Added regen_db to reduce hp/sp processing delays (bugreport:2256).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13443 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2009/01/12
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* Added regen_db to reduce hp/sp processing delays (bugreport:2256) [ultramage]
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2009/01/05
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* Fixed @mobsearch and @showmobs (bugreport:2481) [ultramage]
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- now only search for mobs on the same map as the caller
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@ -99,6 +99,7 @@ static DBMap* bossid_db=NULL; // int id -> struct mob_data* (MVP db)
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static DBMap* map_db=NULL; // unsigned int mapindex -> struct map_data*
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static DBMap* nick_db=NULL; // int char_id -> struct charid2nick* (requested names of offline characters)
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static DBMap* charid_db=NULL; // int char_id -> struct map_session_data*
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static DBMap* regen_db=NULL; // int id -> struct block_list* (status_natural_heal processing)
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static int map_users=0;
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static struct block_list *objects[MAX_FLOORITEM];
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@ -1547,6 +1548,9 @@ void map_addiddb(struct block_list *bl)
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idb_put(bossid_db, bl->id, bl);
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}
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if( bl->type & BL_REGEN )
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idb_put(regen_db, bl->id, bl);
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idb_put(id_db,bl->id,bl);
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}
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@ -1568,6 +1572,10 @@ void map_deliddb(struct block_list *bl)
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idb_remove(mobid_db,bl->id);
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idb_remove(bossid_db,bl->id);
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}
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if( bl->type & BL_REGEN )
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idb_remove(regen_db,bl->id);
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idb_remove(id_db,bl->id);
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}
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@ -1865,6 +1873,28 @@ void map_foreachnpc(int (*func)(struct npc_data* nd, va_list args), ...)
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dbi_destroy(iter);
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}
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/// Applies func to everything in the db.
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/// Stops iteratin gif func returns -1.
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void map_foreachregen(int (*func)(struct block_list* bl, va_list args), ...)
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{
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DBIterator* iter;
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struct block_list* bl;
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iter = db_iterator(regen_db);
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for( bl = (struct block_list*)dbi_first(iter); dbi_exists(iter); bl = (struct block_list*)dbi_next(iter) )
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{
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va_list args;
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int ret;
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va_start(args, func);
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ret = func(bl, args);
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va_end(args);
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if( ret == -1 )
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break;// stop iterating
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}
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dbi_destroy(iter);
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}
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/// Applies func to everything in the db.
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/// Stops iterating if func returns -1.
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void map_foreachiddb(int (*func)(struct block_list* bl, va_list args), ...)
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@ -3349,6 +3379,7 @@ void do_final(void)
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nick_db->destroy(nick_db, nick_db_final);
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charid_db->destroy(charid_db, NULL);
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iwall_db->destroy(iwall_db, NULL);
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regen_db->destroy(regen_db, NULL);
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#ifndef TXT_ONLY
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map_sql_close();
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@ -3519,6 +3550,7 @@ int do_init(int argc, char *argv[])
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map_db = uidb_alloc(DB_OPT_BASE);
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nick_db = idb_alloc(DB_OPT_BASE);
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charid_db = idb_alloc(DB_OPT_BASE);
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regen_db = idb_alloc(DB_OPT_BASE); // efficient status_natural_heal processing
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iwall_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); // [Zephyrus] Invisible Walls
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@ -570,7 +570,8 @@ void map_addiddb(struct block_list *);
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void map_deliddb(struct block_list *bl);
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void map_foreachpc(int (*func)(struct map_session_data* sd, va_list args), ...);
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void map_foreachmob(int (*func)(struct mob_data* md, va_list args), ...);
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void map_foreachnpc(int (*func)(struct npc_data* bl, va_list args), ...);
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void map_foreachnpc(int (*func)(struct npc_data* nd, va_list args), ...);
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void map_foreachregen(int (*func)(struct block_list* bl, va_list args), ...);
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void map_foreachiddb(int (*func)(struct block_list* bl, va_list args), ...);
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struct map_session_data * map_nick2sd(const char*);
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struct mob_data * map_getmob_boss(int m);
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@ -7461,9 +7461,6 @@ static int status_natural_heal(struct block_list* bl, va_list args)
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struct map_session_data *sd;
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int val,rate,bonus = 0,flag;
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if (!(bl->type&BL_REGEN))
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return 0;
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regen = status_get_regen_data(bl);
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if (!regen) return 0;
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status = status_get_status_data(bl);
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@ -7647,7 +7644,7 @@ static int status_natural_heal(struct block_list* bl, va_list args)
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static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr data)
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{
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natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick);
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map_foreachiddb(status_natural_heal);
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map_foreachregen(status_natural_heal);
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natural_heal_prev_tick = tick;
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return 0;
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}
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