Party/guild names can no longer be less then 2 characters long.(bugreport:1328)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12521 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/04/07
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* Party/guild names can no longer be less then 2 characters long. (r12521) [Kevin]
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2008/04/06
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* Fixed a case where a dangling pointer was formed when a person was
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- invited to a party immediately after creating their own. (r12518) [Kevin]
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@ -402,7 +402,7 @@ int guild_create(struct map_session_data *sd,char *name)
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{
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nullpo_retr(0, sd);
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if(sd->status.guild_id)
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if(sd->status.guild_id || strlen(name) < 2)
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{
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clif_guild_created(sd,1); // すでに所属している
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return 0;
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@ -114,6 +114,12 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
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return 0; // "already in a party"
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}
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if(strlen(name) < 2)
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{
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clif_party_created(sd, 1);
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return 0;
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}
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//Temporarily set to -1 so cannot be spam invited
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sd->status.party_id = -1;
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@ -132,8 +138,6 @@ void party_created(int account_id,int char_id,int fail,int party_id,char *name)
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if (!sd || sd->status.char_id != char_id)
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{ //Character logged off before creation ack?
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if(sd)
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sd->status.party_id = 0;
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if (!fail) //break up party since player could not be added to it.
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intif_party_leave(party_id,account_id,char_id);
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return;
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