Follow up to a54bb65
* Fixed the config format. * Adjusted atcommand go to properly place players on renewal mode.
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a54bb653de
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@ -111,8 +111,8 @@ save_log: yes
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// Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
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// Max number of start points is MAX_STARTPOINT in char.h (default 5)
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// Location is randomly picked on character creation.
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start_point: iz_int,97,90,iz_int01,97,90,iz_int02,97,90,iz_int03,97,90,iz_int04,97,90
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start_point_pre: new_1-1,53,111,new_2-1,53,111,new_3-1,53,111,new_4-1,53,111,new_5-1,53,111
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start_point: iz_int,97,90:iz_int01,97,90:iz_int02,97,90:iz_int03,97,90:iz_int04,97,90
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start_point_pre: new_1-1,53,111:new_2-1,53,111:new_3-1,53,111:new_4-1,53,111:new_5-1,53,111
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// Starting items for new characters
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// Max number of items is MAX_STARTITEM in char.c (default 32)
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@ -4,6 +4,8 @@
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#ifndef _MAPINDEX_H_
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#define _MAPINDEX_H_
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#include "../config/renewal.h"
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#define MAX_MAPINDEX 2000
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//Some definitions for the mayor city maps.
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@ -31,7 +33,11 @@
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#define MAP_RACHEL "rachel"
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#define MAP_VEINS "veins"
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#define MAP_JAIL "sec_pri"
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#define MAP_NOVICE "new_1-1"
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#ifdef RENEWAL
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#define MAP_NOVICE "iz_int"
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#else
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#define MAP_NOVICE "new_1-1"
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#endif
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#define MAP_MOSCOVIA "moscovia"
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#define MAP_MIDCAMP "mid_camp"
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#define MAP_MANUK "manuk"
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@ -1840,7 +1840,11 @@ ACMD_FUNC(go)
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{ MAP_UMBALA, 89, 157 }, // 12=Umbala
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{ MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
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{ MAP_LOUYANG, 217, 40 }, // 14=Louyang
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#ifdef RENEWAL
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{ MAP_NOVICE, 97, 90 }, // 15=Training Grounds (Renewal)
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#else
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{ MAP_NOVICE, 53, 111 }, // 15=Training Grounds
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#endif
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{ MAP_JAIL, 23, 61 }, // 16=Prison
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{ MAP_JAWAII, 249, 127 }, // 17=Jawaii
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{ MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
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