Fixed some homunculus skill offset calculation mistakes (bugreport:363)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11731 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
8cbd792cbd
commit
b5cf6976a2
@ -3,6 +3,8 @@ Date Added
|
||||
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2007/11/15
|
||||
* Fixed some homunculus skill offset calculation mistakes (bugreport:363)
|
||||
2007/11/14
|
||||
* Fixed skill_castnodex_db.txt not being parsed correctly
|
||||
* Fixed a search&replace typo in skill_db.txt
|
||||
|
@ -97,9 +97,9 @@ int inter_homun_fromstr(char *str,struct s_homunculus *p)
|
||||
if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2)
|
||||
return 2;
|
||||
|
||||
if (tmp_int[0] > HM_SKILLBASE && tmp_int[0] <= HM_SKILLBASE+MAX_HOMUNSKILL)
|
||||
if (tmp_int[0] > HM_SKILLBASE && tmp_int[0] < HM_SKILLBASE+MAX_HOMUNSKILL)
|
||||
{
|
||||
i = tmp_int[0] - HM_SKILLBASE -1;
|
||||
i = tmp_int[0] - HM_SKILLBASE;
|
||||
p->hskill[i].id = tmp_int[0];
|
||||
p->hskill[i].lv = tmp_int[1];
|
||||
} else
|
||||
|
@ -199,7 +199,7 @@ int mapif_load_homunculus(int fd)
|
||||
i = atoi(data);
|
||||
if( i < HM_SKILLBASE || i >= HM_SKILLBASE + MAX_HOMUNSKILL )
|
||||
continue;// invalid guild skill
|
||||
i = i - HM_SKILLBASE - 1;
|
||||
i = i - HM_SKILLBASE;
|
||||
homun_pt->hskill[i].id = (unsigned short)atoi(data);
|
||||
// lv
|
||||
Sql_GetData(sql_handle, 1, &data, NULL);
|
||||
|
@ -96,7 +96,7 @@
|
||||
#define DEFAULT_MAX_CHAR_ID 250000
|
||||
|
||||
//Base Homun skill.
|
||||
#define HM_SKILLBASE 8000
|
||||
#define HM_SKILLBASE 8001
|
||||
#define MAX_HOMUNSKILL 16
|
||||
#define MAX_HOMUNCULUS_CLASS 16 //[orn]
|
||||
#define HM_CLASS_BASE 6001
|
||||
|
@ -5666,7 +5666,7 @@ int atcommand_useskill(const int fd, struct map_session_data* sd, const char* co
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL
|
||||
if (skillnum >= HM_SKILLBASE && skillnum < HM_SKILLBASE+MAX_HOMUNSKILL
|
||||
&& sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
|
||||
bl = &sd->hd->bl;
|
||||
else
|
||||
|
@ -1426,7 +1426,7 @@ int clif_homskillinfoblock(struct map_session_data *sd)
|
||||
WFIFOW(fd,0)=0x235;
|
||||
for ( i = 0; i < MAX_HOMUNSKILL; i++){
|
||||
if( (id = hd->homunculus.hskill[i].id) != 0 ){
|
||||
j = id - HM_SKILLBASE - 1 ;
|
||||
j = id - HM_SKILLBASE ;
|
||||
WFIFOW(fd,len ) = id ;
|
||||
WFIFOW(fd,len+2) = skill_get_inf(id) ;
|
||||
WFIFOW(fd,len+4) = 0 ;
|
||||
@ -1450,7 +1450,7 @@ void clif_homskillup(struct map_session_data *sd, int skill_num)
|
||||
int fd=sd->fd, skillid;
|
||||
WFIFOHEAD(fd, packet_len(0x239));
|
||||
nullpo_retv(sd);
|
||||
skillid = skill_num - HM_SKILLBASE - 1;
|
||||
skillid = skill_num - HM_SKILLBASE;
|
||||
|
||||
hd=sd->hd;
|
||||
|
||||
@ -9275,7 +9275,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
|
||||
if (tmp&INF_GROUND_SKILL || !tmp)
|
||||
return; //Using a ground/passive skill on a target? WRONG.
|
||||
|
||||
if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL) {
|
||||
if (skillnum >= HM_SKILLBASE && skillnum < HM_SKILLBASE+MAX_HOMUNSKILL) {
|
||||
clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skillnum, skilllv, target_id);
|
||||
return;
|
||||
}
|
||||
|
@ -143,7 +143,7 @@ int merc_hom_calc_skilltree(struct homun_data *hd)
|
||||
|
||||
for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++)
|
||||
{
|
||||
if(hd->homunculus.hskill[id-HM_SKILLBASE-1].id)
|
||||
if(hd->homunculus.hskill[id-HM_SKILLBASE].id)
|
||||
continue; //Skill already known.
|
||||
if(!battle_config.skillfree)
|
||||
{
|
||||
@ -158,14 +158,14 @@ int merc_hom_calc_skilltree(struct homun_data *hd)
|
||||
}
|
||||
}
|
||||
if (f)
|
||||
hd->homunculus.hskill[id-HM_SKILLBASE-1].id = id ;
|
||||
hd->homunculus.hskill[id-HM_SKILLBASE].id = id ;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int merc_hom_checkskill(struct homun_data *hd,int skill_id)
|
||||
{
|
||||
int i = skill_id - HM_SKILLBASE - 1;
|
||||
int i = skill_id - HM_SKILLBASE;
|
||||
if(!hd)
|
||||
return 0;
|
||||
|
||||
@ -192,7 +192,7 @@ void merc_hom_skillup(struct homun_data *hd,int skillnum)
|
||||
if(hd->homunculus.vaporize)
|
||||
return;
|
||||
|
||||
i = skillnum - HM_SKILLBASE - 1;
|
||||
i = skillnum - HM_SKILLBASE;
|
||||
if(hd->homunculus.skillpts > 0 &&
|
||||
hd->homunculus.hskill[i].id &&
|
||||
hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex]
|
||||
|
@ -4544,12 +4544,12 @@ int pc_skillup(struct map_session_data *sd,int skill_num)
|
||||
{
|
||||
nullpo_retr(0, sd);
|
||||
|
||||
if(skill_num >= GD_SKILLBASE){
|
||||
if(skill_num >= GD_SKILLBASE && skill_num < GD_SKILLBASE+MAX_GUILDSKILL){
|
||||
guild_skillup(sd, skill_num);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(skill_num >= HM_SKILLBASE && sd->hd){
|
||||
if(skill_num >= HM_SKILLBASE && skill_num < HM_SKILLBASE+MAX_HOMUNSKILL && sd->hd){
|
||||
merc_hom_skillup(sd->hd, skill_num);
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user