW_Soul_OB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: NW_Soul_WF + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: NW_Soul_MO + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: NW_Soul_GR + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 84 + TargetItems: + S_SH_Armor: true + S_SH_Shoes: true + S_SH_Earring: true + S_SH_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: SH_Soul_HB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SH_Soul_HC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SH_Soul_CS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SH_Soul_HS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 85 + TargetItems: + S_SS_Armor: true + S_SS_Shoes: true + S_SS_Earring: true + S_SS_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: SS_Soul_FS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_FK + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_SH + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_RH + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_RDH + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_KH + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_AH + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_KW + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_KK + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_KN + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SS_Soul_KG + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 86 + TargetItems: + S_SKE_Armor: true + S_SKE_Shoes: true + S_SKE_Earring: true + S_SKE_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: SKE_Soul_NB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SKE_Soul_SB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SKE_Soul_MK + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SKE_Soul_DB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SKE_Soul_TG + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SKE_Soul_SC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 87 + TargetItems: + S_SOA_Armor: true + S_SOA_Shoes: true + S_SOA_Earring: true + S_SOA_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: SOA_Soul_BD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_WT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_RP + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_BT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_MS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_SS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: SOA_Soul_FG + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Id: 88 + TargetItems: + S_HN_Armor: true + S_HN_Shoes: true + S_HN_Earring: true + S_HN_Pendant: true + Order: + - Slot: 3 + - Slot: 2 + Slots: + - Slot: 3 + PerfectEnchants: + - Item: M_Pow3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Sta3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Wis3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Spl3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Con3 + Materials: + - Material: S_Enchant_Essence + - Item: M_Crt3 + Materials: + - Material: S_Enchant_Essence + - Slot: 2 + PerfectEnchants: + - Item: Nimble_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Casting_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Critical_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Expert_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: Robust_Soul + Materials: + - Material: S_Enchant_Essence + Amount: 3 + - Item: HN_Soul_DB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_SB + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_SC + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_SP + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_MS + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_JT + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_JF + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_HD + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_GG + Materials: + - Material: S_Enchant_Essence + Amount: 5 + - Item: HN_Soul_NV + Materials: + - Material: S_Enchant_Essence + Amount: 5 diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 89bc60463d..8491c3409b 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -322,6 +322,11 @@ bonus bIgnoreMDefEle,e; Disregard MDEF against enemies of element e bonus2 bIgnoreDefClassRate,c,n; Disregard n% of the target's DEF if the target belongs to class c bonus2 bIgnoreMdefClassRate,c,n; Disregard n% of the target's MDEF if the target belongs to class c +Ignore Res +---------- +bonus2 bIgnoreResRaceRate,r,n; Disregard n% of the target's Res if the target belongs to race r +bonus2 bIgnoreMResRaceRate,r,n; Disregard n% of the target's MRes if the target belongs to race r + Experience ---------- bonus2 bExpAddRace,r,x; Increase exp gained by x% against enemies of race r diff --git a/src/map/battle.cpp b/src/map/battle.cpp index e0a1577880..29b0608f05 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -6599,6 +6599,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl short res = tstatus->res; short ignore_res = 0;// Value used as a percentage. + ignore_res += sd->indexed_bonus.ignore_res_by_race[tstatus->race] + sd->indexed_bonus.ignore_res_by_race[RC_ALL]; + // Attacker status's that pierce Res. if (sc) { if (sc->getSCE(SC_A_TELUM)) @@ -7817,6 +7819,8 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list short mres = tstatus->mres; short ignore_mres = 0;// Value used as percentage. + ignore_mres += sd->indexed_bonus.ignore_mres_by_race[tstatus->race] + sd->indexed_bonus.ignore_mres_by_race[RC_ALL]; + // Attacker status's that pierce MRes. if (sc && sc->getSCE(SC_A_VITA)) ignore_mres += sc->getSCE(SC_A_VITA)->val2; diff --git a/src/map/map.hpp b/src/map/map.hpp index fbd6856999..ebbd3303d3 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -564,7 +564,8 @@ enum _sp { SP_IGNORE_DEF_CLASS_RATE, SP_REGEN_PERCENT_HP, SP_REGEN_PERCENT_SP, SP_SKILL_DELAY, SP_NO_WALK_DELAY, //2088-2092 SP_LONG_SP_GAIN_VALUE, SP_LONG_HP_GAIN_VALUE, SP_SHORT_ATK_RATE, SP_MAGIC_SUBSIZE, SP_CRIT_DEF_RATE, // 2093-2097 SP_MAGIC_SUBDEF_ELE, SP_REDUCE_DAMAGE_RETURN, SP_ADD_ITEM_SPHEAL_RATE, SP_ADD_ITEMGROUP_SPHEAL_RATE, // 2098-2101 - SP_WEAPON_SUBSIZE, SP_ABSORB_DMG_MAXHP2 // 2102-2103 + SP_WEAPON_SUBSIZE, SP_ABSORB_DMG_MAXHP2, // 2102-2103 + SP_SP_IGNORE_RES_RACE_RATE, SP_SP_IGNORE_MRES_RACE_RATE, // 2104-2105 }; enum _look { diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 9d5b969088..3aa2faccc6 100755 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -4728,6 +4728,16 @@ void pc_bonus2(map_session_data *sd,int type,int type2,int val) if(sd->state.lr_flag != 2) sd->indexed_bonus.ignore_def_by_race[type2] += val; break; + case SP_SP_IGNORE_RES_RACE_RATE: // bonus2 bIgnoreResRaceRate,r,n; + PC_BONUS_CHK_RACE(type2,SP_SP_IGNORE_RES_RACE_RATE); + if(sd->state.lr_flag != 2) + sd->indexed_bonus.ignore_res_by_race[type2] += val; + break; + case SP_SP_IGNORE_MRES_RACE_RATE: // bonus2 bIgnoreMResRaceRate,r,n; + PC_BONUS_CHK_RACE(type2,SP_SP_IGNORE_MRES_RACE_RATE); + if(sd->state.lr_flag != 2) + sd->indexed_bonus.ignore_mres_by_race[type2] += val; + break; case SP_IGNORE_DEF_CLASS_RATE: // bonus2 bIgnoreDefClassRate,r,n; PC_BONUS_CHK_CLASS(type2, SP_IGNORE_DEF_CLASS_RATE); if (sd->state.lr_flag != 2) diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 7f818fe3ab..8f99e12aab 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -594,6 +594,8 @@ public: int dropaddrace[RC_MAX]; int dropaddclass[CLASS_MAX]; int magic_subdefele[ELE_MAX]; + int ignore_res_by_race[RC_MAX]; + int ignore_mres_by_race[RC_MAX]; } indexed_bonus; // zeroed arrays end here. diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index 7e6e3e3fa0..879e82407d 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -750,6 +750,8 @@ export_constant2("bAddEffOnSkill",SP_ADDEFF_ONSKILL); export_constant2("bHealPower",SP_ADD_HEAL_RATE); export_constant2("bHealPower2",SP_ADD_HEAL2_RATE); + export_constant2("bIgnoreResRaceRate",SP_SP_IGNORE_RES_RACE_RATE); + export_constant2("bIgnoreMResRaceRate",SP_SP_IGNORE_MRES_RACE_RATE); export_constant2("bRestartFullRecover",SP_RESTART_FULL_RECOVER); export_constant2("bNoCastCancel",SP_NO_CASTCANCEL);