Fix getnameditem command (#5807)
* Fixes #5713. * Resolves script command getnameditem not properly naming items. * Also resolves atcommand getring. Thanks to @Erukanu and @Balferian! Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
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sql-files/upgrades/upgrade_20210331.sql
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4
sql-files/upgrades/upgrade_20210331.sql
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@ -0,0 +1,4 @@
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UPDATE `inventory` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255;
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UPDATE `cart_inventory` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255;
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UPDATE `storage` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255;
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UPDATE `guild_storage` SET `card2` = `card2` & 65535 WHERE `card0` = 254 OR `card0` = 255;
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@ -6028,8 +6028,8 @@ void getring (struct map_session_data* sd)
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item_tmp.nameid = item_id;
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item_tmp.identify = 1;
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item_tmp.card[0] = CARD0_FORGE;
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item_tmp.card[2] = sd->status.partner_id;
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item_tmp.card[3] = sd->status.partner_id >> 16;
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item_tmp.card[2] = GetWord(sd->status.partner_id,0);
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item_tmp.card[3] = GetWord(sd->status.partner_id,1);
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if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
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clif_additem(sd,0,0,flag);
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@ -7834,8 +7834,8 @@ BUILDIN_FUNC(getnameditem)
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item_tmp.amount=1;
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item_tmp.identify=1;
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item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus]
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item_tmp.card[2]=tsd->status.char_id;
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item_tmp.card[3]=tsd->status.char_id >> 16;
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item_tmp.card[2]=GetWord(tsd->status.char_id,0);
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item_tmp.card[3]=GetWord(tsd->status.char_id,1);
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if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) {
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script_pushint(st,0);
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return SCRIPT_CMD_SUCCESS; //Failed to add item, we will not drop if they don't fit
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