Small documentation cleanups
* Cleaned up the inter_server.conf documentation. * Cleaned up the script command openstorage2 documentation.
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/**
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* Config for storages
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* Config for Storages
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*
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* To access premium storage, use 'openstorage2' script command (except for the default storage).
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* If premium storages are added, just copy the structure of storage table then match the table name in this config.
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* To access the premium storage, use script command 'openstorage2'.
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* If premium storages are added, copy the structure of the storage table and match the table name in this config.
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* The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE.
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*
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* Structure:
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{
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id: <storage_id> // (int) Storage ID will be used for 'openstorage2' script command.
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name: "<storage name>" // (string) Storage name will be sent to the client when player open the storage.
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table: "<storage_table>" // (string) Name of table where storage is saved, the table stucture is same like default storage name
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max: <max_amount> // (int) *optional* Maximum number of storage, MAX_STORAGE will be used if no value defined
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id: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'.
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name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar.
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table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table.
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max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined.
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}, // Use comma to add more storages
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**/
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storages: (
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{
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// Default storage
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// DO NOT CHANGE THIS EXCEPT YOU KNOW WHAT YOU ARE DOING
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// Default Storage
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// DO NOT CHANGE THIS UNLESS YOU KNOW WHAT YOU ARE DOING
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id: 0
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name: "Storage"
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table: "storage"
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@ -5055,14 +5055,14 @@ window, to avoid any disruption when both windows overlap.
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*openstorage2 <storage_id>,<mode>{,<account_id>};
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Just like 'openstorage' command, except this command can open additional storage
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by specified 'storage_id'. For storage_id, please read the conf/inter_server.conf
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for storages groups.
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Just like the 'openstorage' command, except this command can open additional storages
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by the specified <storage_id>. For <storage_id>, please read the conf/inter_server.conf
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for storage groups.
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Values for 'mode' are:
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Values for <mode> are:
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STOR_MODE_NONE : Player only can read the storage entries.
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STOR_MODE_GET : Player can get items from the storage.
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STOR_MODE_PUT : Player can put items to the storage.
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STOR_MODE_PUT : Player can put items in the storage.
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Example:
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if (vip_status(1)) {
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