* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179)

* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798)
* Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13227 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
samuray22 2008-09-21 17:34:34 +00:00
parent 339fd39352
commit b5c3c986a6
3 changed files with 71 additions and 62 deletions

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@ -1,7 +1,10 @@
Date Added
Date Added
======
2008/09/21
* Rev. 13224 Corrected Sealstatus checking global vars instead of character. (bugreport:2250) [L0ne_W0lf]
* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179) [Samuray22]
* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798)
* Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890)
2008/09/20
* Rev. 13222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf]
* Added Guild PVP NPC, and seal progress NPC.
@ -147,7 +150,7 @@
- Added Some duplicate NPCs for the combat training.
- Corrected bug in Hanson's dialog. (bugreport:1703)
2008/06/15
* Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm]
* Fixed bad va?iables on dancer job quest, bugreport:1685 [Brainstorm]
* Yet again, updated mosk_dun.txt [Lupus]
2008/06/14
* Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf]
@ -219,7 +222,7 @@
* Rev. 12673 Rewrote the WoE 1.0 from the ground up nearly. [L0ne_W0lf]
- Renamed the WoE Time setting NPC to "agit_controller.txt"
- System is set up to mimic Aegis, some parts are still lacking.
- Documentation on the new system is forth-coming.
- Document?tion on the new system is forth-coming.
- Updated Novice WoE scripts to keep them from breaking.
2008/04/26
* Rev. 12654 Fixed escape problem in jobs/novice/novice.txt [Toms]
@ -290,7 +293,7 @@
* Updated Drunkard#Payon to use a better Class check that won't freeze Novices. [Paradox924X]
2008/03/12
* Rev. 12346 Another Small update to castle ownership announcement. [L0ne_W0lf]
* Rev. 12345 Small update to castle ownership announcement. [L0ne_W0lf]
* Rev. 12345 Small update to castle owne?ship announcement. [L0ne_W0lf]
2008/03/08
* Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf]
2008/03/08
@ -366,7 +369,7 @@
* rev. 12188 Castle ownership displays at the start and end of WoE. [L0ne_W0lf]
* Rev. 12187 Fixed a typo in the Lunar new year event. [L0ne_W0lf]
2008/02/07
* Rev. 12183 Added Lunar new year event for 2008 from iRO. [L0ne_W0lf]
* Rev. 12183 Added Lunar new year event for 2008 from iRO. [L?ne_W0lf]
- Please read the comments before enabling.
* Rev. 12182 Updated some Airship/port npcs. [L0ne_W0lf]
* Rev. 12181 Updated "Old Blue Box quest" and enabled it. [L0ne_W0lf]
@ -448,7 +451,7 @@
* Fixed problem in the Hair Dyer NPC. (bugreport:509) [Samuray22]
2007/11/27
* Corrected some broken warp points. (bugreport:497) [Samuray22]
* Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22]
* Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22?
2007/11/26
* Rev. 11815 Fixed a bad warp in ice dungeon. [L0ne_W0lf]
* Rev. 11814 Updated the Soul Linker job quest. [L0ne_W0lf]
@ -525,7 +528,7 @@
* Rev. 11649 Corrected an typo in the guild flag function. [L0ne_W0lf]
2007/11/02
* Rev. 11646 Fixed some NPC headers in the custom scripts. [L0ne_W0lf]
* Rev. 11645 Some NPC and CONF file clean up. More duplicate removal. [L0ne_W0lf]
* Rev. 11645 Some NPC and CONF file clean?up. More duplicate removal. [L0ne_W0lf]
* Rev. 11643 Bug fixes in rogue skill quest resolved bugreport:351 [L0ne_W0lf]
2007/11/01
* Rev. 11635 Fixed an incorrect answer in the blacksmith quiz. (Trojal) [L0ne_W0lf]
@ -593,7 +596,7 @@
2007/10/19
* Rev. 11527 Small Adjustment to the Juperos Elevator timer. [L0ne_W0lf]
* Rev. 11524 Fixed the errors in the recent change to the juperos warps. [L0ne_W0lf]
* Rev. 11523 Implemented proper Juperos Core event-driven access. [L0ne_W0lf]
* Rev. 11523 Implemented proper Juperos Core event-d?iven access. [L0ne_W0lf]
- Bug testing and further optimization required.
2007/10/18
* Rev. 11516 Cleaned up several duplicates and NPC names. [L0ne_W0lf]
@ -668,7 +671,7 @@
* Fixed several text typos in the Kiel quest [ultramage]
2007/09/12
* Moved the Nameless Island warp npc to warps/cities/nameless.txt [Playtester]
* Added first version of Nameless Islet sailor.
* Added first version of Nameles? Islet sailor.
- Players can now access Cursed Abbey for further testings.
2007/09/10
* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth]
@ -739,7 +742,7 @@
* Fixed some bugs in various quests. [SinSloth]
- Einbroch laboratory now correctly checks for players entrance
- Small fix with Laboratory device to make it more understandable.
- Fixed a misorder with some checkings of a Rachel quest.
- Fixed a misorder with some checkings o? a Rachel quest.
2007/08/10
* Fixed typos [Playtester]
* Removed .gat from the remaining npcs [ultramage]
@ -792,7 +795,7 @@
- Thanks to Barron-Monster.
* Rev. 10906 Fixed the Kafra Welcome message for guilds. Thanks Barron-Monster. [L0ne_W0lf]
2007/07/23
* Fixed 3<EFBFBD> Test in Hunter Job Quest. [Samuray22]
* Fixed 3 Test in Hunter Job Quest. [Samuray22]
-Thanks to ultramage.
* Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". [Samuray22]
-Thanks to Nobuo
@ -896,7 +899,7 @@
* Updated Dialogs from "Stop Post Quest". [Samuray22]
2007/06/17
* Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
-Thanks to Playtester ^^U.
-Thanks to Playtester?^^U.
2007/06/16
* Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf]
* Undid come of the changes to the Jawaii and Izlude NPCs.
@ -971,7 +974,7 @@
- Added totally custom Moscovia warps by Azazel [Lupus]
2007/06/06
* More Breeder fixes [Playtester]
* Added Dandelion's Request / Morroc Invasion quest. [SinSloth]
* Added Dandelion'? Request / Morroc Invasion quest. [SinSloth]
2007/06/05
* Updated Arena warp, thanks to diedlikeahero [Lupus]
- removed old temp shop scrolls_arrows [Lupus]
@ -1041,7 +1044,7 @@
Not a final version yet
- What's correct? a swordman or a sdordSman (we have both words mixed in all scripts)
* Added a check in Thanatos Boss room to reset event if there's no player inside. [SinSloth]
2007/05/22
2?07/05/22
* Tweaked some recent npcs [ultramage]
- I find using close; to exit a switched callsub/callfunc a major wtf,
similarly when using switch witout absolutely no break statements;
@ -1108,7 +1111,7 @@
2007/05/10
* Updated Knight Skill Quest to the oficial. [Samuray22]
* Updated Blacksmith Skill Quest to the Oficial. [Samuray22]
* Rev. 10512 Removed a debugmes from the Kiel Hyre quest. [L0ne_W0lf]
* Rev. 10512 Removed a debugmes from the Kiel Hyre ques?. [L0ne_W0lf]
* Rev. 10508 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead]
* Rev. 10507 Large update to the Kiel Hyre Quest. [L0ne_W0lf]
- FIxed several small issues (and large one) such as typos in cutins, typos in dialog, etc.
@ -1176,7 +1179,7 @@
- Garrison Quest updated to official, thanks to Lazarus^.
* More Fixes to the Kiel Hyre Quest [L0ne_W0lf]
- Elly now deletes the Iron_Box, and Kiel Hyre deletes the Pin. [L0ne_W0lf]
- More security on the 5th Big Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
- More security on the 5th Bi? Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
- Made it so that you need to be at least step 84 to activate the final door.
- Corrected not deleting Allysia's Ring from inventory.
2007/04/30
@ -1265,7 +1268,7 @@
* Updated Ninja quest variable usage [Playtester]
- now MISC_QUEST variable is used when completed
2007/04/03
* Removed the never-updated "who does what" header in this very file [DracoRPG]
* Rem?ved the never-updated "who does what" header in this very file [DracoRPG]
* Got screenie of wedding NPC, made ours stick to it as much as possible [DracoRPG]
* Small fix in Monk Quest [Playtester]
* Officialized Kunai/Shuriken traders [Playtester]
@ -1345,7 +1348,7 @@
* Removed old custom geffenia warper since TSQ is done
* Removed the duplicit and untranslated alchemist.txt event [ultramage]
2007/01/26
* More typo fixes
* More typo fix?s
* Added a missing dialogue branch in novice.txt
* Fixed a monster spawn typo in hu_fild05 and lou_fild01 [ultramage]
Ref: http://www.eathena.ws/board/index.php?showtopic=136426
@ -1440,7 +1443,7 @@
2006/11/12
* According to recent info you can re-install Guardians during WoE [Lupus]
2006/11/11
* Fixed warp on timeout in swordman.txt [KarLaeda]
* Fixed w?rp on timeout in swordman.txt [KarLaeda]
2006/11/09
* Added Bingo - Hugel warps, thanks to erKURITA [Lupus]
- Added Hugel INN
@ -1538,7 +1541,7 @@
- Optimized Novice Exchanged (loot->Red Potions), moved the file to NPC\Merchants
- Fixed The Sign bugs, thanks to Tantarian
+ added get rid of sobbing pieces to let people reborn
If u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
If?u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
mjo_dun02.gat 88,295 Flaming Spirit Man - he'll wipe them 8)
- Fixed wrong label names in mjolnir_seal.txt, thanks to Tantarian
- Added Feast Day Of Ramadan Idul Fitri Event (official idRO) by $ephiroth
@ -1628,7 +1631,7 @@
- Book of Devil Quest uses bit-wise var MISC_QUEST | 256. Removed extra vars
- Piano Quest uses 1 bit-wise temp var instead of 5 variables.
- Clear Niflheim garbage vars in Global_Functions.txt
- Added few missing NEXT; into job quests, thanks to $ephiroth
- Added few miss?ng NEXT; into job quests, thanks to $ephiroth
- Changed permanent variables in 1st Job Quest skills to @temp ones
- Cube Room: 5 key vars -> 1 var cubekey
2006/09/19
@ -1682,7 +1685,7 @@
* Tried to remove all duplicates (in default NPCs) [Toms]
* Removed useless 'npc\other\old' directory, who would need that anyway... [DracoRPG]
* Commented out the path to Divorce NPC as Lupus forgot to add it for good [DracoRPG]
* Fixed critical syntax errors in the new Valkyrie script, (<EFBFBD>_<EFBFBD>) @ Lupus [DracoRPG]
* Fixed critical syntax errors in the new Valkyrie script, ( _ ) @ Lupus [DracoRPG]
* Improved Bioethics quest & nearby Rekenber Guards [DracoRPG]
- Used isequipped() instead of getequipid() to simplify code (esp. with accessories)
- Rewritten the custom text about Hom. Res. and removed its actual learning
@ -1774,7 +1777,7 @@
* Added Violin[3] to the Comodo Weapon seller [Playtester]
* Optimized a warp near Gunslinger weapon shop [Playtester]
* Extended the Garrison quest to slot the Garrison [Playtester]
2006/08/10
2006/0?/10
* Switch airplanelocation variables to temp variables to avoid unuseful mapreg(sql/txt) writes [Toms]
* Added file for gunslinger quests [Playtester]
- Garrison quest is done and tested
@ -1853,7 +1856,7 @@
2006/07/20
* Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera]
* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]
* Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
* Split que?ts from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
* Split Doomed Sword quests from cities/comodo.txt to quests/quests_comodo.txt [Evera]
* Split Einbech quests from cities/einbech.txt to quests/quests_ein.txt [Evera]
@ -1933,7 +1936,7 @@
* Implemented the eye of hellion quest. [MasterOfMuppets]
* Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester]
* Completely updated Lighthalzen Field spawns to X.4 [Playtester]
* Completely updated Einbroch Field spawns to X.4 [Playtester]
* Completely updated Einbroch Field spawns t? X.4 [Playtester]
* Completely updated Yuno Field spawns to X.4 [Playtester]
* Updated Orc Village spawns to X.4 [Playtester]
* Fixed a Rachel Field warp [Playtester]
@ -2009,7 +2012,7 @@
2006/06/14
* Separated the Metto quest from the juno town npcs file. [musashiden]
* Juno Update Process. 30% complete. [Musashiden]
* Some more sign quest warps [MasterOfMuppets]
* Some more si?n quest warps [MasterOfMuppets]
* Fixed Job Level requirement for Auto-Berserk [Playtester]
* Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
- Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
@ -2079,7 +2082,7 @@
Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
Juice Maker, Tempestra,
- replaced BUNYBND with @BUNYBND
- added a special global function "F_ClearGarbage" function [Lupus]
- added a special global function "F_ClearGarbage" functi?n [Lupus]
that converts old quest variables into MISC_QUEST bits;
clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
IMPORTANT! Update all your quests and Global_Functions.txt
@ -2163,7 +2166,7 @@
* Fixed a missing " in the gunslinger jobquest script [Playtester]
- some others fixes as well thanks to sodaboy581 and css25
- some typo fixed as well
2006/05/02
2006/05/02?
* Added kunai_maker.txt to make elemental kunais. [erKURITA]
* Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
* Added new shops @ que_ng.gat ninja map portion. [erKURITA]
@ -2235,7 +2238,7 @@
* Fixed names of Lighthalzen mobs in spawn files [Playtester]
* Changed Juperos spawns according to info provided by Tharis [Playtester]
2006/04/14
* Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
* Added quest_warper.txt to eAAC_Scripts. De?eted the sql and txt versions
of the disguiser and added a merge of both. Deleted clone_arena.txt.
Updated global_functionsKE.txt of Skotlex. [erKURITA]
* Added some more Kiel warps thanks to Celestria [Playtester]
@ -2312,7 +2315,7 @@
2006/03/21
* Improved payment healer. [Lance]
2006/03/20
* Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
* Added temp Job quests of Ninja ?nd Gunslinger, thx2 Gywall [Lupus]
* Fixed endless warping loops, thanks to Manipulator [Lupus]
* Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
* Removed Berserk Potions from all shops, but Comodo [Lupus]
@ -2391,7 +2394,7 @@
* Removed dup warps around Einbroch. [Poki#3]
* Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
* Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
- I hope there aren't any bugs in it. The Jobs are sorted based on the file names
-?I hope there aren't any bugs in it. The Jobs are sorted based on the file names
that the client reads.
* Fixed the Warper [Poki#3]
* Fixed Hugel warps (htere weren't any TABs) [Lupus]
@ -2460,7 +2463,7 @@
* Fixed scripts that were reported in the forum. [Vicious]
2006/01/08
* Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
* Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
? Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
* Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
Korean fansite
2006/01/07
@ -2538,7 +2541,7 @@
2005/12/08
* Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
* Organized Jobs folder a bit for Expended Classes. [Vicious]
* Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
* Fixed dialouge in blood_bandana quest. Thanks Razo?87 for the report. [Kayla]
2005/12/07
* Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
@ -2607,7 +2610,7 @@
* Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
e.g. Excalibur, some hats, etc
2005/11/25
* Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
* Added a?temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
* Added the Einbech Kafra [MasterOfMuppets]
* Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
2005/11/23
@ -2674,7 +2677,7 @@
* A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
2005/11/07
* Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
aegis format to eA format. a lot of thanks to reddozen as well for?fixing bugs.
- Also two quest related NPCs was added to Geffen and Morroc
* Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
for pointing it out.
@ -2752,7 +2755,7 @@
* Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
*Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
2005/10/16
* Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
* Fixed Einbroch Airport, Lighhalzen?Dungeon warp. Thanks to Justin84 [Lupus]
* Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
* Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
2005/10/15
@ -2818,7 +2821,7 @@
* Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
[Skotlex]
* Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus]
* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon]
* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Ne?on]
* Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
2005/10/02
* Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
@ -2893,7 +2896,7 @@
* Added an official Bards Job Quest. [Lupus]
- Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
- Implementation of 4 official Bards weapon prizes by Dr.Evil
- Final optimization and bug fix by Lupus
- Final optimization and ?ug fix by Lupus
NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
* Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
2005/09/11
@ -2965,7 +2968,7 @@
* Updated refine npc to stop it from making the server crash (features = 1,
refining past safe level) [Skotlex]
* Updated Glastheim spawns
* Added new items, fixed items, added new official drops [Lupus]
* Added new items, fixed items, a?ded new official drops [Lupus]
* Added a temp shop of official sellable items 8) [Lupus]
2005/08/18
* Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
@ -3039,7 +3042,7 @@
2005/06/29
* Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
* Inserted a missing ".gat" in alberta city NPC header
* Moved banks scripts into /banks/ [massdriller]
* Moved ?anks scripts into /banks/ [massdriller]
* Corrected small typo in config for marraige script [massdriller]
* Added Jawaii npcs thanks to DNett123 [massdriller]
* Updated Sara-Chan's Lighthalzen Warps [massdriller]
@ -3124,7 +3127,7 @@
2005/05/09
* Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
* Fixed some typos [massdriller] (Thanks to neko for point those out)
* Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
* Fixed Ayothaya warps.[massdriller] [Thanks ?o akusarujin]
2005/05/07
* Modified and added more npc location for healers [massdriller]
* Added city cleaners as these were reported systems that exist
@ -3204,7 +3207,7 @@
2005/04/03
* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
(added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
Then Valhallana warps just reborn players to the home city of their main job.
Then Valhallana wa?ps just reborn players to the home city of their main job.
On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
They'll get there all learnt skill quests.
On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
@ -3287,7 +3290,7 @@
* Added Dino9021's monk job quest script - still need checking before adding to
scripts list [celest]
* Added gvg mapflags to the guild dungeons, and removed 4 items from
item_avail.txt, thanks Poki [celest]
item_avail.txt, thanks Poki [cel?st]
* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
* Translated npc/sample/bank_test.txt [MC Cameri]
* Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
@ -3356,7 +3359,7 @@
* - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
- Fixed wrong label calling on jobchange.txt.
- Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
2004/11/20
2004/?1/20
* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
@ -3422,7 +3425,7 @@
* Fixed and redo optional Umbalian quests:
- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
alternative way)
- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief ?uest
(For Sphinx Mask)
* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
@ -3491,7 +3494,7 @@
2004/10/16
* Fixed my stupid mistake with the guild switches.
Moved shops from umbala.txt to shops.txt. Commented out the other ones.
Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
Updated mapflags and re-organized them again. Files?in "mapflag\type" folder are the
same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
* Corrected kafra typo. [Shinigami]
@ -3572,7 +3575,7 @@
* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
Added complete rogue warps. Removed traingnd.txt file as those warps are
already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
* Fixed various typos in kafra files. Now using arrays for the teleport service.
* F?xed various typos in kafra files. Now using arrays for the teleport service.
Also added guild options. [kobra_k88]
2004/09/06
* Forgot the dun/field warps for payon, added now! [Darkchild]

View File

@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
//= 3.2
//= 3.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -48,6 +48,8 @@
//= 3.2 Fixes a bug where the timer was stopped causing the [L0ne_W0lf]
//= test to freeze. (bugreport:1099)
//= 3.3 Added missing next. [L0ne_W0lf]
//= 3.4 Corrected some Issues with the Waiting Room. (bugreport:1890) [Samuray22]
//= -Deleted a Unnecesary Next; on Hunter Guildsman#hnt. (bugreports:1665,2239,2179)
//============================================================
// Notices in the old Hunter Guild.
@ -439,7 +441,6 @@ L_AskQuestions:
mes "I want to see you become a Hunter...! Waaah~ I think you'd look great, so please hurry!";
close;
}
next;
mes "[Hunter Sherin]";
mes "Hmm, I think you're supposed to visit someone else, not me. Like our Guildmaster who's out for business, you know?";
next;
@ -964,7 +965,7 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
mes "[Guide]";
mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
donpcevent "Waiting Room#hnt::OnStart";
// donpcevent "Waiting Room#hnt::OnStart";
close2;
set HNTR_Q,13;
savepoint "payon",104,99;
@ -990,10 +991,8 @@ OnInit:
end;
OnStartArena:
killmonsterall "job_hunte";
warpwaitingpc "job_hunte", 90, 67;
donpcevent "Manager#hnt::OnEnable";
donpcevent "Switch#hnt::OnDisable";
disablewaitingroomevent;
end;
@ -1008,8 +1007,10 @@ OnInit:
end;
OnEnable:
donpcevent "Switch#hnt::OnDisable";
enablenpc "Manager#hnt";
set .MyMobs,6;
initnpctimer;
// Target Mosnters
monster "job_hunte",67,80,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",114,78,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
@ -1017,7 +1018,6 @@ OnEnable:
monster "job_hunte",53,73,"Job Change Monster",1041,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",125,70,"Job Change Monster",1016,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",90,92,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
initnpctimer;
// Decoy Monsters
monster "job_hunte",85,100,"Job Test Monster",1016,1,"Manager#hnt::OnMyMobDead2";
monster "job_hunte",72,102,"Job Test Monster",1041,1,"Manager#hnt::OnMyMobDead2";
@ -1068,8 +1068,8 @@ OnMyMobDead2:
mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
end;
OnReset:
@ -1190,6 +1190,7 @@ OnTouch:
close2;
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
end;
}
@ -1210,6 +1211,7 @@ OnInit:
end;
OnTouch:
donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
set HNTR_Q,16;
savepoint "payon",104,99;
@ -1358,8 +1360,8 @@ OnTouch:
}
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
end;
}
@ -1594,8 +1596,8 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
end;
}
@ -1756,4 +1758,4 @@ job_hunte,125,67,0 duplicate(HntTrap2) 96-4 -1,0,0
job_hunte,126,70,0 duplicate(HntTrap2) 97-1 -1,0,0
job_hunte,126,71,0 duplicate(HntTrap2) 97-2 -1,0,0
job_hunte,127,70,0 duplicate(HntTrap2) 97-3 -1,0,0
job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0
job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0

View File

@ -4,7 +4,7 @@
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
//= Lupus, Lord Gywall
//===== Current Version: =====================================
//= 4.2
//= 4.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -65,6 +65,8 @@
//= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
//= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
//= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
//= You can't finish the quest. (bugreport:1798) [Samuray22]
//============================================================
lighthalzen,1,1,7 script sneakAddSuber -1,{
@ -593,7 +595,7 @@ lighthalzen,341,224,3 script Fishbone 868,{
}
end;
}
else if (lhz_sincube < 10) {
else if (lhz_sincube <= 10) {
mes "[Fishbone]";
mes "Hm, you must not have";
mes "accomplished whatever";
@ -724,7 +726,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube 111,{
mes "on the ground.^000000";
close;
}
else if (lhz_sincube < 10) {
else if (lhz_sincube <= 10) {
if (@lhz_secret01 < 1) {
mes "^3355FFThere are a bunch";
mes "of files scattered";
@ -904,7 +906,7 @@ lhz_cube,248,179,0 script Chest#cube 111,{
mes "and isn't suited for battle.^000000";
close;
}
else if (lhz_sincube == 7) {
else if (lhz_sincube == 7 || lhz_sincube == 10) {
mes "^3355FFYou've found a chest,";
mes "but more importantly,";
mes "there is a utility Axe";
@ -1732,7 +1734,9 @@ lhz_cube,248,193,0 script Box#cube1 111,{
mes "Permit^3355FF, knowing that you";
mes "will be needing it later.";
set lhz_sincube,10;
getitem 2657,1; //Lab_Passport
if(countitem(2657) < 1) {
getitem 2657,1; //Lab_Passport
}
}
close;
}