* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179)
* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798) * Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13227 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
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@ -1,7 +1,10 @@
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||||
Date Added
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||||
Date Added
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||||
======
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2008/09/21
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* Rev. 13224 Corrected Sealstatus checking global vars instead of character. (bugreport:2250) [L0ne_W0lf]
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* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179) [Samuray22]
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* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798)
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* Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890)
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2008/09/20
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* Rev. 13222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf]
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* Added Guild PVP NPC, and seal progress NPC.
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@ -147,7 +150,7 @@
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- Added Some duplicate NPCs for the combat training.
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- Corrected bug in Hanson's dialog. (bugreport:1703)
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2008/06/15
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* Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm]
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* Fixed bad va?iables on dancer job quest, bugreport:1685 [Brainstorm]
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* Yet again, updated mosk_dun.txt [Lupus]
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2008/06/14
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* Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf]
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@ -219,7 +222,7 @@
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* Rev. 12673 Rewrote the WoE 1.0 from the ground up nearly. [L0ne_W0lf]
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- Renamed the WoE Time setting NPC to "agit_controller.txt"
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- System is set up to mimic Aegis, some parts are still lacking.
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- Documentation on the new system is forth-coming.
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- Document?tion on the new system is forth-coming.
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- Updated Novice WoE scripts to keep them from breaking.
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2008/04/26
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* Rev. 12654 Fixed escape problem in jobs/novice/novice.txt [Toms]
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@ -290,7 +293,7 @@
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* Updated Drunkard#Payon to use a better Class check that won't freeze Novices. [Paradox924X]
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2008/03/12
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* Rev. 12346 Another Small update to castle ownership announcement. [L0ne_W0lf]
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* Rev. 12345 Small update to castle ownership announcement. [L0ne_W0lf]
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* Rev. 12345 Small update to castle owne?ship announcement. [L0ne_W0lf]
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2008/03/08
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* Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf]
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2008/03/08
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@ -366,7 +369,7 @@
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* rev. 12188 Castle ownership displays at the start and end of WoE. [L0ne_W0lf]
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* Rev. 12187 Fixed a typo in the Lunar new year event. [L0ne_W0lf]
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2008/02/07
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* Rev. 12183 Added Lunar new year event for 2008 from iRO. [L0ne_W0lf]
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* Rev. 12183 Added Lunar new year event for 2008 from iRO. [L?ne_W0lf]
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- Please read the comments before enabling.
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* Rev. 12182 Updated some Airship/port npcs. [L0ne_W0lf]
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* Rev. 12181 Updated "Old Blue Box quest" and enabled it. [L0ne_W0lf]
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@ -448,7 +451,7 @@
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* Fixed problem in the Hair Dyer NPC. (bugreport:509) [Samuray22]
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2007/11/27
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* Corrected some broken warp points. (bugreport:497) [Samuray22]
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* Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22]
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* Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22?
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2007/11/26
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* Rev. 11815 Fixed a bad warp in ice dungeon. [L0ne_W0lf]
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* Rev. 11814 Updated the Soul Linker job quest. [L0ne_W0lf]
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@ -525,7 +528,7 @@
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* Rev. 11649 Corrected an typo in the guild flag function. [L0ne_W0lf]
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2007/11/02
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* Rev. 11646 Fixed some NPC headers in the custom scripts. [L0ne_W0lf]
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* Rev. 11645 Some NPC and CONF file clean up. More duplicate removal. [L0ne_W0lf]
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* Rev. 11645 Some NPC and CONF file clean?up. More duplicate removal. [L0ne_W0lf]
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* Rev. 11643 Bug fixes in rogue skill quest resolved bugreport:351 [L0ne_W0lf]
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2007/11/01
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* Rev. 11635 Fixed an incorrect answer in the blacksmith quiz. (Trojal) [L0ne_W0lf]
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@ -593,7 +596,7 @@
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2007/10/19
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* Rev. 11527 Small Adjustment to the Juperos Elevator timer. [L0ne_W0lf]
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* Rev. 11524 Fixed the errors in the recent change to the juperos warps. [L0ne_W0lf]
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* Rev. 11523 Implemented proper Juperos Core event-driven access. [L0ne_W0lf]
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* Rev. 11523 Implemented proper Juperos Core event-d?iven access. [L0ne_W0lf]
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- Bug testing and further optimization required.
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2007/10/18
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* Rev. 11516 Cleaned up several duplicates and NPC names. [L0ne_W0lf]
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@ -668,7 +671,7 @@
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* Fixed several text typos in the Kiel quest [ultramage]
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2007/09/12
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* Moved the Nameless Island warp npc to warps/cities/nameless.txt [Playtester]
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* Added first version of Nameless Islet sailor.
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* Added first version of Nameles? Islet sailor.
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- Players can now access Cursed Abbey for further testings.
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2007/09/10
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* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth]
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@ -739,7 +742,7 @@
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* Fixed some bugs in various quests. [SinSloth]
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- Einbroch laboratory now correctly checks for players entrance
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- Small fix with Laboratory device to make it more understandable.
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- Fixed a misorder with some checkings of a Rachel quest.
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- Fixed a misorder with some checkings o? a Rachel quest.
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2007/08/10
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* Fixed typos [Playtester]
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* Removed .gat from the remaining npcs [ultramage]
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@ -792,7 +795,7 @@
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- Thanks to Barron-Monster.
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* Rev. 10906 Fixed the Kafra Welcome message for guilds. Thanks Barron-Monster. [L0ne_W0lf]
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2007/07/23
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* Fixed 3<EFBFBD> Test in Hunter Job Quest. [Samuray22]
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* Fixed 3 Test in Hunter Job Quest. [Samuray22]
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-Thanks to ultramage.
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* Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". [Samuray22]
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-Thanks to Nobuo
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@ -896,7 +899,7 @@
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* Updated Dialogs from "Stop Post Quest". [Samuray22]
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2007/06/17
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* Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
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-Thanks to Playtester ^^U.
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-Thanks to Playtester?^^U.
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2007/06/16
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* Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf]
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* Undid come of the changes to the Jawaii and Izlude NPCs.
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@ -971,7 +974,7 @@
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- Added totally custom Moscovia warps by Azazel [Lupus]
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2007/06/06
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* More Breeder fixes [Playtester]
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* Added Dandelion's Request / Morroc Invasion quest. [SinSloth]
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* Added Dandelion'? Request / Morroc Invasion quest. [SinSloth]
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2007/06/05
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* Updated Arena warp, thanks to diedlikeahero [Lupus]
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- removed old temp shop scrolls_arrows [Lupus]
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@ -1041,7 +1044,7 @@
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Not a final version yet
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- What's correct? a swordman or a sdordSman (we have both words mixed in all scripts)
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* Added a check in Thanatos Boss room to reset event if there's no player inside. [SinSloth]
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2007/05/22
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2?07/05/22
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* Tweaked some recent npcs [ultramage]
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- I find using close; to exit a switched callsub/callfunc a major wtf,
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similarly when using switch witout absolutely no break statements;
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@ -1108,7 +1111,7 @@
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2007/05/10
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* Updated Knight Skill Quest to the oficial. [Samuray22]
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* Updated Blacksmith Skill Quest to the Oficial. [Samuray22]
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* Rev. 10512 Removed a debugmes from the Kiel Hyre quest. [L0ne_W0lf]
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* Rev. 10512 Removed a debugmes from the Kiel Hyre ques?. [L0ne_W0lf]
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* Rev. 10508 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead]
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* Rev. 10507 Large update to the Kiel Hyre Quest. [L0ne_W0lf]
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- FIxed several small issues (and large one) such as typos in cutins, typos in dialog, etc.
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@ -1176,7 +1179,7 @@
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- Garrison Quest updated to official, thanks to Lazarus^.
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* More Fixes to the Kiel Hyre Quest [L0ne_W0lf]
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- Elly now deletes the Iron_Box, and Kiel Hyre deletes the Pin. [L0ne_W0lf]
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- More security on the 5th Big Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
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- More security on the 5th Bi? Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
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- Made it so that you need to be at least step 84 to activate the final door.
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- Corrected not deleting Allysia's Ring from inventory.
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2007/04/30
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@ -1265,7 +1268,7 @@
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* Updated Ninja quest variable usage [Playtester]
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- now MISC_QUEST variable is used when completed
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2007/04/03
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* Removed the never-updated "who does what" header in this very file [DracoRPG]
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* Rem?ved the never-updated "who does what" header in this very file [DracoRPG]
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* Got screenie of wedding NPC, made ours stick to it as much as possible [DracoRPG]
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* Small fix in Monk Quest [Playtester]
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* Officialized Kunai/Shuriken traders [Playtester]
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@ -1345,7 +1348,7 @@
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* Removed old custom geffenia warper since TSQ is done
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* Removed the duplicit and untranslated alchemist.txt event [ultramage]
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2007/01/26
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* More typo fixes
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* More typo fix?s
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* Added a missing dialogue branch in novice.txt
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* Fixed a monster spawn typo in hu_fild05 and lou_fild01 [ultramage]
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Ref: http://www.eathena.ws/board/index.php?showtopic=136426
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@ -1440,7 +1443,7 @@
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2006/11/12
|
||||
* According to recent info you can re-install Guardians during WoE [Lupus]
|
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2006/11/11
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||||
* Fixed warp on timeout in swordman.txt [KarLaeda]
|
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* Fixed w?rp on timeout in swordman.txt [KarLaeda]
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2006/11/09
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* Added Bingo - Hugel warps, thanks to erKURITA [Lupus]
|
||||
- Added Hugel INN
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@ -1538,7 +1541,7 @@
|
||||
- Optimized Novice Exchanged (loot->Red Potions), moved the file to NPC\Merchants
|
||||
- Fixed The Sign bugs, thanks to Tantarian
|
||||
+ added get rid of sobbing pieces to let people reborn
|
||||
If u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
|
||||
If?u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
|
||||
mjo_dun02.gat 88,295 Flaming Spirit Man - he'll wipe them 8)
|
||||
- Fixed wrong label names in mjolnir_seal.txt, thanks to Tantarian
|
||||
- Added Feast Day Of Ramadan Idul Fitri Event (official idRO) by $ephiroth
|
||||
@ -1628,7 +1631,7 @@
|
||||
- Book of Devil Quest uses bit-wise var MISC_QUEST | 256. Removed extra vars
|
||||
- Piano Quest uses 1 bit-wise temp var instead of 5 variables.
|
||||
- Clear Niflheim garbage vars in Global_Functions.txt
|
||||
- Added few missing NEXT; into job quests, thanks to $ephiroth
|
||||
- Added few miss?ng NEXT; into job quests, thanks to $ephiroth
|
||||
- Changed permanent variables in 1st Job Quest skills to @temp ones
|
||||
- Cube Room: 5 key vars -> 1 var cubekey
|
||||
2006/09/19
|
||||
@ -1682,7 +1685,7 @@
|
||||
* Tried to remove all duplicates (in default NPCs) [Toms]
|
||||
* Removed useless 'npc\other\old' directory, who would need that anyway... [DracoRPG]
|
||||
* Commented out the path to Divorce NPC as Lupus forgot to add it for good [DracoRPG]
|
||||
* Fixed critical syntax errors in the new Valkyrie script, (<EFBFBD>_<EFBFBD>) @ Lupus [DracoRPG]
|
||||
* Fixed critical syntax errors in the new Valkyrie script, ( _ ) @ Lupus [DracoRPG]
|
||||
* Improved Bioethics quest & nearby Rekenber Guards [DracoRPG]
|
||||
- Used isequipped() instead of getequipid() to simplify code (esp. with accessories)
|
||||
- Rewritten the custom text about Hom. Res. and removed its actual learning
|
||||
@ -1774,7 +1777,7 @@
|
||||
* Added Violin[3] to the Comodo Weapon seller [Playtester]
|
||||
* Optimized a warp near Gunslinger weapon shop [Playtester]
|
||||
* Extended the Garrison quest to slot the Garrison [Playtester]
|
||||
2006/08/10
|
||||
2006/0?/10
|
||||
* Switch airplanelocation variables to temp variables to avoid unuseful mapreg(sql/txt) writes [Toms]
|
||||
* Added file for gunslinger quests [Playtester]
|
||||
- Garrison quest is done and tested
|
||||
@ -1853,7 +1856,7 @@
|
||||
2006/07/20
|
||||
* Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera]
|
||||
* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]
|
||||
* Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
|
||||
* Split que?ts from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
|
||||
* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
|
||||
* Split Doomed Sword quests from cities/comodo.txt to quests/quests_comodo.txt [Evera]
|
||||
* Split Einbech quests from cities/einbech.txt to quests/quests_ein.txt [Evera]
|
||||
@ -1933,7 +1936,7 @@
|
||||
* Implemented the eye of hellion quest. [MasterOfMuppets]
|
||||
* Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester]
|
||||
* Completely updated Lighthalzen Field spawns to X.4 [Playtester]
|
||||
* Completely updated Einbroch Field spawns to X.4 [Playtester]
|
||||
* Completely updated Einbroch Field spawns t? X.4 [Playtester]
|
||||
* Completely updated Yuno Field spawns to X.4 [Playtester]
|
||||
* Updated Orc Village spawns to X.4 [Playtester]
|
||||
* Fixed a Rachel Field warp [Playtester]
|
||||
@ -2009,7 +2012,7 @@
|
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2006/06/14
|
||||
* Separated the Metto quest from the juno town npcs file. [musashiden]
|
||||
* Juno Update Process. 30% complete. [Musashiden]
|
||||
* Some more sign quest warps [MasterOfMuppets]
|
||||
* Some more si?n quest warps [MasterOfMuppets]
|
||||
* Fixed Job Level requirement for Auto-Berserk [Playtester]
|
||||
* Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
|
||||
- Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
|
||||
@ -2079,7 +2082,7 @@
|
||||
Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
|
||||
Juice Maker, Tempestra,
|
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- replaced BUNYBND with @BUNYBND
|
||||
- added a special global function "F_ClearGarbage" function [Lupus]
|
||||
- added a special global function "F_ClearGarbage" functi?n [Lupus]
|
||||
that converts old quest variables into MISC_QUEST bits;
|
||||
clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
|
||||
IMPORTANT! Update all your quests and Global_Functions.txt
|
||||
@ -2163,7 +2166,7 @@
|
||||
* Fixed a missing " in the gunslinger jobquest script [Playtester]
|
||||
- some others fixes as well thanks to sodaboy581 and css25
|
||||
- some typo fixed as well
|
||||
2006/05/02
|
||||
2006/05/02?
|
||||
* Added kunai_maker.txt to make elemental kunais. [erKURITA]
|
||||
* Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
|
||||
* Added new shops @ que_ng.gat ninja map portion. [erKURITA]
|
||||
@ -2235,7 +2238,7 @@
|
||||
* Fixed names of Lighthalzen mobs in spawn files [Playtester]
|
||||
* Changed Juperos spawns according to info provided by Tharis [Playtester]
|
||||
2006/04/14
|
||||
* Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
|
||||
* Added quest_warper.txt to eAAC_Scripts. De?eted the sql and txt versions
|
||||
of the disguiser and added a merge of both. Deleted clone_arena.txt.
|
||||
Updated global_functionsKE.txt of Skotlex. [erKURITA]
|
||||
* Added some more Kiel warps thanks to Celestria [Playtester]
|
||||
@ -2312,7 +2315,7 @@
|
||||
2006/03/21
|
||||
* Improved payment healer. [Lance]
|
||||
2006/03/20
|
||||
* Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
|
||||
* Added temp Job quests of Ninja ?nd Gunslinger, thx2 Gywall [Lupus]
|
||||
* Fixed endless warping loops, thanks to Manipulator [Lupus]
|
||||
* Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
|
||||
* Removed Berserk Potions from all shops, but Comodo [Lupus]
|
||||
@ -2391,7 +2394,7 @@
|
||||
* Removed dup warps around Einbroch. [Poki#3]
|
||||
* Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
|
||||
* Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
|
||||
- I hope there aren't any bugs in it. The Jobs are sorted based on the file names
|
||||
-?I hope there aren't any bugs in it. The Jobs are sorted based on the file names
|
||||
that the client reads.
|
||||
* Fixed the Warper [Poki#3]
|
||||
* Fixed Hugel warps (htere weren't any TABs) [Lupus]
|
||||
@ -2460,7 +2463,7 @@
|
||||
* Fixed scripts that were reported in the forum. [Vicious]
|
||||
2006/01/08
|
||||
* Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
|
||||
* Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
|
||||
? Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
|
||||
* Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
|
||||
Korean fansite
|
||||
2006/01/07
|
||||
@ -2538,7 +2541,7 @@
|
||||
2005/12/08
|
||||
* Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
|
||||
* Organized Jobs folder a bit for Expended Classes. [Vicious]
|
||||
* Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
|
||||
* Fixed dialouge in blood_bandana quest. Thanks Razo?87 for the report. [Kayla]
|
||||
2005/12/07
|
||||
* Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
|
||||
faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
|
||||
@ -2607,7 +2610,7 @@
|
||||
* Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
|
||||
e.g. Excalibur, some hats, etc
|
||||
2005/11/25
|
||||
* Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
|
||||
* Added a?temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
|
||||
* Added the Einbech Kafra [MasterOfMuppets]
|
||||
* Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
|
||||
2005/11/23
|
||||
@ -2674,7 +2677,7 @@
|
||||
* A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
|
||||
2005/11/07
|
||||
* Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
|
||||
aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
|
||||
aegis format to eA format. a lot of thanks to reddozen as well for?fixing bugs.
|
||||
- Also two quest related NPCs was added to Geffen and Morroc
|
||||
* Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
|
||||
for pointing it out.
|
||||
@ -2752,7 +2755,7 @@
|
||||
* Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
|
||||
*Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
|
||||
2005/10/16
|
||||
* Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
|
||||
* Fixed Einbroch Airport, Lighhalzen?Dungeon warp. Thanks to Justin84 [Lupus]
|
||||
* Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
|
||||
* Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
|
||||
2005/10/15
|
||||
@ -2818,7 +2821,7 @@
|
||||
* Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
|
||||
[Skotlex]
|
||||
* Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus]
|
||||
* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon]
|
||||
* Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Ne?on]
|
||||
* Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
|
||||
2005/10/02
|
||||
* Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
|
||||
@ -2893,7 +2896,7 @@
|
||||
* Added an official Bards Job Quest. [Lupus]
|
||||
- Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
|
||||
- Implementation of 4 official Bards weapon prizes by Dr.Evil
|
||||
- Final optimization and bug fix by Lupus
|
||||
- Final optimization and ?ug fix by Lupus
|
||||
NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
|
||||
* Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
|
||||
2005/09/11
|
||||
@ -2965,7 +2968,7 @@
|
||||
* Updated refine npc to stop it from making the server crash (features = 1,
|
||||
refining past safe level) [Skotlex]
|
||||
* Updated Glastheim spawns
|
||||
* Added new items, fixed items, added new official drops [Lupus]
|
||||
* Added new items, fixed items, a?ded new official drops [Lupus]
|
||||
* Added a temp shop of official sellable items 8) [Lupus]
|
||||
2005/08/18
|
||||
* Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
|
||||
@ -3039,7 +3042,7 @@
|
||||
2005/06/29
|
||||
* Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
|
||||
* Inserted a missing ".gat" in alberta city NPC header
|
||||
* Moved banks scripts into /banks/ [massdriller]
|
||||
* Moved ?anks scripts into /banks/ [massdriller]
|
||||
* Corrected small typo in config for marraige script [massdriller]
|
||||
* Added Jawaii npcs thanks to DNett123 [massdriller]
|
||||
* Updated Sara-Chan's Lighthalzen Warps [massdriller]
|
||||
@ -3124,7 +3127,7 @@
|
||||
2005/05/09
|
||||
* Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
|
||||
* Fixed some typos [massdriller] (Thanks to neko for point those out)
|
||||
* Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
|
||||
* Fixed Ayothaya warps.[massdriller] [Thanks ?o akusarujin]
|
||||
2005/05/07
|
||||
* Modified and added more npc location for healers [massdriller]
|
||||
* Added city cleaners as these were reported systems that exist
|
||||
@ -3204,7 +3207,7 @@
|
||||
2005/04/03
|
||||
* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
|
||||
(added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
|
||||
Then Valhallana warps just reborn players to the home city of their main job.
|
||||
Then Valhallana wa?ps just reborn players to the home city of their main job.
|
||||
On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
|
||||
They'll get there all learnt skill quests.
|
||||
On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
|
||||
@ -3287,7 +3290,7 @@
|
||||
* Added Dino9021's monk job quest script - still need checking before adding to
|
||||
scripts list [celest]
|
||||
* Added gvg mapflags to the guild dungeons, and removed 4 items from
|
||||
item_avail.txt, thanks Poki [celest]
|
||||
item_avail.txt, thanks Poki [cel?st]
|
||||
* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
|
||||
* Translated npc/sample/bank_test.txt [MC Cameri]
|
||||
* Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
|
||||
@ -3356,7 +3359,7 @@
|
||||
* - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
|
||||
- Fixed wrong label calling on jobchange.txt.
|
||||
- Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
|
||||
2004/11/20
|
||||
2004/?1/20
|
||||
* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
|
||||
* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
|
||||
* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
|
||||
@ -3422,7 +3425,7 @@
|
||||
* Fixed and redo optional Umbalian quests:
|
||||
- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
|
||||
alternative way)
|
||||
- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
|
||||
- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief ?uest
|
||||
(For Sphinx Mask)
|
||||
* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
|
||||
Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
|
||||
@ -3491,7 +3494,7 @@
|
||||
2004/10/16
|
||||
* Fixed my stupid mistake with the guild switches.
|
||||
Moved shops from umbala.txt to shops.txt. Commented out the other ones.
|
||||
Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
|
||||
Updated mapflags and re-organized them again. Files?in "mapflag\type" folder are the
|
||||
same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
|
||||
* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
|
||||
* Corrected kafra typo. [Shinigami]
|
||||
@ -3572,7 +3575,7 @@
|
||||
* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
|
||||
Added complete rogue warps. Removed traingnd.txt file as those warps are
|
||||
already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
|
||||
* Fixed various typos in kafra files. Now using arrays for the teleport service.
|
||||
* F?xed various typos in kafra files. Now using arrays for the teleport service.
|
||||
Also added guild options. [kobra_k88]
|
||||
2004/09/06
|
||||
* Forgot the dun/field warps for payon, added now! [Darkchild]
|
||||
|
@ -5,7 +5,7 @@
|
||||
//= Converted by kobra_k88
|
||||
//= Further bugfixed and tested by Lupus
|
||||
//===== Current Version: =====================================
|
||||
//= 3.2
|
||||
//= 3.4
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -48,6 +48,8 @@
|
||||
//= 3.2 Fixes a bug where the timer was stopped causing the [L0ne_W0lf]
|
||||
//= test to freeze. (bugreport:1099)
|
||||
//= 3.3 Added missing next. [L0ne_W0lf]
|
||||
//= 3.4 Corrected some Issues with the Waiting Room. (bugreport:1890) [Samuray22]
|
||||
//= -Deleted a Unnecesary Next; on Hunter Guildsman#hnt. (bugreports:1665,2239,2179)
|
||||
//============================================================
|
||||
|
||||
// Notices in the old Hunter Guild.
|
||||
@ -439,7 +441,6 @@ L_AskQuestions:
|
||||
mes "I want to see you become a Hunter...! Waaah~ I think you'd look great, so please hurry!";
|
||||
close;
|
||||
}
|
||||
next;
|
||||
mes "[Hunter Sherin]";
|
||||
mes "Hmm, I think you're supposed to visit someone else, not me. Like our Guildmaster who's out for business, you know?";
|
||||
next;
|
||||
@ -964,7 +965,7 @@ OnTouch:
|
||||
mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
|
||||
mes "[Guide]";
|
||||
mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
// donpcevent "Waiting Room#hnt::OnStart";
|
||||
close2;
|
||||
set HNTR_Q,13;
|
||||
savepoint "payon",104,99;
|
||||
@ -990,10 +991,8 @@ OnInit:
|
||||
end;
|
||||
|
||||
OnStartArena:
|
||||
killmonsterall "job_hunte";
|
||||
warpwaitingpc "job_hunte", 90, 67;
|
||||
donpcevent "Manager#hnt::OnEnable";
|
||||
donpcevent "Switch#hnt::OnDisable";
|
||||
disablewaitingroomevent;
|
||||
end;
|
||||
|
||||
@ -1008,8 +1007,10 @@ OnInit:
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
donpcevent "Switch#hnt::OnDisable";
|
||||
enablenpc "Manager#hnt";
|
||||
set .MyMobs,6;
|
||||
initnpctimer;
|
||||
// Target Mosnters
|
||||
monster "job_hunte",67,80,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
|
||||
monster "job_hunte",114,78,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
|
||||
@ -1017,7 +1018,6 @@ OnEnable:
|
||||
monster "job_hunte",53,73,"Job Change Monster",1041,1,"Manager#hnt::OnMyMobDead";
|
||||
monster "job_hunte",125,70,"Job Change Monster",1016,1,"Manager#hnt::OnMyMobDead";
|
||||
monster "job_hunte",90,92,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
|
||||
initnpctimer;
|
||||
// Decoy Monsters
|
||||
monster "job_hunte",85,100,"Job Test Monster",1016,1,"Manager#hnt::OnMyMobDead2";
|
||||
monster "job_hunte",72,102,"Job Test Monster",1041,1,"Manager#hnt::OnMyMobDead2";
|
||||
@ -1068,8 +1068,8 @@ OnMyMobDead2:
|
||||
mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
|
||||
set HNTR_Q,13;
|
||||
warp "job_hunte",176,22;
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
end;
|
||||
|
||||
OnReset:
|
||||
@ -1190,6 +1190,7 @@ OnTouch:
|
||||
close2;
|
||||
set HNTR_Q,13;
|
||||
warp "job_hunte",176,22;
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
end;
|
||||
}
|
||||
@ -1210,6 +1211,7 @@ OnInit:
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
set HNTR_Q,16;
|
||||
savepoint "payon",104,99;
|
||||
@ -1358,8 +1360,8 @@ OnTouch:
|
||||
}
|
||||
set HNTR_Q,13;
|
||||
warp "job_hunte",176,22;
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
@ -1594,8 +1596,8 @@ OnTouch:
|
||||
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
|
||||
set HNTR_Q,13;
|
||||
warp "job_hunte",176,22;
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
end;
|
||||
}
|
||||
|
||||
@ -1756,4 +1758,4 @@ job_hunte,125,67,0 duplicate(HntTrap2) 96-4 -1,0,0
|
||||
job_hunte,126,70,0 duplicate(HntTrap2) 97-1 -1,0,0
|
||||
job_hunte,126,71,0 duplicate(HntTrap2) 97-2 -1,0,0
|
||||
job_hunte,127,70,0 duplicate(HntTrap2) 97-3 -1,0,0
|
||||
job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0
|
||||
job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0
|
@ -4,7 +4,7 @@
|
||||
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
|
||||
//= Lupus, Lord Gywall
|
||||
//===== Current Version: =====================================
|
||||
//= 4.2
|
||||
//= 4.3
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -65,6 +65,8 @@
|
||||
//= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
|
||||
//= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
|
||||
//= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
|
||||
//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
|
||||
//= You can't finish the quest. (bugreport:1798) [Samuray22]
|
||||
//============================================================
|
||||
|
||||
lighthalzen,1,1,7 script sneakAddSuber -1,{
|
||||
@ -593,7 +595,7 @@ lighthalzen,341,224,3 script Fishbone 868,{
|
||||
}
|
||||
end;
|
||||
}
|
||||
else if (lhz_sincube < 10) {
|
||||
else if (lhz_sincube <= 10) {
|
||||
mes "[Fishbone]";
|
||||
mes "Hm, you must not have";
|
||||
mes "accomplished whatever";
|
||||
@ -724,7 +726,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube 111,{
|
||||
mes "on the ground.^000000";
|
||||
close;
|
||||
}
|
||||
else if (lhz_sincube < 10) {
|
||||
else if (lhz_sincube <= 10) {
|
||||
if (@lhz_secret01 < 1) {
|
||||
mes "^3355FFThere are a bunch";
|
||||
mes "of files scattered";
|
||||
@ -904,7 +906,7 @@ lhz_cube,248,179,0 script Chest#cube 111,{
|
||||
mes "and isn't suited for battle.^000000";
|
||||
close;
|
||||
}
|
||||
else if (lhz_sincube == 7) {
|
||||
else if (lhz_sincube == 7 || lhz_sincube == 10) {
|
||||
mes "^3355FFYou've found a chest,";
|
||||
mes "but more importantly,";
|
||||
mes "there is a utility Axe";
|
||||
@ -1732,7 +1734,9 @@ lhz_cube,248,193,0 script Box#cube1 111,{
|
||||
mes "Permit^3355FF, knowing that you";
|
||||
mes "will be needing it later.";
|
||||
set lhz_sincube,10;
|
||||
getitem 2657,1; //Lab_Passport
|
||||
if(countitem(2657) < 1) {
|
||||
getitem 2657,1; //Lab_Passport
|
||||
}
|
||||
}
|
||||
close;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user