Fixed setcell range of first barricade in Juno Castle 2.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12568 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-04-11 19:32:31 +00:00
parent fbb8169172
commit b5639d0bde
2 changed files with 8 additions and 5 deletions

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@ -1,5 +1,7 @@
Date Added
======
2008/04/10
* Rev. 12567 Fixed setcell range of first barricade in Juno Castle 2. [L0ne_W0lf]
2008/04/07
* Rev. 12531 Added the Schwaltzvalt Guild Castles 1-5. (update 3/3) [L0ne_W0lf]
* Rev. 12531 Added the Arunafeltz Guild Castles 1-5. (update 2/3) [L0ne_W0lf]

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@ -3,13 +3,14 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//= 1.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= WoE SE Schwaltzvalt Castle 2
//===== Additional Comments: =================================
//= 1.0 First Version [L0ne_W0lf]
//= 1.1 Fixed setcell range of first barricade. [L0ne_W0lf]
//============================================================
schg_cas02,1,1,0 script Manager#sch02_02 111,{
@ -1159,8 +1160,8 @@ OnDisable:
schg_cas02,2,1,0 script #sch02_RL00 -1,{
OnEnable:
setcell "schg_cas02",290,98,209,105,cell_walkable,0;
setcell "schg_cas02",290,98,209,105,cell_shootable,0;
setcell "schg_cas02",290,98,290,105,cell_walkable,0;
setcell "schg_cas02",290,98,290,105,cell_shootable,0;
guardian "schg_cas02",290,98," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //24;
guardian "schg_cas02",290,100," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //25;
guardian "schg_cas02",290,102," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //26;
@ -1168,8 +1169,8 @@ OnEnable:
end;
OnDisable:
setcell "schg_cas02",290,98,209,105,cell_walkable,1;
setcell "schg_cas02",290,98,209,105,cell_shootable,1;
setcell "schg_cas02",290,98,290,105,cell_walkable,1;
setcell "schg_cas02",290,98,290,105,cell_shootable,1;
killmonster "schg_cas02","#sch02_RL00::OnBarrierDestroyed";
end;