Reverted donpcevent change to wizard quest. Moved a percentheal, which should fix bugreport:2311.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13289 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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Date Added
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======
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======
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2008/10/12
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2008/10/12
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* Rev. 13289 Reverted donpcevent change to wizard quest. Moved a percentheal, which should fix bugreport:2311. [L0ne_W0lf]
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* Changed An nonexistent variable in Refine NPC. (bugreport:2340) [Samuray22]
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* Changed An nonexistent variable in Refine NPC. (bugreport:2340) [Samuray22]
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* Fixed a Exploit in Thief Quest Skill. (bugreport:2332)
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* Fixed a Exploit in Thief Quest Skill. (bugreport:2332)
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* Fixed donpcevent to doevent. (bugreport:2311)
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* Fixed donpcevent to doevent. (bugreport:2311)
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@ -4,7 +4,7 @@
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//= (Aegis) Translated by yoshiki, converted by kobra_k88
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//= (Aegis) Translated by yoshiki, converted by kobra_k88
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//= Further bugfixed and tested by Lupus
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//= Further bugfixed and tested by Lupus
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.8
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//= 2.9
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -21,6 +21,8 @@
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//= Other minor fixes to various NPCs.
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//= Other minor fixes to various NPCs.
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//= 2.7a Added end; :D (bugreport:2038) [Yommy]
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//= 2.7a Added end; :D (bugreport:2038) [Yommy]
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//= 2.8 Fixed donpcevent to doevent. (bugreport:2311) [SoulBlaker]
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//= 2.8 Fixed donpcevent to doevent. (bugreport:2311) [SoulBlaker]
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//= 2.9 Reverted the change of donpcevent to doevent. [L0ne_W0lf]
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//= Was probably cuased by a warp BEFORE a percentheal
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//============================================================
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//============================================================
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gef_tower,111,37,4 script Wizard Guildsman 70,{
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gef_tower,111,37,4 script Wizard Guildsman 70,{
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@ -1100,7 +1102,7 @@ OnMyMobDead:
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if (.MyMobs < 1) {
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if (.MyMobs < 1) {
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set WIZ_Q2,WIZ_Q2+1;
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set WIZ_Q2,WIZ_Q2+1;
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mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
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mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
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doevent "Room of Water#Door::OnEnable";
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donpcevent "Room of Water#Door::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1187,10 +1189,10 @@ OnMyMobDead:
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set .MyMobs,.MyMobs-1;
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set .MyMobs,.MyMobs-1;
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if (.MyMobs < 1) {
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if (.MyMobs < 1) {
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mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
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mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
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warp "job_wiz",116,97;
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percentheal 100,100;
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percentheal 100,100;
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doevent "Room of Water#Door::OnDisable";
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warp "job_wiz",116,97;
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doevent "Room of Earth::OnEnable";
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donpcevent "Room of Water#Door::OnDisable";
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donpcevent "Room of Earth::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1270,7 +1272,7 @@ OnMyMobDead:
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set .MyMobs,.MyMobs-1;
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set .MyMobs,.MyMobs-1;
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if (.MyMobs < 1) {
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if (.MyMobs < 1) {
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
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doevent "Room of Earth#Door::OnEnable";
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donpcevent "Room of Earth#Door::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1361,8 +1363,8 @@ OnMyMobDead:
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map;
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map;
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percentheal 100,100;
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percentheal 100,100;
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warp "job_wiz",46,99;
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warp "job_wiz",46,99;
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doevent "Room of Earth#Door::OnDisable";
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donpcevent "Room of Earth#Door::OnDisable";
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doevent "Room of Fire::OnEnable";
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donpcevent "Room of Fire::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1440,7 +1442,7 @@ OnMyMobDead:
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set .MyMobs,.MyMobs-1;
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set .MyMobs,.MyMobs-1;
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if (.MyMobs < 1) {
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if (.MyMobs < 1) {
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
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mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
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doevent "Room of Fire#Door::OnEnable";
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donpcevent "Room of Fire#Door::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1526,8 +1528,8 @@ OnMyMobDead:
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if (.MyMobs < 1) {
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if (.MyMobs < 1) {
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mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
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mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
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set WIZ_Q,7;
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set WIZ_Q,7;
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doevent "Room of Fire#Door::OnDisable";
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donpcevent "Room of Fire#Door::OnDisable";
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doevent "Test Helper#wiz::OnEnable";
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donpcevent "Test Helper#wiz::OnEnable";
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stopnpctimer;
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stopnpctimer;
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}
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}
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end;
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end;
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@ -1913,7 +1915,6 @@ gef_tower,107,36,4 script White Dog#wiz 81,{
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mes "[Maria]";
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mes "[Maria]";
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mes "As I thought, I knew you'd be able to do it, I could smell it in yah! *Woof*";
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mes "As I thought, I knew you'd be able to do it, I could smell it in yah! *Woof*";
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mes "Now I can call you Wizard.";
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mes "Now I can call you Wizard.";
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next;
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next;
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mes "[Maria]";
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mes "[Maria]";
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mes "Congratulations. Always give your best at everything, no matter what.";
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mes "Congratulations. Always give your best at everything, no matter what.";
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@ -1941,4 +1942,4 @@ gef_tower,107,36,4 script White Dog#wiz 81,{
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//= 1.8 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
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//= 1.8 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
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//= 2.1 Changed numbers to constants. [Vicious]
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//= 2.1 Changed numbers to constants. [Vicious]
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//= 2.2 Merged back JFunc [Lupus] 2.2a Removed extra MES, added missing NEXT
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//= 2.2 Merged back JFunc [Lupus] 2.2a Removed extra MES, added missing NEXT
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//= 2.3 Bigfoot monster summon corrected [Zairik]
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//= 2.3 Bigfoot monster summon corrected [Zairik]
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