Implement NPC_GRADUAL_GRAVITY (#7635)

This commit is contained in:
eppc0330
2023-03-13 08:25:47 +09:00
committed by GitHub
parent 1c35482ecf
commit b3881bd1fc
7 changed files with 41 additions and 1 deletions

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@@ -7817,6 +7817,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)));
break;
case NPC_GRADUAL_GRAVITY:
status_change_start(src, bl, type, 10000, skill_lv, 0, 0, 0, skill_get_time(skill_id, skill_lv), SCSTART_NOAVOID|SCSTART_NOTICKDEF|SCSTART_NORATEDEF);
clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
break;
#ifdef RENEWAL
// EDP also give +25% WATK poison pseudo element to user.
case ASC_EDP: